reporust_rebootcancel

129,068 Commits over 4,232 Days - 1.27cph!

8 Months Ago
Merge from main
8 Months Ago
Merge from crafting_update
8 Months Ago
Fixed case where the client would have out of date refrigeration status when dragging items between storage containers
8 Months Ago
Refactor `CheckIfPlayerIsPremium()` so it can be called from both server and client - don't print errors on client since it will cause a kick - return struct instead of bool so can get the string message we want to reject connection attempt with
8 Months Ago
merge from main -> premium_servers
8 Months Ago
merge from fix_itemodswap_outofrange -> main
8 Months Ago
Fix IndexOutOfRange from prefabs without random weights in ItemModSwap inside primitive gamemode
8 Months Ago
Merge from crafting_update
8 Months Ago
Only apply the better genes modifier when planting seeds, not clones (was shuffling clone genetics)
8 Months Ago
Fixed spoiled horse meat incorrect despawn time
8 Months Ago
Wrap OnDestroy in WaterCollision to stop NRE's
8 Months Ago
Chicken names no longer appear if streamer mode is on
8 Months Ago
Fixed fridge not lighting up when powered
8 Months Ago
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8 Months Ago
Added debug.FoodSpoilingInventoryHours convar, applies the given number of hours to all spoilable food in the players inventory
8 Months Ago
crafting_update -> main
8 Months Ago
bees -> crafting_update
8 Months Ago
Compile error
8 Months Ago
crafting_update -> main
8 Months Ago
bees -> crafting_update
8 Months Ago
Fixed bee grenade vm not working with vm camera
8 Months Ago
Apply overrides to all bee particles
8 Months Ago
bees -> crafting_update
8 Months Ago
Ensured prevent building isnt a trigger
8 Months Ago
bees -> crafting_update
8 Months Ago
- Made bee grenade deployable larger to try and prefvent clipping under ground - Ensure bee master swarm doesnt immediately appear - Fix burny bees again (fire effects were set to play on awake)
8 Months Ago
Can no longer stick the bee grenade
8 Months Ago
Change bee grenade item sfx
8 Months Ago
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8 Months Ago
Translate 'XP' on nucleus info panel
8 Months Ago
if we have a planter and a player then don't splash the player. This preserves the old watering behaviour whilst allowing players to be splashed (for bees or other things)
8 Months Ago
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8 Months Ago
Made master bee swarm a bit easier to set on fire
8 Months Ago
Ensure new particles support sub emitters again
8 Months Ago
Ensure menu spawned nucleus have instance data set
8 Months Ago
Ensured Grade 1-3 is displaye don the nucleus info panel even if it has 0 xp
8 Months Ago
crafting_update -> bees
8 Months Ago
Improved reliability of temperature score on beehive
8 Months Ago
trumpet tree material tweaks
8 Months Ago
Terrain4 tweaks / jungle ground color overlays
8 Months Ago
Ground plants / mimosa
8 Months Ago
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8 Months Ago
Merge from bee_grenade2
8 Months Ago
Fixed orientation issues with the jar impact splatter. Added honey splat and more directionality. Removed FX offset because RNG rotation on projectile.
8 Months Ago
Condenser Tank LODs
8 Months Ago
viewmodel - edited ironsight intro curve & speed (for testing purposes)
8 Months Ago
blowpipe world model Lods and prefab update
8 Months Ago
exported edited crocddile animations
8 Months Ago
Prevent tigers from roaming too far from the jungle or spawning outside of it (using forests as placeholder for jungle)
8 Months Ago
Remove server ddraw