198,647 Commits over 4,140 Days - 2.00cph!

1 Year Ago
merge from smartswitch_fix
1 Year Ago
▉▊▋▇█ ▋▍▋█ ▄▍▋▅▅▉█_▄▄▍_▍▉█▌▋_▉▉█▄█▉▇
1 Year Ago
merge from save248
1 Year Ago
mossy rubble piles use material config instead of biome visuals
1 Year Ago
removed terrain layer from most rubble piles as it displays snow indoors in some biomes and there's no good way around it. We should tackle the transitions using depth bias ideally
1 Year Ago
military flamethrower sounds
1 Year Ago
Minigun cine anim backups (session B takes)
1 Year Ago
Scene backup; retro tc showcase
1 Year Ago
Cherrypick 95062
1 Year Ago
Dupe file deletes
1 Year Ago
Merge from media_projects
1 Year Ago
Parent merge
1 Year Ago
Merge from save248
1 Year Ago
Fixed timer time not editable until powered
1 Year Ago
Remove field which was only written to by our codegen
1 Year Ago
Cargo Ship avatar image for death screen
1 Year Ago
Bug fixes by switching everything else to use phrases
1 Year Ago
Merge from main
1 Year Ago
Fixed IO entities handles gizmos drawn in world space instead of local space
1 Year Ago
Fixed smart switch duplicated power in handle due to merge conflicts
1 Year Ago
sks world model - baked material sets down to 1 for world model updated viewmodel
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
▇▉▄▋ █▊▄▆▊▊▄▉ ▋▄▌▄▄ ▋▅▍█▌▉▍ ▉▊▌▌ ▍▉ ▌▌▍▅▆ ▋▌ .▌█▍▌ ▄▍▉▍ ▅▅▊ ▄▇▊▉▍ ▄▇ ▉▍▅▅ ▌▋▅ ▆▅▋▆▊▊▌ ▄▆▆▇
1 Year Ago
Updated storage adaptor sockets names
1 Year Ago
merge from electricity_power_fixes/2
1 Year Ago
Cherrypick terrain changes from harbor_tweaks_4_cargoship
1 Year Ago
cctv desk basic prefab setup
1 Year Ago
Distribute power evenly across all splitter outputs - add any remaining power to the earliest outputs, ensuring no power loss
1 Year Ago
LocalPosAnim for screen signal distort.
1 Year Ago
Shifted login screen to the monitor with the sticky note, because funnier. Other fixes.
1 Year Ago
Reapply 95063 w/ compile fix
1 Year Ago
Merge from main
1 Year Ago
1 Year Ago
Various screen related.
1 Year Ago
▍▆█▍▇▌ ▍▅█▍ ▌▉█▊ ▆▌█ ▊▊▍▄█▉ ▊▋ ▄▇▋▍▄▆▄▊ ▊▍ ▍▌▉▇▋▄▄
1 Year Ago
█▍▋▊▍▄▉▊▇▊ ▄▋▋▅ ▉▆ ▄▄▊▉ ▍▆▇▆ ▊██▅▊▆▌▌▆▊ ▉▍ ▄ ▌▅▅ ▆▋▄█.
1 Year Ago
subtracting 95063 - compile issue
1 Year Ago
3p minigun - shortened fire anim to be more responsive
1 Year Ago
Fixed bug in orbitting causing radians to be converted to radians - this was causing inaccurate calculations on points Ensured fixed orbit works the same as the old orbit Bunch of debug stuff Fixed entry into orbit strafe
1 Year Ago
Fix NRE in Performance Logging Try catch & log error rather than throwing exception Prevent NRE in EventRecord.AddObject() incase null objects are ever passed in
1 Year Ago
▌▍▌▅-▋▌▇ ▅█▄▍▆▍▉ ▊, ▌▅▊█▌▄▉▅ ▌▄▍█▋▋▉▆▍██▅▊_▆▅▍▅▍▋▄▊
1 Year Ago
3p minigun fire animation shortened from 30 to 15 frames
1 Year Ago
updated sks mesh
1 Year Ago
Fixed MaterialSetup not working inside monuments (prop / environment volume spawn order issue)
1 Year Ago
updated 4k textures for cinematics
1 Year Ago
added camera animation to deploy and admire anims
1 Year Ago
postit note
1 Year Ago
Smoothed out harbor_1 terrain in an attempt to prevent players from getting stuck
1 Year Ago
sks texture updates