reporust_rebootcancel

128,101 Commits over 4,201 Days - 1.27cph!

21 Days Ago
Casino dressing progress Exterior dressing, neon signs, bar area, lighting pass
22 Days Ago
Removed Old 50 Cal Models and Prefabs Imported New 50 Cal Models to Include PT Boat Mounting Parts Setup New 50 Cal Prefabs and Colliders
22 Days Ago
merge from fix_painting_rotation_icons
22 Days Ago
merge from haircap_shadow_fix_again
22 Days Ago
merge from fix_steam_invite
22 Days Ago
merge from cargo_oilrig_path_fix2
22 Days Ago
merge from fix_buried_items_loading
22 Days Ago
PT Boat Throttle fix.
22 Days Ago
Mostly remove a per frame OverlapSphere when updating the camera to check if it's underwater
22 Days Ago
disable texture streaming on hair due to leaving "shadow"
22 Days Ago
updating the colliders for the diy hammock
22 Days Ago
PT Update to remove moving turret parts ready for 50cal.
22 Days Ago
merge from deep_sea
22 Days Ago
Tropical2 terrain set to the terrain layer
22 Days Ago
Added deep sea prevent building volume Changed SocketMod_TerrainCheck to look for deep sea island terrain when out of bounds
22 Days Ago
clean up discarded changes
22 Days Ago
merge from fix_non_harvestable_trees -> naval_update
22 Days Ago
Fix HttpImage attempting to delete asset/builtin textures when the remote image fails to load
22 Days Ago
small engine mesh and textures update
22 Days Ago
pt_boat_gameplay_pass -> naval_update
22 Days Ago
▌▇▇▊ ▋▊▇▉▊▉▉▇
22 Days Ago
xmas floorpapers wip, some more minor tweaks
22 Days Ago
AI aim direction translation fixes Aim pivot fixes AI will only fire if its aim is within 5 degrees of the target
22 Days Ago
AI can now point the boat turrets at players (their current target) Remove items from PT boat turret operators AI support setup for PT turrets
22 Days Ago
bouncing planks setup
22 Days Ago
Fixed cargoship oil rig avoidance
22 Days Ago
Added basic blueprint fragment chance to military crate, large underwater crate, junkpile scientists, and roadside metal detecting
22 Days Ago
Update: if either logging or dry run is enabled, log uploader activity Previously it was editor only, and you had to enable dry-run specifically to get those logs. This makes it easier to work with. Tests: none, trivial change
22 Days Ago
Bugfix: in editor with SERVER+CLIENT send client records to client gameplay AnalyticsTable Not sure if it's technicall bug, but it did differ from original logic Tests: logged activity in the editor
22 Days Ago
SAP anim and audio updates
22 Days Ago
4k cannon textures
22 Days Ago
Optim: wind down AzureAnalyticsUploader when UseV2 is active Gets rid of async tasks that are generating allocs while waiting for work Tests: in editor activated v2, waited till upload happens, then disabled and waited for normal upload
22 Days Ago
Fix buried items error when loading a save file
22 Days Ago
Removed floating behaviour from floating walkway chunk. Added ladder volumes to floating city 3.
22 Days Ago
rpg skin prefab gun scale set to 7.5 in z and latest anims exported
22 Days Ago
pt_boat_gameplay_pass -> naval_update
22 Days Ago
Disable BoatAI debug.log
22 Days Ago
Update: name the analytics thread Tests: dry run in the editor
22 Days Ago
Optim: reduce allocations by relying less on async/await - Use a Thread instead of a Task for internal AnalyticsManager work (this also fixed editor 10s shutdown delay) - Allow internal upload tasks to run in parallel instead of waiting on sequential completion Previously it would frequently GC, now it's back to normal Tests: ran in editor in dry run mode. ran unit tests
22 Days Ago
Fixed LOD materials on farm barge tarps
22 Days Ago
Static versions of boogie board, paddle, etc. Replaced deployable proxies in scene and food market barge prefab with static versions.
22 Days Ago
Add section for uploading custom preview images to the workshop directly, rework publish tab to use scrolling + flex elements
22 Days Ago
naval_update -> pt_boat_gameplay_pass
22 Days Ago
Spawn PT boat in the deepsea alongside a couple of the smaller boats
22 Days Ago
PT Mesh update
22 Days Ago
▊▉▍▇▌▋▍▌ `▍▍▆▊▌▇▉▅▄.▇▄` `▍▇▍▅▊_▄▇▉▋▋▊▍█▅▋` ▉▄▇ ▅▊▆▉▉▇▌▊ ▅▌ ▅▊▌▋▆▄▋▊▋ ▇▇▆█▆▆▄▇▄▋ ▉▅▌█▌ ▌▋ ▌█▋ ▉▆▄▍▉█▅▍▍ `▊█` ▇▄▋▊ ▍▌▅▍▇█▄▌▌▉ ▋▆▆ ▍▌█▅▇▍▆ ▄▇ ▇▍▌ ▅▅█▇▇▅▄ ▅▋▍▍, ▊▍▅▆█ █▅▇▌▅▍▍▄ ▅▇▄▅ ▉▊▊ ▉▅▅▆▇▉▉▉ █▋▅█▄▌▌. ▆▆▊▋▊ ▅▍▅▊▅▆█▅▍. ▅▌▉▅▆██▋▍▍▍.▍▊▍▄▄█▌▅▇▅▌ ▉▌▍▉▉ ▄▉ ▄▄ ▅▇▉▆▌ ▊▆▌█▇
22 Days Ago
Removed old placeholder prefabs from BBS. Deleted previous BBS blockouts.
22 Days Ago
Merge from naval_update
22 Days Ago
Setup boat building station prefab with art prefabs, modified colliders. Applied materials.