reporust_rebootcancel

111,591 Commits over 3,928 Days - 1.18cph!

6 Months Ago
merge from vending_full_discount_fix
6 Months Ago
merge from hood_and_cuffs/no_restrained_wounded_prolong
6 Months Ago
merge from electric_heater_fix
6 Months Ago
merge from door_explosive_fix
6 Months Ago
Code cleanup 1 ~ Remove unused RPC method in vending machine map marker Remove unused boolean local update experiment in vending machine map marker Free current path list used in vendor path install
6 Months Ago
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6 Months Ago
some set dressing improvements, removed some doors, rotated some doors to improve flow in level various prefab/materials tweaks
6 Months Ago
Increase frequency of building check
6 Months Ago
Make the electric heater growable heat source apply heat based on an animation curve rather than a linear falloff Curve is weighted to only start dropping heat once the growable or planter is more than 70% of the radius away
6 Months Ago
If a vending price multiplier is 0 for any reason, treat it as full price and don't show any multiplier changes
6 Months Ago
Fixed AnimatedBuildingBlock never setting isAnimating to false when first initialising, fixes attached IO lines never sleeping
6 Months Ago
merge from main
6 Months Ago
Better fix to retain IO line improvements - pass init into OnAnimationStarted
6 Months Ago
merge from door_explosive_fix
6 Months Ago
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6 Months Ago
Travelling vendor will now trigger the safe zone warning UI in the top right of the screen if a player is within 200m
6 Months Ago
Fixed sidecar bikes not getting pushed back when hitting animals/players
6 Months Ago
Fixed cyclist hands disconnecting from handlebars at full turn
6 Months Ago
Increased bike hurt trigger min speed from 1m/s to 4m/s. Decreased base unmultiplied damage/s from 6 to 4
6 Months Ago
Better fix for NPCVendingMachine NRE, will fix sell orders added via mods not getting dynamic pricing applied
6 Months Ago
Extended main bike box collider - prevent bike and sidecar ending up on opposite sides of a thin wall
6 Months Ago
merge from main
6 Months Ago
Fix NPCVendingMachine.GetDiscountForSlot out of range exception
6 Months Ago
merge from main
6 Months Ago
Fix MapMarkerCH47 NRE
6 Months Ago
merge from monitor_looping_gesture_fix
6 Months Ago
merge from roadside_electrical_lodding
6 Months Ago
Potential fix for potential unlock UI bug.
6 Months Ago
merge from hood_and_cuffs/IsMapBlockedByHood_nre_fix
6 Months Ago
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6 Months Ago
Hill cliffs progress Rescaled details on coastal cliffs Materials tweaks File cleanup
7 Months Ago
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7 Months Ago
skin approval
7 Months Ago
merge from main
7 Months Ago
MapInterface.IsMapBlockedByHood sentry NRE probable fix
7 Months Ago
merge from retroTC_NRE_fix
7 Months Ago
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7 Months Ago
player update. exported sks anim set
7 Months Ago
Added versions of ghost sheet and dracula cape without burst cloth rig Added proxy cape models
7 Months Ago
merge from main - RC
7 Months Ago
Fixed cl_steps having its minimum changed from 32 to 16 and defaulting to 16 on the server, then sending that to the client
7 Months Ago
radtown redux S2P
7 Months Ago
set dressing progress backup
7 Months Ago
various material tweaks
7 Months Ago
static (unusable) version of the car lift various material tweaks
7 Months Ago
Setup for all weapon rack types. Pegs.
7 Months Ago
set dressing progress backup
7 Months Ago
manifest update (so residential door displays correctly
7 Months Ago
Fixed retro toolcupboard NRE introduced by 100365
7 Months Ago
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