249,387 Commits over 3,959 Days - 2.62cph!

28 Days Ago
Reduced blurring when using TAA
28 Days Ago
Added Block of Ice item (orbital that blocks bullets and deals contact damage)
28 Days Ago
Merge from black_bg_fix
28 Days Ago
Disable TAA in TwitchDrops render scene to fix black BG in renders
28 Days Ago
Merge from main
28 Days Ago
Obsolete HostSync, add SyncFlag, add code upgrade / fix (#1729)
28 Days Ago
Added jungle ruins stone floor textures
28 Days Ago
Upload symbols with parallel streams instead of a single stream per file (via TransferUtilility)) Update to net8
28 Days Ago
Update protobuf codegen exe
28 Days Ago
Battering ram folder cleanup
28 Days Ago
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28 Days Ago
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28 Days Ago
made f1 grenade world model have the ring and lever, removed it from thrown projectile, investigating skin material not displaying correctly - needs enabling in workshop and adding to entity prefab which is 3rd person held prefab
28 Days Ago
Facepunch.ActionGraphs 1.9 API changes
28 Days Ago
Facepunch.ActionGraphs 1.9 API changes
28 Days Ago
Fix possible exception when compiling graphs calling returning methods Compile a throwing graph if exception thrown during compilation
28 Days Ago
28 Days Ago
Implemented new battering ram animations Changed the damage logic
28 Days Ago
flash grenade world model USP darken slide
28 Days Ago
Don't apply to enums
28 Days Ago
Explicitly set fields/props to null when deserializing (#1728)
28 Days Ago
Fix deserialize no longer being called
28 Days Ago
Bugfix: reset stream position after copying data - Backups was using a stream with a cursor at the end, so it was sending 0-length content Tests: ran in test env, was able to download non-empty files Merge pull request #8 from Facepunch/FixEmptyBackups Bugfix: Send full backup files
28 Days Ago
Bugfix: reset stream position after copying data - Backups was using a stream with a cursor at the end, so it was sending 0-length content Tests: ran in test env, was able to download non-empty files
28 Days Ago
Merge: from mapuploader_retry_exc Fixes an exception when map uploading fails and it tries to incorrectly retry. Tests: in editor's procgen server - hardcoded a failure point on first attempt, 2nd attempt managed to send it off properly.
28 Days Ago
Bugfix: Recache map uploading stream to avoid using a disposed one In the rare event that the first request was sent & failed, it would consume and dispose the stream linked to it, preventing us from using it in the next retry. Tests: in editor's procgen server - hardcoded a failure point on first attempt, 2nd attempt managed to send it off properly.
28 Days Ago
Only breakfromprefab during serialization when undoing
28 Days Ago
Phrases update
28 Days Ago
edited the minicrossbow vm rotation curve for the barrel on viewmodel prefab
28 Days Ago
Fix default values for properties
28 Days Ago
28 Days Ago
Setup new scientist animation system
28 Days Ago
Update Facepunch.ActionGraphs to 1.9 * Fix graph compilation times * Compiled graphs avoid allocations where possible * Compiled graph performance is now much closer to C# * Cleaner node definition API * Groundwork for new features #1667
28 Days Ago
Remove cl_threaded_client_leaf_system It was disabled in 2016. Do not break Lua created hidden/unregistered convars
28 Days Ago
Have Sync.Query set the SyncFlags.Query flag
28 Days Ago
Remove cl_threaded_client_leaf_system It was disabled in 2016. Do not break Lua created hidden/unregistered convars
28 Days Ago
Find returns empty categories too Make categories a toggle, like in game
28 Days Ago
Fix coercing null values Explicitly specify types of default values
28 Days Ago
28 Days Ago
Sticky Puddle card
28 Days Ago
Cherrypick 99260 (make VectorData & Half3 IEquatable)
28 Days Ago
merge from fix_battery_charge_left -> main
28 Days Ago
Add `set_battery_charge` admin command to manually modify battery charge
28 Days Ago
Update fix titles to be more specific
28 Days Ago
SyncFlag -> SyncFlags. Support SyncFlags.Query - replacement for Query = true. Add Code Fixer for Query named argument - auto combine flags in fix if already exists.
28 Days Ago
Fix battery showing "5m" of charge left instead of "24hr 5m" when >24hrs charge left
28 Days Ago
Expose category tree and package properties to package find results Package category tree WIP filter, allow discovering WIP games
28 Days Ago
Cherrypick latest skins
28 Days Ago
Add IActionGraphDelegate.DelegateType
28 Days Ago