138,751 Commits over 4,352 Days - 1.33cph!

10 Months Ago
merge from wall_shelf_centered
10 Months Ago
Merge from main
10 Months Ago
Water catchers
10 Months Ago
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10 Months Ago
merge from main
10 Months Ago
Added the following items to the list of items that can be demolished (within 10 mins): Watchtower Barricades Wind generator Paddling pool
10 Months Ago
Prefabbed up floating walkway parts of level
10 Months Ago
merge from outbreaksci_viewmodel_reference_fix
10 Months Ago
merge from wtp_sewer_gap_fix
10 Months Ago
merge from dpv_sfx
10 Months Ago
merge from wellipets_hat_sfx
10 Months Ago
Add demolish section inspector header
10 Months Ago
merge from Fireplace_MissingSFX
10 Months Ago
merge from Tempteas_fix
10 Months Ago
merge from jungle_ruins_c terrain fix
10 Months Ago
merge from underwater_labs_volumes_fix
10 Months Ago
merge from blue_industrial_light
10 Months Ago
merge from Cocoknight_gloves_update
10 Months Ago
Don't show demolish radial options if the decay entity doesn't support demolishing
10 Months Ago
harvesting tea icons
10 Months Ago
Crafting tea icons
10 Months Ago
merge from main
10 Months Ago
Merge from foliage_instancing
10 Months Ago
Clear placement list on destroy
10 Months Ago
Handle when no foliage placements are created
10 Months Ago
put mie scattering in remaining far field
10 Months Ago
Tooltip images
10 Months Ago
Ensure build looks in the correct path
10 Months Ago
Settings tooltip setup
10 Months Ago
Call patch assembly anytime scripts reload
10 Months Ago
1. New token for pure warming tea, 2. renamed cooling tea to basic cooling tea 3. adjusted min and max temp values for warming and cooling teas.
10 Months Ago
fog light color includes ray color
10 Months Ago
10 Months Ago
10 Months Ago
Renamed UISettings class
10 Months Ago
Gameplay settings
10 Months Ago
Better search bar behaviour: center scroll rect on the best match, fade out the other settings
10 Months Ago
Settings menu dropdown, cleaned up styles
10 Months Ago
added open version of wood storage box apple material variant for testing apple crate using what we already have (needs optimising)
10 Months Ago
Decay menu options
10 Months Ago
further adjustment
10 Months Ago
Set large furnace and small refinery as demolishable for initial testing.
10 Months Ago
Lets try not delaying material/texture cleanup until render end
10 Months Ago
Codelock leak tightness improvements.
10 Months Ago
10 Months Ago
Electric furnace tweaks.
10 Months Ago
cloud/atmosphere/fog interactions, shadows on biome fog
10 Months Ago
Settings scrollbar Toggle tweaks
10 Months Ago
IO bugfixes batch 1