240,762 Commits over 3,867 Days - 2.59cph!
Increased Wanted Posters Scale
Updated Wanted Poster Material to use different material mode, changed from Transparent to Cutout
set mirror prefabs and all children of prefab root to deployed layer
Fixed DraculaMask pickup highlight
Add SceneModel.MergeBones( SceneModel other )
This isn't needed
None of this is used, prove me wrong
Revert "None of this is used, prove me wrong"
This reverts commit 673e5e351dc372e2cdb4b91f3fefcea3b8fd9990.
Don't publish fbx files
Merge branch 'master' into new-physics-merge
merge from base_decor_DLC
Fixed dracula mask crafting
Mask now protects head instead of body
Leaderboard backup, run #6869
Fixed guitar skins not working in third person
Disable trophy gathering from butcher knife
Setup new skinning knife
Fixed some decor dlc stuff being marked as researchable
Temp categories on wanted posters
Fix wanted poster screenshot sometimes including the local players clothing
Enabled the trophy drop on sharks
Don't let torch holder clip through ceiling
Fixed a misaligned deploy volume on the fish trophy
Fixed stag trophies not working
Subtract
88893 and apply LOD differently, broke a few edge cases
LOD adjustments for torch holder
Offset and adjust entity bounds for wanted posters to fix not being interactable/visible on some building grades
Set up wanted poster variants as skins
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legacy bow texture resize
world model / lods
intial prefab(s) setup
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Add `ammoCount` to Item and fallback to the item's ammo count when inside a chest / locker / player inventory (other than hotbar)
Track all items on the server in `ItemManager.serverItems` dictionary so the item can be updated every time the `BaseProjectile` ammo is modified (normally it only can find item when inside player inventory)
Save ammoCount in protobuf as an Int where 0 = null, 1 = 0, etc (since protobuf doesn't support nullable types)
legacy bow initial setup
viewmodel, textures and materials
Leaderboard backup, run #6850
Leaderboard backup, run #6847
Leaderboard backup, run #6846
Leaderboard backup, run #6845
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frontier_mirror variants, gibs, setup prefabs, icons. cleaned up temp folder