254,393 Commits over 3,990 Days - 2.66cph!

11 Months Ago
11 Months Ago
Accessor node binding tweaks
11 Months Ago
11 Months Ago
These should be continue, not return Precache the sound before trying to preload it These refs aren't really for us Unused We don't really need this cache size logic, right Reconfigure this Give some warnings if we fail here, just so we know Tweak SoundFile.LoadAsync, GetSamplesAsync
11 Months Ago
Fix contest time
11 Months Ago
Reset anim graph instance on model change
11 Months Ago
Use IEnumerable<T> for ParameterDefinitionExtensions
11 Months Ago
11 Months Ago
Make ParameterDefinitionExtensions public
11 Months Ago
Make ParameterDefinitionExtensions public
11 Months Ago
Make control sheet labels draggable Dropping a component property will create a set node https://files.facepunch.com/ziks/2024-03-12/sbox-dev_4FnI6RmoK5.mp4 Facepunch/sbox-issues#5129 EditorNode display fixes for embedded targets
11 Months Ago
11 Months Ago
Merged property node definitions Upgrader simplifications Version 6 upgrader Test fixes Fixed SetStructField test Tests for += / -= / *= / /= nodes Improve property node serialization Update Node.ToString() More property assignment tests Handle type mismatch / missing operator for += etc nodes Refactor PropertyNodeDefinition to extend AccessorNodeDefinition Merged var.get / var.set nodes
11 Months Ago
Fixed SetStructField test Tests for += / -= / *= / /= nodes Improve property node serialization Update Node.ToString() More property assignment tests Handle type mismatch / missing operator for += etc nodes Refactor PropertyNodeDefinition to extend AccessorNodeDefinition Merged var.get / var.set nodes
11 Months Ago
positioning tweaks
11 Months Ago
Leaderboard backup, run #10351
11 Months Ago
Leaderboard backup, run #10350
11 Months Ago
Leaderboard backup, run #10347
11 Months Ago
Fixed batteries draining more than the current energy they receive
11 Months Ago
Updated padlock models Combination lock (WIP)
11 Months Ago
Opium Ironing Board asset
11 Months Ago
Merged electricity_power_fixes to Aux2
11 Months Ago
Merged io_entity_snapping/fixes to Aux2
11 Months Ago
merge from main -> ping_estimation
11 Months Ago
Merge from full_server_demos -> aux2 Network++
11 Months Ago
Fixed memory cell still consuming 1 power
11 Months Ago
Fixed switch and smart switch green/red lights feedbacks
11 Months Ago
merge main -> full_server_demos network++
11 Months Ago
merge packet_ordering_2 -> full_server_demos
11 Months Ago
Post Processing console cmd
11 Months Ago
Merge harbor tweaks to Aux2
11 Months Ago
updated santa beard to use the newer burlap sack world model when dropped
11 Months Ago
Transform local bounds by scene object transform in CMeshSystem::ChangeModel, fixes incorrect bounds on mesh renderer model change
11 Months Ago
Fixed "Unable to initialize DirectSoundCapture" disabling voice chat We are using Steam Voice anyway Fixed lua_refresh_file gamemode file handilng Fix issues with clientside dynamic models after reconnect Nuke some useless concommands Test_CreateEntity Test_RandomPlayerPosition
11 Months Ago
Fix rotations for Bradley and Heli crates
11 Months Ago
Sks update - removed unnecessary files (test mat & obj)
11 Months Ago
Rename ProjectSettings to ProjectSettingsWindow Blank off AudioReflections profile so we're not left with old data Expose the audio processors Serialize the processors Tweak NavigationView Allow adding audio processors
11 Months Ago
Added should_dock convar to cargoship Harbor 1 now does additional terrain checks to ensure cargo docking path is clear Increased required boat depth in costmap to ensure cargo can dock at the appropriate harbor
11 Months Ago
Fixed smart switch handles not working
11 Months Ago
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11 Months Ago
Merged property node definitions Upgrader simplifications Version 6 upgrader Test fixes
11 Months Ago
added padlock_b also tweaks to padlock_a vmdl
11 Months Ago
Fixed AND, OR, XOR switches green/red lights entity flag toggle
11 Months Ago
player update. exported anim set and setting up divers and fire torches
11 Months Ago
Leaderboard backup, run #10335
11 Months Ago
Style tweaks Remove unused sheets Fixed AssetBrowser disaster - Fixes sbox-issues/issues/5201
11 Months Ago
Fixed net.WriteData warning not displaying correct data Allow physgun_wheelspeed to go negative again Apply a different fix for physgun_wheelspeed 0 Fix dynamic models trying to load already loaded models Fix "bad sequence" warnings to display correct max number
11 Months Ago
very first pass getting model in game