138,776 Commits over 4,474 Days - 1.29cph!

4 Months Ago
Updated Ik targets for computer station
4 Months Ago
edited crossbow bowless viewmodel prefab
4 Months Ago
Merge from main
4 Months Ago
Updated Krieg Backpack holster values
4 Months Ago
Industrial shelves - Added Gibs - Tweaked yellow material - Updated prefabs
4 Months Ago
Wetsuit female model update
4 Months Ago
prefabs/clothes ok
4 Months Ago
hooked up workshop prefab
4 Months Ago
restored clouds to skybox in workshop scene
4 Months Ago
resize gibs
4 Months Ago
Fixed clipping, normals and LODs on leather gloves
4 Months Ago
merge from main
4 Months Ago
merge from main
4 Months Ago
Bowless Crossbow - updated viewmodel with alternative handguard position, updated textures
4 Months Ago
prefabs/ammo ok prefabs/building ok
4 Months Ago
Updated Electric Furnace Skinnable Asset
4 Months Ago
Updated Skin List and Manifest Created Electric Furnace Workshop Deployable Added Electric Furnace Workshop OBJ
4 Months Ago
Scientist2 and ragdoll now use PlayerModel.fbx as their base for better future compatibility
4 Months Ago
added test to see if pasted boats are positionally stable to check assumption of other tests (they aren't)
4 Months Ago
4 Months Ago
added simple drag-by-angle consistency tests - replaced galleon copypaste data with square/rectangle/triangle simple boat shapes
4 Months Ago
vehicles folder ok
4 Months Ago
Fixed non pooled WireLineAnchorInfo being returned to the pool in ClientIOLine and IOEntity
4 Months Ago
industrial shelves - models updated - added lods for all shelves - updated prefabs - updated icons
4 Months Ago
industrial shelves - created shelf material colour variations.
4 Months Ago
industrial shelves - moved textures to its own folder.
4 Months Ago
Automated test suite
4 Months Ago
Merge from visual_config
4 Months Ago
Created Electric Furnace Skinnable Asset Basic Setup of Electric Furnace Skinnable Asset
4 Months Ago
testlist export
4 Months Ago
basic test that boat can be pasted and is floating in water
4 Months Ago
poker bandana setup
4 Months Ago
Setup all three workbench upgradeVisualPoints. Set as servercull.
4 Months Ago
Add placeholder placement transforms to Workbench1
4 Months Ago
Create placeholder visual prefabs for all upgrades. Link to them in their upgrade items.
4 Months Ago
Merge from main
4 Months Ago
4 Months Ago
Started adding support for cached spot light shadows
4 Months Ago
renaming some outliers left from previous folders, mostly _displ and _transmission types
4 Months Ago
Oven Textures and LOD0
4 Months Ago
merge from main
4 Months Ago
merge from automated_testing
4 Months Ago
Fix repair item target for the base industrial wall light (only did the variants before)
4 Months Ago
merge from main
4 Months Ago
Merge from test
4 Months Ago
Merge from main
4 Months Ago
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4 Months Ago
merge from new_console-ui
4 Months Ago
Allow TAB to cycle tabs from the console if the auto complete is hidden
4 Months Ago
Fixed console never creating new bucket entries based on time