reporust_rebootcancel

141,850 Commits over 4,413 Days - 1.34cph!

2 Months Ago
Merge: from spectate_stay_after_dc - Bugfix for disconnecting players staying standing with UsePlayerUpdateJobs 2 Tests: spectated disconnecting server
2 Months Ago
Bugfix: ServerOcclusionParallel(Jobs 2) - when spectator is hovering in a net group cell, use that cell's occlusion group As the spectated player disconnected, we would stop populating the occlusion results cache, thus leaving spectator in a frozen-world state Tests: on craggy with Jobs 2 - spectated a player that disconnected, was able to see them sleep. Did same from outside network range.
2 Months Ago
Fix animals running in circles
2 Months Ago
Fixed artifacts caused by dithered objects being rendered in front on subsurface scattering type objects
2 Months Ago
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2 Months Ago
replace procedural creation of TriggerWakeAIZ in dungeons with WakeAIZ
2 Months Ago
Revert 144931, use "Armor" everywhere in the store page instead. Thought "Armour" was the US spelling US English is supposed to be the default (I'll add UK english at some point ok)
2 Months Ago
Armor -> Armour in the storage box store page pack description
2 Months Ago
Skin pass for snow jacket
2 Months Ago
replacing train tunnel prefabs TriggerWakeAIZ
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
merge from storepage_boxes
2 Months Ago
Added pack to storage section
2 Months Ago
Merge from PlayerRigUpdate2
2 Months Ago
Skin pass for hide pants
2 Months Ago
Model changes and prefab light set dressing for kiosk D
2 Months Ago
Fix compile errors from merge
2 Months Ago
Pack showcase media
2 Months Ago
merge from boxes_dlc
2 Months Ago
replaced all TriggerWakeAIZ in all monuments and ran s2p - train tunnels still left - airfield - artic_research_base - bandit_town - compund - desert_military_base a/b/c/d - excavator - military_tunnel - oilrig / oilrig_small - trainyard
2 Months Ago
remove debug logs
2 Months Ago
merge from boxes_open_access
2 Months Ago
Fixed pivot on rentable shop F. First pass proper art for rentable shop D (still WIP as are the others)
2 Months Ago
also copy sleep delay and zones in tool
2 Months Ago
quick tool to convert TriggerWakeAIZ with a button - also made it so BaseEditorExAttribute can invoke a method for isTrue/isFalse instead of just reading fields/properties
2 Months Ago
Pack showcase wip
2 Months Ago
Merge: from main
2 Months Ago
Bugfix: uncomment tickState caching Left it commented because I thought it would help with unit test validation, but it's completelly unrelated to my unit tests. Tests: on Craggy tried to sprint with UsePlayerUpdateJobs 0
2 Months Ago
Fixed slot machine not animating with Indirect Instancing
2 Months Ago
merge from storepage_boxes
2 Months Ago
Revert EditorSettings
2 Months Ago
Fixed skin viewer not showing any box content Media size tweaks
2 Months Ago
Removed mesh cull from shipping container floor frames and wall frames as they should rely on network distance for culling
2 Months Ago
disabled mip streaming on the decal textures for shipping containers
2 Months Ago
setup ghostships and tropical islands WakeAIZ again because I changed the serialized format - ran s2p on all islands
2 Months Ago
Removed unused media, downsized the rest and made atlases
2 Months Ago
merge from main
2 Months Ago
corrected radius
2 Months Ago
merge from main
2 Months Ago
optional box support, re-uses x component of vec3 size for radius otherwise - uses largest extension for network radius check and then a coarse OBB<->triggerpoint intersection to determine actual contents
2 Months Ago
merge from boxes_dlc
2 Months Ago
tweaked lod cull distances on hopper and storage monitor to cull at same distance as everything else (60)
2 Months Ago
Storage box store page media 3
2 Months Ago
Storage box store page media 2
2 Months Ago
Storage box store page media 1
2 Months Ago
Storage box pack store page
2 Months Ago
merge from main
2 Months Ago
replaced TriggerWakeAIZ with WakeAIZ on all ghostship variants and tropical variants - ran s2p on all tropical islands
2 Months Ago
corrected inverted sphere gizmo