138,952 Commits over 4,352 Days - 1.33cph!

10 Months Ago
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10 Months Ago
Removed DLSS debug logs
10 Months Ago
Prevented an infinite load loop when loading a scene in Client Server mode that has startServer set to false on the GameSetup component
10 Months Ago
Fix alignment issues with indirect args on different devices
10 Months Ago
Updated beehive outside checks following last changes
10 Months Ago
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10 Months Ago
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10 Months Ago
merge from fix_ammo_count_not_updating -> main
10 Months Ago
Fix "Unload Ammo" button not showing after a gun is reloaded if the ammo is in the main inventory while gun is in hotbar
10 Months Ago
Added missing physimpact sound definition to 26 items
10 Months Ago
Fixed inside socketmod checks orientation
10 Months Ago
Changed old placeholder inventorygrabsound and inventorydropsound from a bunch of items
10 Months Ago
bloody bucket and diy hammock blockouts
10 Months Ago
Continuing colour blockin on floating walkways
10 Months Ago
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10 Months Ago
moved order of erosion to be between cliff placement and medium rock formation placement to get better seated rock placement
10 Months Ago
added wallpaper combined rig and hooked up to wallpaper viewmodel prefab, all are in the same rig now. tweaked ceilingpaper diffuse so the grunge is different to the floorpaper
10 Months Ago
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10 Months Ago
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10 Months Ago
Added indirect lighting back to reflection probe rendering
10 Months Ago
More wallpaper checks
10 Months Ago
Allow modular car population to spawn in forest and forestside at the roadside
10 Months Ago
merge from fixcars_hab_fix
10 Months Ago
merge from jungle_ruins_c terrain fix
10 Months Ago
merge from cave_large_sewers_fix
10 Months Ago
merge from naval update
10 Months Ago
Merge from main
10 Months Ago
floating walkway progress
Rin
10 Months Ago
Phrases
10 Months Ago
Fixed more strange spacing on larger sets of server listings
10 Months Ago
Wire up server entries UI Tag system Precache all tags Fixed some strange spacing on larger server listings
10 Months Ago
Late night refactoring
10 Months Ago
Ensure scroll starts at 0 Ensure server tabs are set to toggle Ensure gamemode tabs are set to toggle
10 Months Ago
More improved scroll behaviour Use absolute scrollbox setup Use padding rather than hardcoding values Fixed scrollbar
10 Months Ago
merge from wallpaper/floor
10 Months Ago
merge from wallpaper/floor/admin_commands
10 Months Ago
Some cleanup and refactoring
10 Months Ago
Fixed wallpaper being locked to wall mode when deployed looking at floors or ceilings
10 Months Ago
World model skins replication
10 Months Ago
Fixed wallpaper view model default missing materials
10 Months Ago
Managed to get scrollbar setup with flex categories (that was a nightmare!) ScrollFadeGradient object
10 Months Ago
Arctic biome tweaks with new ambient features.
10 Months Ago
floor and ceiling world model, lods, added to entity
10 Months Ago
Fixed some issues with the wallpaper inside checks
10 Months Ago
resized viewmodel textures
10 Months Ago
updated ceiling and floorpaper materials and textures
10 Months Ago
Floor + ceiling paper work with existing admin wallpaper radius commands - passing a skin (name/id) applies it to fitting building blocks only - passing 0 applies default wallpaper everywhere (new) - passing -1 applies random wallpaper everywhere (like before) - added `print_wallpaper_skins` command to display a list of all wallpapers
10 Months Ago
Fixed missing conditional model wallpaper comp on windows, half walls, and low walls
10 Months Ago
Tweaked floor and foundation wallpaper sockets to reduce clipping with wires and deployables
10 Months Ago
merge from fix_ammo_count_not_updating -> main