reporust_rebootcancel

105,901 Commits over 3,806 Days - 1.16cph!

9 Months Ago
Fix reversed conditional!
9 Months Ago
Merge ImproveButtFloating -> main
9 Months Ago
Removed old unused help infos
9 Months Ago
Added a popup prompt reminding player to close the door on the way out of their base
9 Months Ago
Merge from youtooz_deployables
9 Months Ago
Merge from main
9 Months Ago
Merge from main
9 Months Ago
Fixed GenericSpawnPoint gizmo not appearing in the right place when in hierarchies
9 Months Ago
Don't sleep ragdolls if they need the buoyancy sim
9 Months Ago
Merge main -> ImproveButtFloating
9 Months Ago
Fixed find scrap objective missing ping icon in missions HUD
9 Months Ago
Removed Think coroutine in MissionsHUD, I don't think it's necessary? (easy to revert if I'm wrong) Fixes missions hud popping out twice when the player receives a mission Slight optimisations to MIssionHud hide process that is called constantly during regular gameplay, now has no cost if the missions hud is already disabled
9 Months Ago
Fixed issue with header icon and text not being placed correctly Fixed header icon aspect ratio Adjusted padding throughout Finalised standard availability ui
9 Months Ago
Added placeholder shovel vm & prefab folder structure
9 Months Ago
Added in stock to standard vendor layout
9 Months Ago
Layout now supports multiple entries
9 Months Ago
player update. rocket launcher reload anim
9 Months Ago
Added avaliable and cost icons, amounts and divider
9 Months Ago
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9 Months Ago
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9 Months Ago
lightpost update - remove spotlights that were integrated in favor of in prefab spotlights
9 Months Ago
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9 Months Ago
harbor_1 and 2 layout changes continued
9 Months Ago
merge from main
9 Months Ago
Fixed black cream material on gingerbread tunnel entrances
9 Months Ago
Anim ref dump
9 Months Ago
Parent merge
9 Months Ago
Merge from main
9 Months Ago
Fixed a few alt look issues
9 Months Ago
Ragdoll preprocess to match new pose
9 Months Ago
Adjusted initial arm rotation for server-side ragdolls. Makes them less prone to t-pose
9 Months Ago
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9 Months Ago
Added profiling for PlayerCorpse SleepCheck
9 Months Ago
First pass on alt look support, added a new alt look at option to the single bone aim constraint with an alt look weight so we can blend nicely between alt looking and regular looking
9 Months Ago
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9 Months Ago
Update Facepunch.BoneJobs, better runtime editing of values
9 Months Ago
Unsaved
9 Months Ago
Make steam item asset Can now create SteamInventoryItem via right click create menu in "Create/Rust/Skins" Moved ItemSkin into the above folder (for reference, create an ItemSkin when creating a skin for something, create a SteamInventoryItem for a generic inventory item)
9 Months Ago
Only do ragdoll kinematic sleep if parented or in water
9 Months Ago
Fixed animator states not being reset to default when disabling the animator, leading to drifitng bones after multiple uses (unity pls)
9 Months Ago
Hook up animators Swap LodGroups for RendererLOD Disable shadows on Lod2 and Lod3 Enable GPU instancing on new materials Add Decay components Adjust prevent building volume
9 Months Ago
Merge main -> RagdollImprovedInactive
9 Months Ago
Fixed christmas stockings not getting killed when the wall they are attached to is destroyed
9 Months Ago
Fix cooldown not running for correct time
9 Months Ago
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9 Months Ago
cherrypicking 91191
9 Months Ago
gingerbread fix
9 Months Ago
Sorting fixes
9 Months Ago
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9 Months Ago
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