reporust_rebootcancel

105,901 Commits over 3,806 Days - 1.16cph!

9 Months Ago
Merge from main
9 Months Ago
Camera view lock test.
9 Months Ago
Lazy-instantiate WorldSplineSharedData in the same way as TrainWagonLootData. Change TrainWagonLootData back to not using null-coalescing operator. Although it was perfectly fine in this case, ScriptableObjects do have the same null overriding situation as MonoBehaviours, and I'd rather not give anyone the wrong ideas.
9 Months Ago
Fixed bug causing doubled markers to appear
9 Months Ago
Map now shows shelters owned by player This functionality automatically disables if max_shelters convar is set higher than default
9 Months Ago
Disabled crunch on a few more textures
9 Months Ago
9 Months Ago
More additions to texture streaming exclusion paths
9 Months Ago
Enabled mips and streaming on 34 textures
9 Months Ago
Shelters now inform local player if owner Shelters map marker is now instantiated by owned shelters
9 Months Ago
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9 Months Ago
Enabled texture streaming on 3310 textures
9 Months Ago
Added a few more exclusion conditions for finding streamable textures
9 Months Ago
Disabled mesh compression on 396 meshes
9 Months Ago
Added tiny custom tool to find unoptimized models
9 Months Ago
Increased streaming mip map budget to 1GB
9 Months Ago
Re-enabled texture streaming
9 Months Ago
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9 Months Ago
Added shelter limit to toolbar - in the same way as bag limits are displayed
9 Months Ago
Merge from main
9 Months Ago
Add `cached_browser_refresh_cooldown` convar (default 60s) Lower cached browser refresh delay from 5min -> 1min on the client
9 Months Ago
cherrypicking 91113
9 Months Ago
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9 Months Ago
Merge from main
9 Months Ago
changed animation clip name for throwing to 'throw' on some weapons for player update and assigned correct anim in spear override controller fro the throw
9 Months Ago
Delayed some calls (RenderScale, TrainWagonLootData) until after shaders bundle is loaded to prevent shader duplication in memory
9 Months Ago
Moved all shaders to their own bundle (shared/shaders.bundle) and made it load first, before all other bundles
9 Months Ago
Fix attachments not making sound when added to a weapon inside a backpack
9 Months Ago
Merge from backpacks -> aux2
9 Months Ago
Added back highly simplified "Standard" and "StandardSpecular" overrides
9 Months Ago
Further reduced variants on a variety of shaders; total now down to ~0.16MB from 3.10GB (after de-duplication, coming later)
9 Months Ago
harbor_2 dock island + swing bridge prrof of concept
9 Months Ago
merge from xmas_2023
9 Months Ago
gingerbread unlock
9 Months Ago
merge from main
9 Months Ago
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9 Months Ago
More work, still nothing working
9 Months Ago
Attempt 2 at implementing the animation rigging package
9 Months Ago
Adjusted description to reflect a limit on shelters.
9 Months Ago
Limit now responds to shelters being destroyed
9 Months Ago
Ensured toast is always displayed Streamlined and cleaned up conditional placement checks
9 Months Ago
Fix backpacks not hiding the tank part of hazmat suits
9 Months Ago
Ensured limit supports empty shelter list from the beginning,
9 Months Ago
Fix wrapped items being deleted when opened inside backpack
9 Months Ago
Fix item right clicking into backpack after closing the backpack inventory
9 Months Ago
Backpacks will despawn based on the most valuable item inside them
9 Months Ago
Merge from main -> backpacks
9 Months Ago
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9 Months Ago
Merge from tutorial_island