255,257 Commits over 3,990 Days - 2.67cph!

17 Days Ago
merge from primitive (only change is Reapplied 112676 - Don't allow deployed firebomb to be deployed in water because science (stomped in 112706))
17 Days Ago
merge from explosive_pickup
17 Days Ago
merge from catapult_ammo_ui_fix
17 Days Ago
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17 Days Ago
merge from mini_crossbow_postnetworkupdate_nre
17 Days Ago
merge from fleck_memory_fixes
17 Days Ago
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17 Days Ago
prevent long jump input making bots jump too rename tripwire ammo display name to tripmine coffins can have LongJumpModule pickup notice for long jump module fix missing long jump sound
17 Days Ago
Added server.clear_bushes_radius, works the same as clear_trees_radius but for bush entities
17 Days Ago
Added debug.dofExposerForceDisable
17 Days Ago
Leaderboard backup, run #17429
17 Days Ago
Fix demo button appearing if player has no demo folder
18 Days Ago
Less horizontal frustum shift on the torch holder fire vertical billboard.
18 Days Ago
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18 Days Ago
Fixed fire FX flickering off for a split second every few seconds in the Campfire, Furnaces and Fireplace. (Unity particle system change?)
18 Days Ago
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18 Days Ago
coffins contain ammo don't show notice when gaining ammo if we already had max amount
18 Days Ago
Merge from hotreload_serialiization_fix
18 Days Ago
Remove PromptsPrefab
18 Days Ago
Merge from hotreload_serialiization_fix
18 Days Ago
Build fix
18 Days Ago
Merge from hotreload_serialiization_fix
18 Days Ago
Mark the fields as non-serialized instead, should break less stuff
18 Days Ago
Merge from hotreload_serialiization_fix
18 Days Ago
Compile fix
18 Days Ago
Merge from hotreload_serialiization_fix
18 Days Ago
Remove all serialized fields on the HotReloadSettingsObject, we don't use this in builds anyway Should resolve the serialization error on server boot
18 Days Ago
ActionGraph: fixed not being able to save expression delegates
18 Days Ago
ActionGraph: don't try to set { init; } properties Fixes Facepunch/sbox-issues#7533
18 Days Ago
- Properly clamp mapped entry - Couple more safety checks
18 Days Ago
merge from main
18 Days Ago
check active inventory item instead of "held" since player's active weapon can be set in other places besides inventory input
18 Days Ago
Restore siege weapons research costs
18 Days Ago
merge from batteringramdoor_nre_fix
18 Days Ago
merge from highwalls_recipe_fix
18 Days Ago
render actual shadow map for cloud on world shadows, better weather noise, decompress detail noise (artifacts are too noticeable with compression, need to look into further)
18 Days Ago
Fixed BatteringRam.MoveToNormalBreakForce server NRE
18 Days Ago
Duplicated and null ingredients ItemDefiniton tests
18 Days Ago
Unused materials using those unused shaders
18 Days Ago
Fixed ice high wall double ingredients
18 Days Ago
merge from highwalls_recipe_fix
18 Days Ago
18 Days Ago
merge from main
18 Days Ago
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18 Days Ago
Rename functions (Tangent -> Handle)
18 Days Ago
Another potential VoiceComponent fix for Facepunch/sbox-issues#7450
18 Days Ago
Sync splines with PR branch
18 Days Ago
Merge In/Out & In/OutRelative into a single property.
18 Days Ago
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18 Days Ago
Clean: removing unused WaterFactorForPlayer that didn't return WaterInfo Tests: compiles in editor in SERVER+CLIENT mode