137,330 Commits over 4,474 Days - 1.28cph!

12 Months Ago
3p blunderbus anims exported and edited world model reload anim timing to match viewmodel
12 Months Ago
Create custom inspector to make editing voicelines easier, stop using the "bark" term and try to always use "voiceline"
12 Months Ago
Merge from main
12 Months Ago
Refactor voicelines to replicate with voiceline index instead of voiceline hash, also allows per-category cooldown work to start
12 Months Ago
merge from new_menu
12 Months Ago
Updated steam inventory modal breakdown button design, made the delete button less attractive Updated wording
12 Months Ago
Skins on sale from this week will now appear as marketable locked for X days
12 Months Ago
Fixed store search bar NRE
12 Months Ago
Replace old SHDO shader options, set keyword dynamically during bake
12 Months Ago
Merge from render_pipeline_testing
12 Months Ago
merge from basesculpture_rpccleanup
12 Months Ago
fixed checks on sculpture access permissions on BaseSculpture server RPCs
12 Months Ago
ghost ship C and D variants set dressing progress
12 Months Ago
Reparent colliders in edit mode
12 Months Ago
Manifest
12 Months Ago
bake revert
12 Months Ago
Merge from main
12 Months Ago
Merge from parent
12 Months Ago
Merge from parent
12 Months Ago
12 Months Ago
Merge from main
12 Months Ago
Merge from hardcore_refresh
12 Months Ago
Fixed another case of fog of war being deleted when a player is deleted (ReassignEntityId on FileStorage with the players new network id) This will wipe all existing fog of war
12 Months Ago
Merge from main
12 Months Ago
Use SetTextureEx, handle camera struct better
12 Months Ago
merge from main
12 Months Ago
Merge from main
12 Months Ago
Fix map not rendering properly after leaving a hardcore server and joining a non hardcore server
12 Months Ago
Merge from hardcore_refresh
12 Months Ago
Merge from main
12 Months Ago
Codegen
12 Months Ago
Merge from main
12 Months Ago
Fix build issues with the new config, add all projects to it but skip Build.0 entries -- if a single project isn't referenced the solution will not build at all.
12 Months Ago
Add a solution config that only builds the new Client/Server projects, rebuilding the whole solution takes too long.
12 Months Ago
new_menu -> main
12 Months Ago
Fix 'invite' button
12 Months Ago
Various fixed with the social system in the new menu: Fixed 'enter message' text being empty Fixed 'DM' text sticking around Chat text popping up is decoupled from the friends menu Added a transition animation when chat comes up/goes away
12 Months Ago
Use selectable texcoords to fix vertex stream issues in build
12 Months Ago
Merge from main
12 Months Ago
merge from main
12 Months Ago
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12 Months Ago
Fixed offline store message not showing up when your net is offline
12 Months Ago
Add health threshold based speed reduction. Start reducing max thrust below this threshold, down to a minimum of 10% thrust.
12 Months Ago
Fixed limited tab scrollbar not working Tweaked weekly skin color generation
12 Months Ago
Fixed non scrappable items not showing their market price Fixed Wall Divider Pack loc conflict
12 Months Ago
Rebalance health contribution for boat pieces. Add some damage debug.
12 Months Ago
merge from new_menu
12 Months Ago
Tweak slider NRE fix
12 Months Ago
Restored F1 items menu, prefabed the item button that keeps ending up with nan values
12 Months Ago
Admin convar `global.god` (godmode) now displays GameUI when godmode is active https://files.facepunch.com/jacob/1b2411b1/Unity_l3B1S3MDpp.mp4 Includes new `global.godforceoffoverlay` convar to force disable the UI overlay when enabled to help when recording media