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121,138 Commits over 4,018 Days - 1.26cph!

4 Months Ago
Flamechunk atlas.
4 Months Ago
Merge from holo_nvg_fix
4 Months Ago
Holosight reticle now resets to the default red colour while the NVG camera is on, eliminating the slightly different appearance of the different colours combined with the NVG post fx Automatically switches back to the selected colour when the NVG camera is disabled
4 Months Ago
Environment volume updates for the above ground / below ground transition pieces
4 Months Ago
Environment volume updates to better fit the shapes of the underground train tunnel segments
4 Months Ago
ProceduralMapRailSimple and ProceduralMapRoadSimple fixes
4 Months Ago
Station prefab updates
4 Months Ago
4 Months Ago
Side atlas
4 Months Ago
merge from primitive
4 Months Ago
Replicated horse head turn
4 Months Ago
Save item to disk immediately when modifying era of item via era editor window
4 Months Ago
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4 Months Ago
Fixed normal compression with workshop imported normal maps and normal maps exported to steam
4 Months Ago
Add convars to control what building grades are allowed - `upgrade_{grade}_enabled` will remove upgrade tiers - `upgrade_{grade}_cost_multiplier` will increase or decrease the cost - `build_twig_cost_multiplier` is used for twig - replicated so applied to both the clientside UI & server resources taken
4 Months Ago
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4 Months Ago
Moved siege tower drawbridge notifiers to a slightly better position
4 Months Ago
Removed old towing code left on modular cars
4 Months Ago
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4 Months Ago
merge from siege_weapons (horse siege harness)
4 Months Ago
Fixed occasional legs animator NRE when destroying the collider a leg is attached to
4 Months Ago
edited vm mini crossbow shoot animations
4 Months Ago
Merge from presets_editor/quality
4 Months Ago
Merge from integration
4 Months Ago
RFO debug stuff for Dayaan
4 Months Ago
Various atlas iterations.
4 Months Ago
Fixed female breasts censor cube covering screen when using ballista
4 Months Ago
reset ragdolling player flags properlly if they unmount at any point (usually early dismount from dying) - stops player model getting stuck in cursed states
4 Months Ago
- Changed reload fraction duration to recommended - Enable loop pose on idle
4 Months Ago
-Updated Ballista Texture and material assignments
4 Months Ago
Negative background to fix halo.
4 Months Ago
Set shadows to hard & soft across all quality levels, in-line with previous settings.
4 Months Ago
Fixed horses floating when hitched Fixed horse air time not being reset correctly when stationnary
4 Months Ago
Added DLAA support and added it as an option in the graphics menu
4 Months Ago
merge from main -> primitive_gm
4 Months Ago
Fixed horses keeping the last input from driver if there is a passenger and driver dismounts
4 Months Ago
-Hopper Blockout
4 Months Ago
Merge from parent
4 Months Ago
New flame impact atlases.
4 Months Ago
Updating Ballista rig with new LODs
4 Months Ago
Switch to quiet run so that setting convar changes aren't printed to console
4 Months Ago
Remove some more logging
4 Months Ago
cargo_docking_fishingvillage_fix -> main
4 Months Ago
Increased min distance to a better level
4 Months Ago
Merge: from profiling_improvements Avoids recording methods that are tiny/fast - helps with overhead. Tests: in editor on Craggy generated a new snapshot and opened in Perfetto, couldn't find my methods.
4 Months Ago
Merge: from main Tests: none
4 Months Ago
Update: Further reduce what methods we annotate - Removes get_* property accessors, as they are frequent but usually quick - Removes various storage classes and math utilities (ByteExtensions, BitUtility, Facepunch.System.Enumerator, all of Unity.Mathematics, etc) - Removes operator invocation (any op_* method) - Removes comparison method calls (as they are usually quick) This should reduce performance degradation in tight loops that frequently invoke these methods and produce smaller snapshot(6.7mb -> 6.1mb). Tests: in editor on Craggy generated a new snapshot and opened in Perfetto, couldn't find my methods.
4 Months Ago
Refactor defaults loading to a separate function. Also load defaults in safe mode.
4 Months Ago
Removed commented out code.