224,284 Commits over 3,684 Days - 2.54cph!

29 Days Ago
Coin cmd spawn chance float
29 Days Ago
Make all LODs on cranes dynamic S2P both harbors
30 Days Ago
Merge from save248/crane_lods
30 Days Ago
Discard changes on this branch to harbor_crane_dynamic_pickup and harbor_crane_dynamic_rotate, they were unable to be merged with the changes that happened on save248 after this was branched Reimplement LODs on all renderers on both cranes, updated decals
30 Days Ago
Fix minigun backpack visual not being removed if player drops minigun item
30 Days Ago
Merge from save248
30 Days Ago
Add some null checks around lipsync processing
30 Days Ago
StateTransitionDelegate returns a bool (to permit a transition) StateMachineResource can spit out a GameStateMachine with more digestible info for a state machine to use
30 Days Ago
Fix LockCursorToCanvas on monitors with different DPI
30 Days Ago
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30 Days Ago
Add ability to click a connection and edit its transition via actiongraph
30 Days Ago
Compile fix
30 Days Ago
Compile fix
30 Days Ago
Use string lists in ImpactEffectData
30 Days Ago
Fix music player seek not working before audio has chance to start playing
30 Days Ago
subtracting 95196 merge from toolcupboard_retroskin - build compile
30 Days Ago
merge from /main/io_entity_snapping/fixes/2
30 Days Ago
merge from storagemonitor_deployguide_fix
30 Days Ago
merge from toolcupboard_retroskin
30 Days Ago
merge from Minigun_2024
30 Days Ago
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30 Days Ago
Updated destroy sound
30 Days Ago
AlphaSinPulse component
30 Days Ago
Decaying pulse, making sure block count texts won't overflow when >100
30 Days Ago
Code cleanup, moved screens update to invokes
30 Days Ago
Fixed screen showing not authorised state after logging out
30 Days Ago
Restored disabled login screen gameobject
30 Days Ago
Detach time
30 Days Ago
Attack recycle time
30 Days Ago
Merged main into toolcupboard_retroskin
30 Days Ago
retro tool cupboard sounds
30 Days Ago
cargo ship harbor docking/crane/container sounds
31 Days Ago
Leaderboard backup, run #10683
31 Days Ago
Fix icon
31 Days Ago
Add lipsync component for sound components
31 Days Ago
Merge patrol heli revision
31 Days Ago
Fixed bug causing strafe to be locked waiting for rotation Fixed some napalm bugs
31 Days Ago
Add LipSyncAccessor
31 Days Ago
Move further on flee Orbit strafe now supports napalm Fixed bug that could cause heli to be aggro'd after death
31 Days Ago
Fixed crazy flee height Made rocket aimcone a bit less crazy
31 Days Ago
Swapped a distance check to distance 2d
31 Days Ago
Update Crowdin code to call the current version of the APIs because v1 is gone now
31 Days Ago
Add code
31 Days Ago
reduced orbit strafe distance
31 Days Ago
Fixed? RPC error on being killed with rocket
31 Days Ago
disable this in code code object remove logs Test chest prefab Navmesh based chest spawner
31 Days Ago
Fixed storage monitor missing deploy guide
31 Days Ago
Wire slacking very first pass, adjustable using left shift + mouse wheel
31 Days Ago
temp Chest model Animated chest top reduce auto pickup radius Delete RougeFPSTest.scene remove ui on open
31 Days Ago
Third time the charm?