136,209 Commits over 4,444 Days - 1.28cph!

2 Months Ago
merge from dump_prefabpreprocess -> main
2 Months Ago
Add `dumppreprocess` to specifically dump the list of prefabs inside prefabpreprocess & their component counts - will also be included when running full `dump` command
2 Months Ago
merge from fix_dump_dontdestroyonload -> main
2 Months Ago
Add automatic shader remapping to Indirect Instancing This also properly initialises BatchRendererGroup, but getting the .bufferHandle requires a Unity mod for the time being. (need to migrate ComputeBuffer → GraphicsBuffer first)
2 Months Ago
Refactor dumping objects per scene into separate folders because it was copy pasted between `dump` and `dumprootobjects`
2 Months Ago
RRP: Add some DOTS support to Lit vertex shader
2 Months Ago
Fix DontDestroyOnLoad scene including all the objects in other scenes instead of all the objects not in other scenes
2 Months Ago
2 Months Ago
Send daily rent to client in apartment room entity Link apartment upkeep terminal -> apartment room on client
2 Months Ago
Switch loot panel for apartment upkeep terminal to new one
2 Months Ago
Add support for the TC loot panel to show the upkeep for the apartment rooms - use the apartment room to get the daily scrap rent
2 Months Ago
set electric furnace emissive HDR intensity to 1, and adjusted emissive texture to compensate
2 Months Ago
progress on darts game controller, initial structure and setup for starting/ending game and players joining/leaving
2 Months Ago
Bump exe/dll versions and make it easier to do so Fixed gravity gun acting up again Update localization files
2 Months Ago
Bump exe/dll versions and make it easier to do so Fixed gravity gun acting up again Update localization files
2 Months Ago
adjusted bed blankets and tweaked texture
2 Months Ago
prototype upgrade texture update
2 Months Ago
Clean up InstanceCreationInfo.material
2 Months Ago
Set debug labels for indirect instancing buffers
2 Months Ago
Merge: from createcorpse_triggerparent_nre - Bugfix for TriggerParent not cleaning themselves up if a corpse forces it's way just before volume is destroyed Tests: ran auto tests
2 Months Ago
Bugfix: Ensure TriggerParent properly tracks forced corpse Corpses forcefully inherit trigger volumes, which doesn't properly initialize internal contents, leading to skipped cleanup when volume is destroyed. Rare bug in the wild, but consistent in auto tests. Tests: ran all PlayerMountedToArmoredVehicle_PlayerNotTargeted auto tests
2 Months Ago
Charity Plushie 03 setup
2 Months Ago
Remove unintended antivehicle damage scaling
2 Months Ago
Reapply small oilrig changes
2 Months Ago
Fixed ghost ship loot spawning unparented and on top of each other
2 Months Ago
Remove now empty entry in KillAllAnimals mission objective asset
2 Months Ago
deployable_snapping_fix_2 -> main
2 Months Ago
Fix another reference to the old wolf in the trophy data
2 Months Ago
- Return JobHandle for CheckSpheres - Start re-ordering physics queries in fly checks to (attempt to) maximize performance - Add 'JobsSkipLocalQueue' convar which, when enabled, will flush local jobs queue after certain jobs are scheduled - gamephysics/antihack consistency tests pass
2 Months Ago
Cleanup
2 Months Ago
Fix invalid angle in split builds where the server recomputerd rotation from the floor normal instead of the wall normal
2 Months Ago
2 Months Ago
Minor lens flare tweaks.
2 Months Ago
update apartment_complex_monument/prototype
2 Months Ago
Update manifest
2 Months Ago
Set up sound anim events for binoculars viewmodel, added sounds for deploy
2 Months Ago
Codegen
2 Months Ago
Merge from main
2 Months Ago
Fix new AIs not moving when ConVar.AI.useUnityNavmesh is set to 1
2 Months Ago
merge from main -> apartment_complex_monument
2 Months Ago
S2P'd some stuff to fix compact ceiling light regression.
2 Months Ago
Reapply the increased building blocked + added safezone from the merge
2 Months Ago
Added some self checks in launcher DLLs * Probing for potential issues with deep install locations, maybe this is why some clients can't init CEF on game launch? * Bumped PATH buffer in the launcher DLLs Many minor cleanups More cleanups Added some bounds checks to networking code Make ragdolls respect setlightingorigin input again Double bone cache limit
2 Months Ago
Merge from 3p_spectator_improvements
2 Months Ago
Fix potential NRE when starting debug camera
2 Months Ago
merge from main
2 Months Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
2 Months Ago
Make ragdolls respect setlightingorigin input again Double bone cache limit
2 Months Ago
Take scrap from the apartment every 30m for rent payment
2 Months Ago
Remove TC prefab from medium apartment