reporust_rebootcancel

142,018 Commits over 4,413 Days - 1.34cph!

20 Days Ago
super wip bridge entry segment spawning, just testing high level approach and prefab setup
20 Days Ago
Fix client predicted reloads not stopping on mortars
20 Days Ago
Update(tests): add StressTest unit test Next up going to try to figure out how to support Repacking Tests: ran unit tests
20 Days Ago
Removed Old Apartment Kitchen Folders
20 Days Ago
Dye collection syncs between head hair and faciar hair
20 Days Ago
updated blendtree names
20 Days Ago
adjusted wooden shutter collision
20 Days Ago
Added walk footstep events
20 Days Ago
Fix crash when shooting mortar :facepalm:
20 Days Ago
Fix compile error
20 Days Ago
merge from Electric_Furnace_Workshop
20 Days Ago
Add spotilight and pulsing support
20 Days Ago
Bone club Inventory sounds and Icepick tap sound changes
20 Days Ago
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20 Days Ago
Roof structures LODs, colliders and prefabs
20 Days Ago
Tweaks for updated light fixtures.
20 Days Ago
main -> vendingmachine_ui_refresh
20 Days Ago
deployablesnapping_preview_fix -> main
20 Days Ago
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20 Days Ago
testlist
20 Days Ago
Fixed wallpaper not showing on wood, stone and armoured roof LOD1 models
20 Days Ago
Shutter A collision and LODs
20 Days Ago
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20 Days Ago
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20 Days Ago
New: StableObjectArray, a pending replacement for StableObjectCache - added basic tests, needs more Follows TransformAccessArray API, provides similar stability guarantees as StableObjectCache but requires to be interacted with differently. Tests: ran unit tests
20 Days Ago
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20 Days Ago
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20 Days Ago
windmill_fixes -> main
20 Days Ago
Rebase on /main
20 Days Ago
merge from tincanalarm_v2
20 Days Ago
Updated tin can alarm description
20 Days Ago
Added a minuscule Deployed collider to the tin can alarm so it can take fire and explosion damage
20 Days Ago
Reduced loaded molotov light range
20 Days Ago
Kiosk A - LODs, collision, shutter LODs, prefab setup
20 Days Ago
Added tin can alarm open/close sounds
20 Days Ago
Merge from workbench_upgrades
20 Days Ago
Tooltip repurpose.
20 Days Ago
merge from main
20 Days Ago
Roof structures progress
20 Days Ago
Fix windturbine gib scale
20 Days Ago
Fix Bandit Camp Wind Turbine - Remove animator from static wind turbine as well and run through code instead
20 Days Ago
merge from main
20 Days Ago
removed overhang from crypt window collider
20 Days Ago
added temporary oven model to apartment prefabs for preview
20 Days Ago
exported edited boombox 3p anims
20 Days Ago
Don't vary dye per hair type
20 Days Ago
Metabolism values should now immediately update to latest values upon spectating a player
20 Days Ago
Merge from main
20 Days Ago
- Fix sibling index issue when moving existing orders around - Set cost and sell amount input to 0 when clearing
20 Days Ago
Fix terrain.geometryclipmaps not persisting properly