reporust_rebootcancel

106,599 Commits over 3,836 Days - 1.16cph!

1 Year Ago
Add ingredients to item definitions
1 Year Ago
Fixed everything related to indirect specular + removed more useless legacy code
1 Year Ago
merge from main
1 Year Ago
merge from wildspawn
1 Year Ago
remove some debug logging now I've tested
1 Year Ago
merge from main
1 Year Ago
wip spawn with saddle changes
1 Year Ago
Added a special padding to wall, doorway, window, half wall, roof walls block
1 Year Ago
cherrypicking 80555 - Bypass network queue when disconnecting and sending DisconnectReason to make sure it arrives before the connection is closed
1 Year Ago
cherrypicking 80555 - Bypass network queue when disconnecting and sending DisconnectReason to make sure it arrives before the connection is closed
1 Year Ago
Merge from WorldModels
1 Year Ago
network++
1 Year Ago
merge from double_saddle
1 Year Ago
Added ability for heli gunner to fire ze missiles
1 Year Ago
Removed unused patrol heli firing code
1 Year Ago
Simplified gunner UI text display
1 Year Ago
Updated gunner UI to show info on rockets as well. Switched Unity text to RustText. Manifest.
1 Year Ago
Fix compilation error from git missing half the commit?
1 Year Ago
Split recycler method into two methods & include the source + dest item when recycling (to group product of recycling per item recycled)
1 Year Ago
merge from main
1 Year Ago
No longer consider projectile radius when shooting at players mounted in the same vehicle as you Raised height of eyes for double saddle rear rider
1 Year Ago
Fixed subsurface profile indexing, scatterable light, core packing
1 Year Ago
Refactored subsurface profile handling
1 Year Ago
Fix damage being logged for scientists / npc but no player involved Change damageType from int to string
1 Year Ago
merge from silo/ai
1 Year Ago
set respawn timers, s2p monument, updated test scene.
1 Year Ago
Assigned World Models to correct item prefabs for : HV Rocket, Incendiary Rocket, Roadsign Gloves, Snap Trap, Shotgun Ammo and PTZ Security Camera.
1 Year Ago
updated AI prefab with scientist respawn setup
1 Year Ago
Merge from main -> gameplay_metrics
1 Year Ago
merge from main
1 Year Ago
merge from silo
1 Year Ago
Fixed speed modifiers on new saddle items
1 Year Ago
S2P all monuments
1 Year Ago
assets zoo level reset
1 Year Ago
re-applying props prefab connections
1 Year Ago
Adding a saddle to a stables horse now purchases it too (removes it from sale)
1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
workscene backup -post removal
1 Year Ago
merge from main
1 Year Ago
merge from more_map_markers
1 Year Ago
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1 Year Ago
code gen
1 Year Ago
network++
1 Year Ago
merge from industrial
1 Year Ago
Merge from main
1 Year Ago
workscene backup
1 Year Ago
merge from main
1 Year Ago
Various optimizations done before GDC
1 Year Ago
re-baked HLOD now that scale transforms are correct on all buildings