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106,383 Commits over 3,806 Days - 1.16cph!

1 Year Ago
Fixed water pumps not deploying in rivers
1 Year Ago
Fixed more duplicate bone names no Tugboat
1 Year Ago
Added an editor-only warning in Model.cs for bones without unique names. Now in the future instead of spending an hour tracking down why decals are in the wrong place and eventually discovering it's duplicate bone names, I'll be able to spend an hour tracking down why decals are in the wrong place and then finally remember to look for this warning.
1 Year Ago
Fixed two GameObjects in the Tugboat collider set both being called "Misc" causing bullet decals to show up in an offset position due to the bone ID finder selecting a different bone than the initially hit bone when re-converting the local space hit point to world space.
1 Year Ago
Merge from main
1 Year Ago
Speculative NRE fix for NVG camera issue, wasn't able to reproduce in the editor for a proper stack trace
1 Year Ago
Re-enabled world item parenting on tugboat. Having it off seems to cause more problems than it solves - we can tackle items falling through the boat a different way.
1 Year Ago
Don't parent NPC players to tugboat
1 Year Ago
Switched Tugboat to use Continuous Speculative collision instead of Continuous Dynamic. This seems to get less confused by Cargo Ship's weird non-physics collisions, since it's made to handle kinematic situations.
1 Year Ago
Increased depth of Cargo bow trigger and modified TriggerVehiclePush again
1 Year Ago
Fixed cargo ship not pushing tugboat well with its bow wave push trigger
1 Year Ago
updated Abyss metal hatchet ao so some barnacles aren't so dark
1 Year Ago
merge from main
1 Year Ago
merge from save239
1 Year Ago
merge from main
1 Year Ago
merge from steam_auth_analytics
1 Year Ago
Add post culling job to count number of meshes in output
1 Year Ago
phrases
1 Year Ago
Fixed shared abyss strings
1 Year Ago
Don't apply mounted length modifier to cloth for standing poses
1 Year Ago
Fix wonky simulation space logic causing weird movement on held/holstered items when parented
1 Year Ago
wip test code/changes for supporting re-using weapon rack functionality for visual looting/set dressing
1 Year Ago
Fixed broken river shader when water reflections were set to 0
1 Year Ago
Can no longer deploy deluxe christmas lights on doors (since they don't move with the door)
1 Year Ago
fixed Brick half wall hard side blocking triangle foundation placement
1 Year Ago
fixed foundation triangle conditional corners see through side, adjusted colliders as well.
1 Year Ago
fixed LOD1 on block.stairs.Lshape brick skin
1 Year Ago
improved brick ramps gibs
1 Year Ago
old tv lods and prefab
1 Year Ago
Several changes to try and reduce the likelihood of industrial pipes getting deleted when upgrading grades: -Change the prevent building volume that is spawned along pipes to a capsule collider to better match the pipe shape (was a box) -Increase the offset from walls that pipes are placed at (0.03->0.04) -Decrease the prevent building volume size on pipes (was a 0.05 box, now a 0.035 capsule) -Reduce the size of the building block bounds check when checking for offending pipes by 3%
1 Year Ago
Deleting window.bars brick version as not needed
1 Year Ago
remodelled the brick window block to have a rectangular shape like other blocks
1 Year Ago
Grab 2021 fixes
1 Year Ago
Merge from main -> global_networked_bases
1 Year Ago
Convert rocks
1 Year Ago
See if instanced rendering will work with world prefabs (rocks)
1 Year Ago
FT S2P
1 Year Ago
Fixed Ferry Terminal spawning in arctic biome
1 Year Ago
merge from main
1 Year Ago
Also remove MeshFilter & every RendererBatch
1 Year Ago
merge from main
1 Year Ago
Missed files
1 Year Ago
network++ Phrases Typo fixes
1 Year Ago
merge from combat_knife_mission_fix
1 Year Ago
Add `StripChildren` component to all building block prefabs
1 Year Ago
Automatically add `StripChildren` component to building blocks when using tool to convert to instanced rendering
1 Year Ago
Disabling graphics jobs on Mac again (seeing the crash on M2 even though testing on M1 and x86 seemed to indicate the issue was fixed)
1 Year Ago
Reverted flashlight projector changes to previous values
1 Year Ago
Merge from main
1 Year Ago
Merge from save239