141,163 Commits over 4,383 Days - 1.34cph!

11 Months Ago
exported v wallpaper deploy_rigid animation
11 Months Ago
Fixed the wallpaper outside check on decay tick
11 Months Ago
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11 Months Ago
jobified splatting, takes a big chunk off of processing time
11 Months Ago
Removed DLSS debug logs
11 Months Ago
Prevented an infinite load loop when loading a scene in Client Server mode that has startServer set to false on the GameSetup component
11 Months Ago
Fix alignment issues with indirect args on different devices
11 Months Ago
Updated beehive outside checks following last changes
11 Months Ago
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11 Months Ago
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11 Months Ago
merge from fix_ammo_count_not_updating -> main
11 Months Ago
Fix "Unload Ammo" button not showing after a gun is reloaded if the ammo is in the main inventory while gun is in hotbar
11 Months Ago
Added missing physimpact sound definition to 26 items
11 Months Ago
Fixed inside socketmod checks orientation
11 Months Ago
Changed old placeholder inventorygrabsound and inventorydropsound from a bunch of items
11 Months Ago
bloody bucket and diy hammock blockouts
11 Months Ago
Continuing colour blockin on floating walkways
11 Months Ago
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11 Months Ago
moved order of erosion to be between cliff placement and medium rock formation placement to get better seated rock placement
11 Months Ago
added wallpaper combined rig and hooked up to wallpaper viewmodel prefab, all are in the same rig now. tweaked ceilingpaper diffuse so the grunge is different to the floorpaper
11 Months Ago
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11 Months Ago
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11 Months Ago
Added indirect lighting back to reflection probe rendering
11 Months Ago
More wallpaper checks
11 Months Ago
Allow modular car population to spawn in forest and forestside at the roadside
11 Months Ago
merge from fixcars_hab_fix
11 Months Ago
merge from jungle_ruins_c terrain fix
11 Months Ago
merge from cave_large_sewers_fix
11 Months Ago
merge from naval update
11 Months Ago
Merge from main
11 Months Ago
floating walkway progress
Rin
11 Months Ago
Phrases
11 Months Ago
Fixed more strange spacing on larger sets of server listings
11 Months Ago
Wire up server entries UI Tag system Precache all tags Fixed some strange spacing on larger server listings
11 Months Ago
Late night refactoring
11 Months Ago
Ensure scroll starts at 0 Ensure server tabs are set to toggle Ensure gamemode tabs are set to toggle
11 Months Ago
More improved scroll behaviour Use absolute scrollbox setup Use padding rather than hardcoding values Fixed scrollbar
11 Months Ago
merge from wallpaper/floor
11 Months Ago
merge from wallpaper/floor/admin_commands
11 Months Ago
Some cleanup and refactoring
11 Months Ago
Fixed wallpaper being locked to wall mode when deployed looking at floors or ceilings
11 Months Ago
World model skins replication
11 Months Ago
Fixed wallpaper view model default missing materials
11 Months Ago
Managed to get scrollbar setup with flex categories (that was a nightmare!) ScrollFadeGradient object
11 Months Ago
Arctic biome tweaks with new ambient features.
11 Months Ago
floor and ceiling world model, lods, added to entity
11 Months Ago
Fixed some issues with the wallpaper inside checks
11 Months Ago
resized viewmodel textures
11 Months Ago
updated ceiling and floorpaper materials and textures
11 Months Ago
Floor + ceiling paper work with existing admin wallpaper radius commands - passing a skin (name/id) applies it to fitting building blocks only - passing 0 applies default wallpaper everywhere (new) - passing -1 applies random wallpaper everywhere (like before) - added `print_wallpaper_skins` command to display a list of all wallpapers