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113,183 Commits over 3,959 Days - 1.19cph!

11 Months Ago
Added snow material setup to compatible structures prefabs
11 Months Ago
Moved some mesh decals from Structures to Mesh Decals
11 Months Ago
Added snow material setup to static vehicles
11 Months Ago
- Fixed bunny hat view - Fixed egg suit view - Fixed forceCamUpPivot option not functioning
11 Months Ago
Motorbike now balanced for lean, unlike Modern Warfare 2
11 Months Ago
Improved how we determine the best snap position to fix a bunch of clunky placement issues
11 Months Ago
Bike mid-air throttle/brake based rotation control
11 Months Ago
Don't stabilise pitch as much
11 Months Ago
Sidecar bike work
11 Months Ago
Change a bunch of stuff to use phrase instances instead of string tokens (including the planner) Mark the methods/fields for using string tokens as obsolete
11 Months Ago
Fix clicking on popup closing it
11 Months Ago
Add nexus map to the connect screen, make it look nicer when loading in https://files.facepunch.com/Rohan/2024/March/21_20-18-DeficientThrasher.mp4
11 Months Ago
Backup: WIP crude gestures - animation working files
11 Months Ago
Parent merge
11 Months Ago
Merge from main
11 Months Ago
Fixed easter egg hunt missing phrases
11 Months Ago
progress
11 Months Ago
cherrypicking 94558
11 Months Ago
Multiple harbor_1 bugfixes Added more zipline points to make it easier to access the cargoship from the rooftop Slightly expanded dock grounds to make it easier to access side doors from the island Scene2prefab
11 Months Ago
phrases
11 Months Ago
Merged harbor_tweaks_4
11 Months Ago
Fixed issue preventing harbor 2 from being considered as a docking point
11 Months Ago
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11 Months Ago
Modified shader to be more explicit about render paths
11 Months Ago
Prevent cargo from trying to leave the map mid dock. Now waits until docking has finished before leaving.
11 Months Ago
Fixed bug causing cargo to freeze when swapping between standard points and approach points. Bowpoint used for steering throughout
11 Months Ago
player update. setting up p17 weapon
11 Months Ago
player update. metal detector entity item held position edited and override controller updated with latest idle pose
11 Months Ago
Disabled snapping when in a building blocked zone
11 Months Ago
Fix clothing being equipped when hover looting into backpack & backpack is full
11 Months Ago
Added more speed tree test data
11 Months Ago
adding speedtree test assets
11 Months Ago
Merged from main
11 Months Ago
Subtracting 94522
11 Months Ago
Missed files
11 Months Ago
Added speedtree files
11 Months Ago
Deleted and moved files
11 Months Ago
Further work on speed tree
11 Months Ago
Fix hover loot not working from backpack -> vending machine
11 Months Ago
Cargo ship side doors / Fixed intersecting geometry / Moved some interior props to compensate for geometry changes / set the door slightly deeper to prevent intersecting with the frame
11 Months Ago
Fix backpack UI staying active on screen after backpack is closed
11 Months Ago
Deleted Minigun World Model Texture PSD Files Imported Minigun World Model Texture Targa Files Re-Setup Minigun World Model Material
11 Months Ago
merge from sat tube
11 Months Ago
oilrigs S2P
11 Months Ago
merge from main
11 Months Ago
Merged in harbor_tweaks_4_cargoship
11 Months Ago
Merged in harbor_tweaks_4_cargoship
11 Months Ago
Slowed down ship turning
11 Months Ago
Reposed Burlap Shoes to match updated player rig
11 Months Ago
Prevented cargo from waiting twice Improved reliability of throttle - cache old speed and use it if unsure of next waypoint speed Fixed isues causing follow to zero rotation on approach