reporust_rebootcancel

121,264 Commits over 4,018 Days - 1.26cph!

6 Days Ago
Better switching between instancing on/off, and more clean up
6 Days Ago
phrases
6 Days Ago
Added New Crocodile Cooked, Raw and Spoiled Meat Icons Added New Big Cat Cooked, Raw and Spoiled Meat Icons Added New Snake Cooked, Raw and Spoiled Meat Icons
6 Days Ago
merge from Description_Update/Description_update_Round2
6 Days Ago
merge from main
6 Days Ago
Merge from jungle_update
6 Days Ago
Can now shield block snake attacks
6 Days Ago
merge from jungle_update
6 Days Ago
Stricter shallow shelf placement to prevent another stacking exploit
6 Days Ago
Vine swinging trees TerrainTopologySet -> TerrainTopologyAdd to preserve existing topology (fixes removing topologies that cull water etc)
6 Days Ago
merge from jungle_dlc
6 Days Ago
4k cinematic jungle ar materials and textures
6 Days Ago
Convert industrial conveyor light setup to just play/stop particle systems rather than toggle gameobjects on/off Added new ParticleSystemLightCull script, disables the Light component of a particle system at a given distance. Helpful for situations like these were the light isn't visible at a distance but we still want the emissive particle to appear
6 Days Ago
tiny blowpipe deploy sound tweak
6 Days Ago
blowpipe sounds
6 Days Ago
Merge from jungle_update
6 Days Ago
Adjust vine rotation on spawn Adjust vine positions on trees Adjust branch walk colliders
6 Days Ago
boomerang sounds
6 Days Ago
Trees will now drop any attached explosives when they start to fall
6 Days Ago
Fixed Blocked by Clothing message appearing all the time when on board a tugboat while wearing a chicken/horse suit
6 Days Ago
Merge from jungle_update
6 Days Ago
More hypothetical LODComponent.GetDistance checks
6 Days Ago
add color scale parameter for stars
6 Days Ago
Merge from jungle_update
6 Days Ago
Fixed not being able to reskin the shelves
6 Days Ago
merge from main
6 Days Ago
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6 Days Ago
initial jungle ak viewmodel prefab and attachments setup
6 Days Ago
network++
6 Days Ago
Fixed line renderer color not being applied Line fading
6 Days Ago
jungle_update -> Aux3
6 Days Ago
Half Height Salvaged Bamboo Shelves - Added 4K cinematic textures/materials Salvaged Bamboo Shelves - Increased anisotropic filtering for existing 4K cinematic textures to x16
6 Days Ago
Half Height Salvaged Bamboo Shelves - Improved icon Salvaged Bamboo Shelves - Improved icon, set anisotropic filtering on all textures to x16
6 Days Ago
boomerang_fixes -> jungle_update
6 Days Ago
Fixed boar as well
6 Days Ago
Fix boomerang not colliding with a bunch of animals - dont strip the rig on the server
6 Days Ago
Fixed wave fading
6 Days Ago
Half Height Salvaged Bamboo Shelves - Updated model, added textures, materials, LODs, GIBs, prefab and item setup, icon (wip), removed old icon
6 Days Ago
boomerang -> jungle_update
6 Days Ago
merge from jungle_update
6 Days Ago
Add dart modifier display support to ammo information panel. Show radiation, obscurve vision and move speed modifier values. Show longest modifier duration.
6 Days Ago
Submitting coco armour updated skinning and models
6 Days Ago
fix default caustics texture if no WaterSystem instance
6 Days Ago
Cocoknight armor 4K textures and material setup
6 Days Ago
merge from jungle_update
6 Days Ago
Cocoknight armor 4K textures and material setup
6 Days Ago
merge from jungle_update
6 Days Ago
New pies cooking visuals Added new recipes Cooking wb setup