reporust_rebootcancel

134,413 Commits over 4,444 Days - 1.26cph!

2 Years Ago
merge from main
2 Years Ago
merge from fix_barricade_building_error
2 Years Ago
merge from fix_icelake_building_blocked_preview
2 Years Ago
Added SuppressEyeMovement animator state behaviour, disables eye and eyelid movement while the state is playing and it's layer has >0 weight
2 Years Ago
Fix weather effect error on quit
2 Years Ago
Pedal trike driving/physics work
2 Years Ago
debug.FakeSpeechPlayer now works in live gameplay (still admin only)
2 Years Ago
Trike wheels and colliders
2 Years Ago
Better lit PFX normals.
2 Years Ago
Fixed positioning on sand trails.
2 Years Ago
Iterating on trails
2 Years Ago
Additional null checks
2 Years Ago
Add URL support for community market skins from before our newer skin system
2 Years Ago
Merge from techtree_workbench_multi_access
2 Years Ago
Merge from fishing_changes_june_24
2 Years Ago
Trout and yellow perch bait value reverted to 10, 1 stack size
2 Years Ago
Removed excess logs
2 Years Ago
Fixed formatting bugs
2 Years Ago
Ensured translated ammo name and proper type is passed
2 Years Ago
Raw fish is now worth 0.5 bait and can be used in stacks of 3 (max 1.5 bait value) Catfish, orange roughy, salmon and small sharks now have a bait value of 0 (eliminates possibility of losing a valuable fish for a lower value fish)
2 Years Ago
Tech tree panel changes Rename the tabs from Tier 1/2/3 to Level 1/2/3 Reduced the size of the close text slightly Don't show the button at all for tech trees that the current workbench can't access
2 Years Ago
Merge main
2 Years Ago
Ammo count and type of ammo is now visible in the tooltips of vending machines
2 Years Ago
2 Years Ago
Test map edit
2 Years Ago
Trike DoPrepare + manifest
2 Years Ago
Combine PedalTrike LODGroups
2 Years Ago
Combine PedalBike LODGroups
2 Years Ago
Some initial trike setup
2 Years Ago
Raise water detection level on the push bike
2 Years Ago
Merge main -> Bikes
2 Years Ago
Fixed WaterDepthMask not deregistering the mask when a boat is placed in a scene before the game starts (only relevant to dev work)
2 Years Ago
Applied FX to pedalbike.
2 Years Ago
Folder cleanup
2 Years Ago
Remaining wheel fx.
2 Years Ago
Fixed pedal bike right pedal rotation
2 Years Ago
Merge main -> Bikes
2 Years Ago
Also make sure the renderer is disabled on startup
2 Years Ago
Instead of leaving largest collider null, remove from the static list
2 Years Ago
Trail FX
2 Years Ago
Fix icelake showing a 1m red sphere in middle - caused by no buillding blocked for the "monument" so it defaults to 1m instead of being disabled
2 Years Ago
Show "Can't place on monument" when trying to place barricades onto concrete inside monument instead of `Failed Check: Sphere Test ( "assets/blah/blah/blah" )` - work with detailed error mode
2 Years Ago
Merge main -> fix_barricade_building_error
2 Years Ago
Fix invoke NRE caused when trying to fix a different InvokeHandler NRE
2 Years Ago
Fix barricades showing the long debug error of "Not In Terrain" to normal players - switch from admin check to convar`detailed_building_errors` to turn on debug building error messages
2 Years Ago
merge from fix_invoke_profling_nre
2 Years Ago
merge from horse_state_transition_fixes
2 Years Ago
merge from samsite_togglemode
2 Years Ago
merge from attachments_translation
2 Years Ago
merge from fix_ladders_monuments