reporust_rebootcancel

123,848 Commits over 4,171 Days - 1.24cph!

38 Days Ago
update DLC skin names to store names, conflicting with store
38 Days Ago
Initial clientside boring stuff
38 Days Ago
pilot pack steam icon
38 Days Ago
merge from main
38 Days Ago
Optim: avoid player's world transform querying and use cached pos instead Hoping it'll help reduce the 50% self time of ServerUpdateParallel on 200pop server Tests: none, trivial change
38 Days Ago
black box meshlod culls at 60 instead of 100 to mirror parent wood box
38 Days Ago
merge back domain reload exception fix.
38 Days Ago
created black-box-deploy sound effect and assigned to black box deploy effect. Also fixed engine.jason saying "flight recorder box" when it should say "black box" (again)
38 Days Ago
Fix domain reload exception while a debugger is attached.
38 Days Ago
Optim: OcclusionCache store sorted pairs - Don't store SubGrids in the cache, just their indices - saves a bit of mem Allows to double the effective capacity of the cache Tests: 2 player session in editor with occlusion behind the hill
38 Days Ago
Orientable spotlight setup Polished the client movements, used a damped spring
38 Days Ago
scene2prefab millitary_tunnel_1
38 Days Ago
adjusted volumes near chimney entrance
38 Days Ago
fix invisible 2D cloud layer
38 Days Ago
R/W for 2 more obscure meshes
38 Days Ago
support for EnvironmentVolumes with non-square spatial volume shapes to use Capsule/Sphere colliders
38 Days Ago
- Fix npc looking straight at player instead of using overrideDirection when it's supplied (only an issue on client), required refactor of NPCs networking - Fix compile errors
38 Days Ago
Abyss Storage - Improved adaptors, hopper and storage monitor positions for both variants (mostly horizontal storage), fixed seaweed material on vertical variant
38 Days Ago
media_capture_backgroundvideo -> main
38 Days Ago
Convar to skip the current menu background video
38 Days Ago
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38 Days Ago
Fix pilot helmet lod weirdness (on mounted trophy and normal prefab)
38 Days Ago
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38 Days Ago
Rename 'rust+' button 'pairing' Ensure Rust+ button has a hover effect
38 Days Ago
Ensure streamer mode works for server titles in play
38 Days Ago
Disable srgb on a couple of pilot hazmat ao/metal textures
38 Days Ago
Enable helmet variation randomisation
38 Days Ago
Make header box less transparent
38 Days Ago
Disable the 'background' on the session modal connection window
38 Days Ago
merge project generation improvements: - solutions now build with project generation enabled - separate configuration for Client/Server rebuilds - client/server dependency generation - kinda half working, the solution still doesn't pick this up properly.
38 Days Ago
Pilot Ejector Seat - Added bottom backface and fixed bottom collider
38 Days Ago
M15 Pistol - Added emissive to world model (now in the right branch)
38 Days Ago
Prefabbed up farm barge area of level
38 Days Ago
Clean: Move all of the player server occlusion logic to it's own file - Removed now resolved TODOs Now that it has both task and serial modes of operation, it takes too much space in server partition file. Tests: compiles in CLIENT+SERVER editor
38 Days Ago
Set dressing to bar area of food market
38 Days Ago
subtractive merge from 127834 - shouldnt be on main
38 Days Ago
update project gen
38 Days Ago
M15 Pistol - Added emissive to world model
38 Days Ago
Update: use ConcurrentDictionary for BasePlayer.lastPlayerVisibility Trying the simplest approach first, lets see how it scales on release pop. Tests: 2 player local session with occlusion culling de-/spawning player
38 Days Ago
Improvised walkways progress
38 Days Ago
Merge from parent
38 Days Ago
Reduced AO intensity on market container mat
38 Days Ago
Changed FOOD mesh decal to deferred decal. Added hanging fish asset + LODs, COL. Changed food market gate to static prefab.
38 Days Ago
ResetStaticFields on BuildingManager Codegen
38 Days Ago
corrected solid capsule gizmo render position (still just draws two spheres though)
38 Days Ago
naval_update -> scientist_rhib
38 Days Ago
main -> naval_update
38 Days Ago
Onbly show the tutorial button if the connected server has a tutorial available
38 Days Ago
Try and use higher LODs in 2 cases
38 Days Ago
Enabled R/W on 31 meshes used by particle systems to fix warnings