reporust_rebootcancel

97,819 Commits over 3,683 Days - 1.11cph!

36 Days Ago
Fixed MaterialSetup not working inside monuments (prop / environment volume spawn order issue)
36 Days Ago
updated 4k textures for cinematics
36 Days Ago
added camera animation to deploy and admire anims
36 Days Ago
postit note
36 Days Ago
Smoothed out harbor_1 terrain in an attempt to prevent players from getting stuck
36 Days Ago
sks texture updates
36 Days Ago
Fixed visualize texel density shader error + now works in edit-mode
36 Days Ago
subtracting 95037 pie_menu_phrases - fixes greastures NRE and collectible pickups
36 Days Ago
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36 Days Ago
merge from save248
36 Days Ago
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36 Days Ago
edited minigun view model deploy and admire animations
36 Days Ago
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36 Days Ago
OrbitStrafe state now attempts to flow nicely from a strafe state when swapping
36 Days Ago
Restored Unity version to 2021.3.35f1
36 Days Ago
Snapped all crates on cargo ship back to the ground
36 Days Ago
oilrigs s2p
36 Days Ago
fixed flickering decals in moonpool
36 Days Ago
Enabled custom convex env volumes for oilrig sat tube complex parts (moonpool, tubes)
36 Days Ago
missing materials
36 Days Ago
fixed colliders of barges being too skinny
36 Days Ago
set up viewmodel renderer script with ammo belt materials included
36 Days Ago
Fix minigun belt lod glitch
36 Days Ago
merge from save248
36 Days Ago
missing material config effect specific to objects using Particle layer already in default state
36 Days Ago
Fixed left over volume under the ladder area of module_1200x1800_ladder_moonpool
36 Days Ago
merge from pie_menu_phrases
36 Days Ago
merge from tutorial_island
36 Days Ago
merge from toolcupboard_retroskin
36 Days Ago
added stairs near bridge on H2 to help getting up the dock
36 Days Ago
merge from save248 - staging wipe
36 Days Ago
network++ save++
36 Days Ago
fixed plywood mossy set having part. layer on by default
36 Days Ago
extended prevent building zone in both harbors with a bias towards the sea S2P
36 Days Ago
merge from Minigun_2024
36 Days Ago
Automatically upload procedural maps to our backend so that all Rust servers allow players to download maps instead of generating them on first join Downloading the maps is much faster and way less resource intensive Can be disabled by setting server.autoUploadMap to false
36 Days Ago
List pooling
36 Days Ago
Merge Main -> Bikes
36 Days Ago
Added a prefab information to CargoShipTest so it can appear localised and with an icon on the death screen It's currently missing an icon
36 Days Ago
minigun sounds
36 Days Ago
Fixed cranes picking up containers not properly aligning their coliders on the server, leading to flyhacks and bad movement
36 Days Ago
New sprint input networking. Rename smowmobile protobuf to smallVehicle since it's shared with bikes. Network++ Also fixed snowmobile not sending fuel fraction in save/load.
36 Days Ago
Merge from main
36 Days Ago
Minigun Ammo Backpack Textures
36 Days Ago
Fix some server/client stuff
36 Days Ago
Attempted to merge orbital strafe to the end of the strafe run. Couple bugs, needs looked at again
36 Days Ago
Fixed the find scrap tutorial step not working if player finds the hidden crate first
36 Days Ago
Merge from main
36 Days Ago
Smooth out jittery bike steering visuals
36 Days Ago
Merge from media_projects