reporust_rebootcancel

106,056 Commits over 3,806 Days - 1.16cph!

11 Months Ago
Swap rocking chair 2 and 1, maintain yellow as the primary colour but ensure that the primary prefab doesn't have a numbered suffix Removed audio debugging Pickup crosshair text will now uses english if no translation is present (phrases not built yet)
11 Months Ago
bar door sounds rocking chair sounds deploy sounds for most new deployables
11 Months Ago
Rocking chair stuff: - Added two more variants - Adjusted rocking chair handling one more time - Adjusted description
11 Months Ago
Mask tweak for contrast on poster 2 and 3
11 Months Ago
Bespoke material for each poster photo variant, for better blending and contrast
11 Months Ago
Remove a log
11 Months Ago
Fixed alpha slider having no effect in "Rust/Standard Decal (Poster)"
11 Months Ago
Poster sketch material now editable in editor
11 Months Ago
If a player on a wanted poster is friends with the local client, show the currently assigned steam nickname instead of the username Don't display the streamer mode name for everyone if the player who assigned the wanted poster had streamer mode active Clearing a wanted poster is now a hold action
11 Months Ago
Polaroid poster setup
11 Months Ago
Merge from main
11 Months Ago
Wanted poster text alignment
11 Months Ago
Don't show the player id on the head info (was for debugging)
11 Months Ago
Moved train signals further away from the track
11 Months Ago
Fixed rail topology not tranferring to entrances
11 Months Ago
+-5% size on the different variants. Looks better in a group vs them all taking up the exact same square space
11 Months Ago
Playername fix on poster2
11 Months Ago
Poster post tweaks
11 Months Ago
Scaled all wanted posters up 25%
11 Months Ago
Changed mirror reflection color buffer format to compact HDR
11 Months Ago
Fixed a few objects not reflecting on mirror (e.g. cliffs)
11 Months Ago
Re-setup skinning knife to work with weapon racks correctly after recent prefab rotation changes.
11 Months Ago
Slightly tweaked slope and entrance environment volumes to make the lighting transition slightly smoother
11 Months Ago
Changed player_preview to facilitate two different post profiles for wanted posters. (Polaroid & sepia) Renamed some stuff to facilitate it.
11 Months Ago
merge form main
11 Months Ago
merge from centralized_ban_endpoint_fix
11 Months Ago
merge from companion_retry_logic
11 Months Ago
merge from base_decor_DLC
11 Months Ago
merge from rail_network_link
11 Months Ago
removed confusing additional skinning knife prefabs
11 Months Ago
rail road planter icon rerender
11 Months Ago
Skinning knife - viewmodel model rotated (to play ball with burstcloth setup), rigged and skinned - worldmodel model rotated, rigged and skinned - set up have physics on tie rope, updates to all of its prefabs
11 Months Ago
fixed deploying box ontop of storage barrel
11 Months Ago
Scene2prefab on all monuments that contain underground entrances, this should fix remaining broken materials
11 Months Ago
Fixed some objects not receiving shadows on mirror reflection
11 Months Ago
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11 Months Ago
Fixed shadows missing on Shadow Quality = 1
11 Months Ago
Don't append a / to bansServerEndpoint if it ends with = so endpoints can use query strings instead
11 Months Ago
Add retry logic to the companion server initialization Add app.retry_initialize console command to re-run the companion server initialization if it failed before
11 Months Ago
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11 Months Ago
Fixed wanted poster sketch NRE and not re-appearing after being out of client range
11 Months Ago
Layouts for poster2 and 3. SketchOverlay mask changes.
11 Months Ago
merge from main
11 Months Ago
merge from ammo_count_in_chests
11 Months Ago
Fixed light leaks in another stairwell piece
11 Months Ago
Added an end to temp VM
11 Months Ago
Temp VM/setup and somme placement setup work.
11 Months Ago
Fixed SERVER compile errors
11 Months Ago
Adjust bone scales in small hunting trophy so playermodel heads bounds are the correct scale
11 Months Ago
merge from main