254,766 Commits over 3,990 Days - 2.66cph!

10 Months Ago
Remove keycard on use Destroy fire if lasts too long NPC now roam
10 Months Ago
Fix nexus map not filling the screen when zoomed out on ultrawide displays
10 Months Ago
Added support for 'AssetModificationProcessor' interface, which now keeps track of added and removed assets, allowing the tracker to process those entries
10 Months Ago
Refresh list of nicknames every 30s for the first 2 minutes of gameplay, then move to refreshing steam nicknames every 5min
10 Months Ago
Fix client crash when loading clan score events
10 Months Ago
Citizen/animgraph: added WalkFast_NW & WalkFast_W + updated animgraph
10 Months Ago
Fix minigun deleting ammo when it runs out of durability and deletes itself (by putting ammo into inventory)
10 Months Ago
Shadergraph: Add depth node
10 Months Ago
These two clothing icons were missed in the layout change
10 Months Ago
Add `breakheld_almost` command to put the held item to 1 durability
10 Months Ago
Update Facepunch.ActionGraphs Use ActionGraphCache when cloning / instantiating GameObjects
10 Months Ago
Test scene for benchmarking cloning objects with ActionGraphs attached
10 Months Ago
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10 Months Ago
Clamp navmesh heightfield size to sane values to avoid alloc crash
10 Months Ago
Move editor addon .cs files to Code directories Update .git-blame-ignore-revs
10 Months Ago
Fix unable to replace foundation under half height floor after the foundation is destroyed - exclude floors from normal deploy volume - add smaller build volume the exact size of the foundation specifically for floors https://files.facepunch.com/jakerich/8JGYPyRbYbgdmtWo/5QcMFMEycMJf4bG7.png
10 Months Ago
Merge from unity_2022.3.24
10 Months Ago
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10 Months Ago
Ability to auto join full servers when they get a free slot https://files.facepunch.com/rubat/2024/April17-7-UnwittingManta.png The selected updates every 10 seconds now. Ability to add servers to favorites by IP https://files.facepunch.com/rubat/2024/April17-11-PinkIvorybackedwoodswallow.png
10 Months Ago
Benchmark cached vs uncached
10 Months Ago
Wizard UX improvements Paths cleanup
10 Months Ago
Don't use 4 players lol Refactor projectiles to not require a collider
10 Months Ago
Add GameStateManager.PlayerCount for debug
10 Months Ago
Refactor player movement a bit, turn rate does stuff now, boost reduces turn rate drastically
10 Months Ago
Shoot projectiles instead clean up
10 Months Ago
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10 Months Ago
Extend projectile lifetime when a shield deflects
10 Months Ago
NPC can do damage now
10 Months Ago
Projectile colors are based off player color (https://files.facepunch.com/devultj/1b1711b1/sbox-dev_mphdzgYk4J.mp4)
10 Months Ago
Refactor shields to be directional, 90 degree angle coverage
10 Months Ago
Ai tag for abilities
10 Months Ago
Reorganized electric wire shaders and added optional per-vertex culling based on arbitrary/OBB volume
10 Months Ago
Copy all core models too (mainly for box, sphere models)
10 Months Ago
10 Months Ago
Fix ReSharper error Simplify ToDictionaryExpression ActionGraphCache first pass
10 Months Ago
Standalone games that don't use citizen won't copy or mount content (saves 1GB, builds faster) Clean up, try to get as much of this standalone stuff as contained as possible
10 Months Ago
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10 Months Ago
Pigtail Hair + Eyelashes Update + Fixes to .clothing files https://files.facepunch.com/daniel/1b1711b1/sbox-dev_KgSKudxKhV.jpg
10 Months Ago
Safe copy Log copies Use code resources where we can Only copy compiled code resources Don't copy tool dlls Cleanup
10 Months Ago
Forgot Editor folder moved
10 Months Ago
Add shooting hint Add input hints for all mechanics
10 Months Ago
Revert to older sceneview scene
10 Months Ago
Citizen Content > Assets Hackweek Content > Assets Model Viewer Content > Assets Rust Content > Assets Sbox Content > Assets character scene
10 Months Ago
Content > Assets
10 Months Ago
Update .gitignore Clean up Skill two uses + cooldown stat test secondary uses new stats skill two test item upgrade pretty temp icon
10 Months Ago
Interop as array
10 Months Ago
extra rain gutter sizes, side of rahouse large staircase model/prefab updated buildings, update scene
10 Months Ago
player update. watergun set up
10 Months Ago
Test fetching all code manifests
10 Months Ago
Scope to active controller when looking for glyph vendor