130,549 Commits over 4,232 Days - 1.29cph!
    
    
    
        
        
            
            
            
                
                 merge from visual_cooking
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from visual_cooking
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from store-ui-frontiers-update
 
                
                
                
                
                
             
         
        
            
            
            
                
                reduced amount rigidbody pos/rot is accessed when determining if a ModularCar is stationary, it was causing multiple unecessary transform syncs
 
                
                
                
                
                
             
         
        
            
            
            
                
                use HasDriver flag instead of always searching for a driver seat for vehicles (reduces a lot of overhead from unoccupied vehicles, especially modular cars)
 
                
                
                
                
                
             
         
        
            
            
            
                
                Update: initial test setup to validate optimizations for TextTable
Tests: ran the new unit and perf tests
 
                
                
                
                
                
             
         
        
            
            
            
                
                Meat now stops sizzling when fully cooked
Fixes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add TrianglePlanter to Frontiers view
 
                
                
                
                
                
             
         
        
            
            
            
                
                Committing missing foliage meta
 
                
                
                
                
                
             
         
        
            
            
            
                
                Started adding in generic debris assets. Enabled terrain blend on zigg pipes.
 
                
                
                
                
                
             
         
        
            
            
            
                
                exported crocodile swim sprint attack animation
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from crafting_update
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from crafting_update/fridge power indicator
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cooking workbench bbq doesnt block bullet
 
                
                
                
                
                
             
         
        
            
            
            
                
                Static hobo barrel cooking visuals
 
                
                
                
                
                
             
         
        
            
            
            
                
                Sizzling sounds for all ovens
VisualFood gameobject stripping
 
                
                
                
                
                
             
         
        
            
            
            
                
                Tweaked bbq and camper bbq item overflow pos
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed cauldron and hobo barrel item overflow drop pos
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▅▌▅▇▍ ▅▇▍▍ ▌▉██▆▇▇▋▋▅_█▆▅_▋▍▋▇▉
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed cooking workbench BBQ item drop position
 
                
                
                
                
                
             
         
        
            
            
            
                
                Restored IO light mats looking super bright (caused by the new explosion effects branch)
Created material variant for C4s
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                nucleus fix for lods 
set to meshlod 
fixed .worldmodel incorrectly referrencing beehive mesh
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                single plant pot gibs and gibs hookup 
rendered icon and hooked up .item with new icon.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Meat sizzling sound and effect spawning logic, wip
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed armor insert icon alignment
 
                
                
                
                
                
             
         
        
            
            
            
                
                fridge power mesh 
set to mesh cull 
updated fridge deploy with new mesh
added on/off material to be hooked up
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▇█▊▅▅▄ ▊█▅▇█▋▅█▌▍█ █▋▊▆█▆▋▆▋▊ ▇▋ █▇█▍▊▊ ▄▉▍▅▄█ ▌█▅▌▊▍▌▄▆ ▄▊▍█▊ ▍▅▍▌██▆▊▊▍ ▍▌▉▋ ▋██▇▊/▅█▍▅▌▊
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                Added position / rotation information to debugboatissue
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Jungle avoids even more transition areas from temperate to other biomes
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added another validation check to the DeferredIndirectLightingPass
 
                
                
                
                
                
             
         
        
            
            
            
                
                Bumped all pie calories from 30->150
 
                
                
                
                
                
             
         
        
            
            
            
                
                Show consumable info panel for pies
 
                
                
                
                
                
             
         
        
            
            
            
                
                ▅█▊▄▊▇ ▅█▌▊ ▄▍▆▆▌▋▅▆ ▉▋▌▍▉, ▆▇▆▄▅▄ █▊▌▌▇▅ ▊▆▅ █▇▌▄▋▄▉ ▌▉▊▄▍ ▍▅▊█ ▊▅▍█▋▇ ▆▄█ █▍▆▄▌, ▄▅█▄▌▅▍▌▆ ▉▊'▉▋ ▇▄▅ █▉ ▅█▋▍ ▋▌█▄ ▅▌ ▊▆▄ ▆▌▊▉▍█ ▌▆▉█▋ ▌▇▋▆▊▌▍▇
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed missing small water catcher from io workbench
 
                
                
                
                
                
             
         
        
            
            
            
                
                reconfigure vehicle substeps again when re-enabling wheels as the internal physx vehicle may have been destroyed from disabling them
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge from crafting_update
 
                
                
                
                
                
             
         
        
            
            
            
                
                ScientistSuitNVGM prefab fix
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Unshelved petur's meat cooking effects
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Deleted all the commented out graphics quality settings I initially exposed incase we wanted/needed them but ultimately became redundant.
No functionality change, removing commented out code only.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Cooking workbench bbq meat position tweaks