reporust_rebootcancel

131,785 Commits over 4,262 Days - 1.29cph!

56 Days Ago
Workshop fix censored player model parts causing clipping
56 Days Ago
Allow diving tank to be refilled and repair bench
56 Days Ago
merge from boat_engine_fuel
56 Days Ago
fixed merge change
56 Days Ago
merge from boat_building
56 Days Ago
Added a sail interaction option to rotate the sail 180 degrees if it's not lowered.
56 Days Ago
merge from boat_physics_pass - generally made boats much faster but retained control on acceleration so they don't go crazy
56 Days Ago
buffed boat propulsion sails 2000 -> 2500 engine 5000 -> 10000 (4x sails)
56 Days Ago
increase accel again
56 Days Ago
merge from fog_drawdistance_fix
56 Days Ago
fix apparent fog density being affected by draw distance
56 Days Ago
Fixed IO texts not being set as dynamic Also toggle the canvas when invisible
56 Days Ago
added wallpaperbase.sav craggy file to make wallpapering easier
56 Days Ago
boomerang anim updates
56 Days Ago
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56 Days Ago
Merge: from main Didn't refresh and missed the desired fixes
56 Days Ago
Merge: from main
56 Days Ago
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56 Days Ago
increased max acceleration
56 Days Ago
setup 3p rpg skin anims
56 Days Ago
removed boat<->boat separation forces because they did more harm than good, especially with more than 2 boats in the mix
56 Days Ago
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56 Days Ago
Community UI canvases are toggled off when they're empty
56 Days Ago
height based tropical shore
56 Days Ago
better control over max acceleration of the playerboats, needs tuning still
56 Days Ago
merge from twitchdrop_mipmaps_fix
56 Days Ago
Fixed twitch drop campaign image generating mip maps
56 Days Ago
fix workshop favourite paths save button sizing issue, lost file from merge
56 Days Ago
Fixed shockbyte texts not set as dynamic
56 Days Ago
merge from unpooled spiketrap fix
56 Days Ago
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56 Days Ago
merge from junglebarrel_collisionfix
56 Days Ago
merge from camera_waterlevel_optimize
56 Days Ago
merge from smallspiketrap_fixes
56 Days Ago
Match max PlayerBoat velocity with tugboat
56 Days Ago
merge from qa_island_v1
56 Days Ago
merge from optimize_outline_manager
56 Days Ago
merge from fix_deferred_decal_stripping
56 Days Ago
merge from phonebooth_lightlod
56 Days Ago
merge from hmlmg_improvements - hmlmg community skinnable
56 Days Ago
merge form fix_turret_list_pooling
56 Days Ago
merge from fix_httpimage_delete
56 Days Ago
merge from fix_lifestory_wipe
56 Days Ago
merge from workshop_female_prefabs -> main
56 Days Ago
merge from workshop_scene_improvements_2 -> main
56 Days Ago
fix before merge
56 Days Ago
Merge from block_redirect
56 Days Ago
56 Days Ago
blowpipe holster updates
56 Days Ago
Update: skip server occlusion culling for players in the deep sea It'll still have some overhead for the server occlusion processing, but that'll be improved separately Tests: 2p session on craggy - tested occlusion with both on Craggy, one on Craggy and one in deep sea, and both in deep sea