reporust_rebootcancel

111,578 Commits over 3,928 Days - 1.18cph!

6 Months Ago
Heat shimmer to prop heaters.
6 Months Ago
Some heater_floor material/texture tweaks and MIP adjustments because emissive UV islands are packed too tight. Base prefab lighting tweaks to match. Fixed off variant prefab not actually being off. Off variant used on the second floor garage.
6 Months Ago
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6 Months Ago
merge from main
6 Months Ago
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6 Months Ago
merge from main
6 Months Ago
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6 Months Ago
binbag fixes
6 Months Ago
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6 Months Ago
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6 Months Ago
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6 Months Ago
merge from main
6 Months Ago
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6 Months Ago
Adjusted name text of travelling vendor icon
6 Months Ago
Added first 3 wallpaper skin variants
6 Months Ago
radtown redux HLOD setup and bake
6 Months Ago
set dressing polish, replaced old binbags with new ones
6 Months Ago
mailboxes textures metas at 1024
6 Months Ago
merge from main
6 Months Ago
merge from door_explosive_fix
6 Months Ago
Make sure isAnimating is set to true on both client and server
6 Months Ago
bin bag props added
6 Months Ago
merge from main
6 Months Ago
merge from vendor_sell_order_fix
6 Months Ago
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6 Months Ago
constraint tuning - sibling linear constraints are directonal, taking the average of the orientation between them - parent receives half the constraint easing as well - tuned some cloth materials for these changes
6 Months Ago
weekly skins model setup
6 Months Ago
radtown redux S2P
6 Months Ago
Added a bunch of landscape and portrait photos and paintings for residential deco
6 Months Ago
Code gen Vending machine cleanup Attachment list free'd before being overwritten
6 Months Ago
merge from SidecarCollision
6 Months Ago
merge from travellingvendor_hostile_warning
6 Months Ago
merge from HurtTriggerTuning
6 Months Ago
merge from vending_full_discount_fix
6 Months Ago
merge from hood_and_cuffs/no_restrained_wounded_prolong
6 Months Ago
merge from electric_heater_fix
6 Months Ago
merge from door_explosive_fix
6 Months Ago
Code cleanup 1 ~ Remove unused RPC method in vending machine map marker Remove unused boolean local update experiment in vending machine map marker Free current path list used in vendor path install
6 Months Ago
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6 Months Ago
some set dressing improvements, removed some doors, rotated some doors to improve flow in level various prefab/materials tweaks
6 Months Ago
Increase frequency of building check
6 Months Ago
Make the electric heater growable heat source apply heat based on an animation curve rather than a linear falloff Curve is weighted to only start dropping heat once the growable or planter is more than 70% of the radius away
6 Months Ago
If a vending price multiplier is 0 for any reason, treat it as full price and don't show any multiplier changes
6 Months Ago
Fixed AnimatedBuildingBlock never setting isAnimating to false when first initialising, fixes attached IO lines never sleeping
6 Months Ago
merge from main
6 Months Ago
Better fix to retain IO line improvements - pass init into OnAnimationStarted