130,443 Commits over 4,201 Days - 1.29cph!

10 Months Ago
Burst cloth on snake mask lods
10 Months Ago
Merge from main
10 Months Ago
Updated snakemask item prefab with new icon
10 Months Ago
updated Lunar new year mask textures Added icon for mask
10 Months Ago
Snake Mask world models
10 Months Ago
updated 3p and vm minicrossbow reload anims
10 Months Ago
Marketing assets
10 Months Ago
Lunar new year mask material updated
10 Months Ago
Lunar new year mask textures updates
10 Months Ago
Snake mask model edits + hair cards
10 Months Ago
Make scientist play more conservatively at the beginning of an encounter or after action packed moments
10 Months Ago
Bunch of wip craft quality/size and experimental crafting quality tea.
10 Months Ago
Fixed door controller not deployable on medieval double door Fixed items deployable in medieval double door frame
10 Months Ago
Update: DemoServer - reconstruct messages from demo stream and pass to server No warnings or errors during playback, but it doesn't do much, since main player entity is not present. Tests: played back the recorded demo from craggy - no new warnings or errors
10 Months Ago
Snake mask LODs Snake mask doesn't deform hair
10 Months Ago
Update: DemoServer - able to process server demo stream - Added another utility(write u64 to buffer & get length) to ProtocolParser (need to push it upstream) - Fixed a bug with incorrect header read - Fixed multiple bugs related to incorrectly caching the first chunk/entire packet from the stream - Fixed invalid handling of connection counts - Fixed invalid tracking of progress - Fixed invalid recording of packet's timestamp Next up need to hook up data stream parsing into known messages to see how it behaves. Tests: recorded a demo on Craggy while riding the zipline - was able to stream the demo back
10 Months Ago
merge from main
10 Months Ago
updated with viewmodel and intial textures/materials - will work on these world model to come tomorrow all being equal
10 Months Ago
Submitting updated battering ram rigged mesh
10 Months Ago
Updated lunar new year mask textures
10 Months Ago
mini crossbow world model anims updated with a clip of shoot 4 shots in a row and -90 rotation on the barrel
10 Months Ago
fixed lumberjack hoodie issues again - rebuilt manifest and then redid skeleton skin in male and female prefabs
10 Months Ago
Include the Vehicle_Detailed in the horse grounded checks
10 Months Ago
Yet another fix for the broken horse backward movement animation
10 Months Ago
Horse fall damage first pass Tweaked collision damage and gravity
10 Months Ago
primitive -> 4ShotMiniCrossbow
10 Months Ago
JunkPile.SpawnInitial happens across multiple frames instead of all at once
10 Months Ago
Changed colour of headlight in LOD3 diff
10 Months Ago
Update GHA script
10 Months Ago
Snake mask is now prefab variant of the .fbx Updated model with rope fixes Updated textures/materials
10 Months Ago
Fix vddraw never showing scientist aim
10 Months Ago
Fix scientists being able to shoot a last bullet upeon dying
10 Months Ago
Allow scientists to retreat after close range scuffle lasted long enough
10 Months Ago
Small changes to jungle ruin beam
10 Months Ago
Have scientists try to predict which angle the player will pop from and wait, to prevent scientists flanking too agressively to acquire a direct LoS
10 Months Ago
Update: DemoServer - adding full server demo reader - Also renamed some files, as DemoServer.ServerDemo is a bit silly - Also add timetamp to server demos packets (need to update other deps) - Added a utility method to ProtocolParser (need to update the standalone lib) Tests: untested, will check in next update
10 Months Ago
Add `enforce_era_restrictions` command to delete all restricted items that sneak past the existing restrictions
10 Months Ago
Fix scientists taking too many risks when repositionning
10 Months Ago
Added jungle beams to asset gym. Replaced custom beam col with box prims. More polish and bug fixes to floor kits.
10 Months Ago
Merge from main
10 Months Ago
Compile fix
10 Months Ago
merge from hero_ui_textsize
10 Months Ago
Restored main menu hero text size
10 Months Ago
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10 Months Ago
Horse occlusion culling: shutdown legs animator, animator and all skinned renderers when occlusion cullled + some server optimisations
10 Months Ago
exported reload anims 20 percent faster for 3p minicrossbow
10 Months Ago
Lead armor insert
10 Months Ago
Added support for No Sunlight type environment volumes
10 Months Ago
cherrypicking 110699 - fixed lumberjack hoodie skinning issue - rebuilt prefab
10 Months Ago
merge from lunar_new_year_2025 (DLC) - Wallpapers - Wall dividers - Snake Mask - WIP