254,390 Commits over 3,990 Days - 2.66cph!

10 Months Ago
initial 3p setup, rigged worldmodel, set up override controller and entity prefab
10 Months Ago
center pivots on track models Merge branch 'main' of sbox-unicycle-frenzy
10 Months Ago
Surface friction
10 Months Ago
blockin models for a track tileset
10 Months Ago
Added FaceTargetChaseDistance to BaseNavigator. Added random point functionality. Test chase behaviour change. AI design changes.
10 Months Ago
Fixed piece of shit water system returning incorrect trace hit position when underwater, causing incorrect water hits while inside water carving volumes
10 Months Ago
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10 Months Ago
"trace" command doesnt error on srcds Properly handle mounted addons disappearing (unmounted) This fixes a crash with BASS.DLL trying to play addon files that are no longer there. Fixed BASS volume not being said briefly when first loading into a map This fixes game making sounds when not focused when the option to specifically prevent that is enabled Fixed an infinite loop when copying over .gma files
10 Months Ago
merge from fix_spectate_health_flicker_2
10 Months Ago
merge from tutorial_reclaim_fix2
10 Months Ago
merge from cargo_improvements_may_24
10 Months Ago
Scientist AI tweaks
10 Months Ago
merge from tutorial_flesh_gather_fix
10 Months Ago
merge from fix_trophy_drop_headbag
10 Months Ago
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10 Months Ago
Improvements for the nexus player position map marker on the server browser
10 Months Ago
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10 Months Ago
Show an error indicator on the UI if nexus details fail to load for the connect screen (no more spinning forever) Include a special case for Steam returning no auth ticket Fix zone details clipping out of the map component
10 Months Ago
player update. exported/setup 3p bolt rifle anim set
10 Months Ago
Updated default values for treewind component
10 Months Ago
Scene reference debug view (Facepunch/sbox-issues#5161)
10 Months Ago
Internal geometry helpers for #1508 * Line2D * Vector2.Remap(oldRange, newRange, clamp) * Line.Clip(plane) * SceneCamera.ToScreen(line) DrawText / DrawQuad / Gizmo.ScreenText overloads accepting an angle Make Gizmo.Input.CursorPosition relative to view widget Refactor ActionGraphDebugger
10 Months Ago
Laser Light: - Fixed guide mesh position mismatch - Fixed missing material on one of the laser origin - Updated destruction sound from wood to metal
10 Months Ago
Updated to latest
10 Months Ago
Merge from main
10 Months Ago
stop ping spam
10 Months Ago
Electrical heater: - Enabled snapping (had to rotate it to face forward) - Now makes sound when destroyed
10 Months Ago
Initial checkin of speedtreeintegration2 branch
10 Months Ago
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10 Months Ago
Pinged location
10 Months Ago
Added a setting to deployables that allows us to override the deploy guide mesh rotation
10 Months Ago
Enabled snapping on simple light and connected speaker
10 Months Ago
Industrial conveyor can now be placed upside down again
10 Months Ago
Fixed sprinkler guide mesh scale
10 Months Ago
Fluid Switch & Pump: - Enabled snapping - Fixed offset between the guide and the final placement - Updated destruction sound from wood to metal - Now rotatable
10 Months Ago
Fixed counter snapping pivot issues
10 Months Ago
Fixed components being flipped upside down when placed on walls facing south/north
10 Months Ago
Ping UI PingString/PingIcon Ping Glow component Ping Icons Scene + player prefab Ping input
10 Months Ago
Now supports objects with off-centered pivots Fixed corner points not added when aligning from rotated objects Fixed out of range error when having more than 64 components within 2-meter radius Fixed opposite normals check Fixed mesh guide 'flickering' between two snap positions
10 Months Ago
Add basic projectile, shooting component
10 Months Ago
Add overloads accepting CancellationTokens to delay tasks Facepunch/sbox-issues#5131 Action Graph editor tweaks to streamline CancellationTokens Facepunch/sbox-issues#5131
10 Months Ago
Fix compile error from namespace
10 Months Ago
merge from effects_pooling_warmup
10 Months Ago
merge from sprinkler_drain_fix
10 Months Ago
merge from cabooselights_fix
10 Months Ago
merge from reduce_server_tags/compact
10 Months Ago
"trace" command doesnt error on srcds Properly handle mounted addons disappearing (unmounted) This fixes a crash with BASS.DLL trying to play addon files that are no longer there. Fixed BASS volume not being said briefly when first loading into a map This fixes game making sounds when not focused when the option to specifically prevent that is enabled Fixed an infinite loop when copying over .gma files
10 Months Ago
Item terminal visuals
10 Months Ago
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