138,382 Commits over 4,474 Days - 1.29cph!

1 Year Ago
merge from new_menu
1 Year Ago
Legacy wall 1x1 asset
1 Year Ago
Updated engine.json
1 Year Ago
Updated new store still referencing old store assets Nuked old item store UI folder
1 Year Ago
Fixed `version` not having proper branch value Deletes IGet->BuildName Apply multicore support for modifying meshes A bit hacky fix for linux file modified time being wrong due to recent changes
1 Year Ago
Fixed `version` not having proper branch value Deletes IGet->BuildName Apply multicore support for modifying meshes A bit hacky fix for linux file modified time being wrong due to recent changes
1 Year Ago
Fix attack heli damagefx and headlight dynamic lod
1 Year Ago
legacy wood + update wall paper icon
1 Year Ago
update rtc image
1 Year Ago
Fixed vclouds setting not applying
1 Year Ago
merge from new_menu 🎉
1 Year Ago
Convared the UIEscapeCapture debug logs
1 Year Ago
Fixed DLC tab grid height
1 Year Ago
Bootstrap conflict fixes
1 Year Ago
merge from main
1 Year Ago
add atmosphere fog start/end ramp up distance
1 Year Ago
- Fix muzzle vfx rotation on heavy scientist minigun - Halve damage and double accuracy, makes minigun damage more predictable
1 Year Ago
Electric Table Lamp - Added LODs & gibs, adjusted textures
1 Year Ago
code cleanup
1 Year Ago
More unused assets
1 Year Ago
Removed some ph assets
1 Year Ago
Simple error output More cleanup
1 Year Ago
Fix suppressive fire inadvertently giving all nearby scientists ESP
1 Year Ago
Disabled store jungle background
1 Year Ago
Decor store grid Fixed static content sorting not working
1 Year Ago
wall shelves now only placeable on walls, shocker, I know.
1 Year Ago
Fixed bug causing chat to steal escape presses Reduced menu background filter Changed odd an even styling Added animation on entry hover Fixed session nav option not dissapearing when leaving server Fixed interaction modal x button being on the wrong side
1 Year Ago
Removed spammy warning log
1 Year Ago
Add numberOfPlayerReports to PlayerState Protobuf, from feedback
1 Year Ago
Improve heavy behaviour when shooting unreachable players, don't just go to the foot of the building
1 Year Ago
Fix more oilrig unreachable navmesh islands
1 Year Ago
Fixed cart button warning Fixed store search tab mask
1 Year Ago
Make path vislog more intuitive and consistent, fix heavy scientist sometimes struggling to find angle on player standing on top of building
1 Year Ago
Merge from gpuinstancefix
1 Year Ago
100 gpu instancing or read/write fixes.
1 Year Ago
Linked up all the store assets
1 Year Ago
merge from main
1 Year Ago
Allow scrolling in vddraw window, filter out more verbose vlogs to prevent spikes when recording lots of scientists
1 Year Ago
merge from projectile_jobs
1 Year Ago
RHIB Art Update
1 Year Ago
ensure effect processing always runs for projectiles when none need updates (fixes projectiles hanging around until another is fired)
1 Year Ago
Fixed interaction toast being weirdly layed out in bootstrap
1 Year Ago
Added medieval pack showcase Renamed all page overlay prefabs
1 Year Ago
Server Browser Rebuild() now runs in a Task, this stops frame drops and UI unresponsiveness when updating server lists Favourites now always appear at the very top of your listings no matter what browser you're in Sped up ServerResponded() 20% ~ quicker by using easy outs Sped up finding server mode tag
1 Year Ago
1 Year Ago
meta for images
1 Year Ago
Add automated screenshots instead of only serialized settings, fixed lighting
1 Year Ago
Add store images in all sizes
1 Year Ago
Restored abyss pack showcase Added new system to let us create mock items + tile prefab override
1 Year Ago
exported viewmodel SAR update anims and edited reload to idle blend on its anim controller