reporust_rebootcancel

105,918 Commits over 3,806 Days - 1.16cph!

10 Months Ago
CraggyIsland cleanup
10 Months Ago
Smooth out sweeping
10 Months Ago
merge from fix_item_origin_network_updates
10 Months Ago
merge from legacybow
10 Months Ago
sway test
10 Months Ago
deleted unrequired model prefabs
10 Months Ago
item update, worldmodel prefab fixes
10 Months Ago
Adjust angle
10 Months Ago
Hide placeholder model. Setup detect pos.
10 Months Ago
merge from main
10 Months Ago
merge from sign_paint_improvements
10 Months Ago
merge from shot_through_fix
10 Months Ago
merge from building_skins_4
10 Months Ago
merge from b_shotgun
10 Months Ago
Fixed RPCSyncJoints being editor only
10 Months Ago
merge from main
10 Months Ago
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10 Months Ago
Unsaved
10 Months Ago
Prefab setup
10 Months Ago
Merge ServerSideRagdolls -> Main. On by default, but can be disabled with 'serversideragdolls false' if needed.
10 Months Ago
Revert to letting corpse getting destroyed if parent is destroyed, due to errors on the trigger when destroying parents. "Cannot set the parent of the GameObject '{corpse}' while activating or deactivating the parent GameObject '{parent}'."
10 Months Ago
Confetti mechanics.
10 Months Ago
Improve dropped item behaviour when parent is destroyed
10 Months Ago
Don't destroy ragdolls when parent is destroyed
10 Months Ago
Merged shelter changes into main. Should fix NRE experienced by staging players.
10 Months Ago
Adjusted some shack item properties.
10 Months Ago
Fixed lots of placement issues with the shelter. Animals now react to the shelter as an obstacle. Can't place bags through the walls.
10 Months Ago
Visual threshold implementation
10 Months Ago
m4 shotgun sounds
10 Months Ago
Merge ServerSideRagdolls -> Aux2
10 Months Ago
Added a separate useAimOffsetLayer toggle to Held Entities so that the aim offset layer can be disabled while also disabling spine ik
10 Months Ago
Merge from main
10 Months Ago
Serversideragdolls convar now also adjust physics layer collisions, and is properly replicated + saved
10 Months Ago
EmissionOffsetStepped is now client only and won't run if the camera is further than 15m away
10 Months Ago
removed duplicate lod group
10 Months Ago
progress - texture set #3
10 Months Ago
Merge from main
10 Months Ago
Setup random variants to roof's bottomline prefabs
10 Months Ago
progress backup
10 Months Ago
Remove locked crate icon from map when any item is removed from a hacked crate
10 Months Ago
Add slider to control brush spacing Add paint.brushSpacing convar to control it from binds too
10 Months Ago
Patched up some collider gaps you could shoot through Brought in wall colliders a little to allow things to be placed inside easier
10 Months Ago
Shelter: Prevented building infront of door Ensured cant be placed on tugboat Ensured can't be placed inside constructions Ensured can't be placed inside monuments
10 Months Ago
added handikDisable curve for revolver deploy and reload anims so the lefthand is only linked to the gun when desired
10 Months Ago
Ensured shelter isnt stackable. Made shelter easier to place.
10 Months Ago
▉▌▄ ▉▆▍ ▋▉▅.
10 Months Ago
Possible fix for NRE
10 Months Ago
Small backpack art, cherry picked from 90436 (wrong branch)
10 Months Ago
assigned correct world model to trophy 2023
10 Months Ago
exported edited melee idle pose to match the pistol pose