reporust_rebootcancel

134,026 Commits over 4,444 Days - 1.26cph!

3 Months Ago
Copying a row also copies the label, when relevant
3 Months Ago
Removed Owner Steam ID from admin panel, show team id instead
3 Months Ago
Fixed steam DLC price text layout issues
3 Months Ago
water wheel WB 1
3 Months Ago
console.erroroverlay 0 closes the error overlay
3 Months Ago
Pressing enter: - selects the search bar of the open tab - selects the input field in the console
3 Months Ago
Added a Tests section to BaseEntity and ItemDefinition inspectors, has buttons that will select or run the tests associated to this prefab Can also right click "Select Tests" on any prefabs
Rin
3 Months Ago
merge from save283 - Staging wipe
3 Months Ago
Merge from terrain_renderer
3 Months Ago
Add min radius for terrain culling
3 Months Ago
merge from main
3 Months Ago
Improve culling shadow bounds check accuracy and performance
Rin
3 Months Ago
Network++ Save++ persistance++
3 Months Ago
Don't apply the 0.25s early exit to the gesture viewmodel, still apply it to the third person
3 Months Ago
Added IK targets to microphone stand Added helper SetLeftHandIKTarget/SetRightHandIKTarget methods, would technically be faster than manually setting position and rotation
3 Months Ago
Enable animateVehicleAim360 on horse seats and add a blend tree (just one motion for now)
3 Months Ago
Merge from terrain_renderer
3 Months Ago
Remove unneeded map sample when culling terrain Remove terrain test scene
3 Months Ago
Merge from main Merged prefabs: Mannequin_deployed, huntingtrophysmall/deployed, fishing_rod_entity
3 Months Ago
Merge from main
3 Months Ago
Clamp uv for min/max height sampling
3 Months Ago
Fix prefab id
3 Months Ago
Updated armoured hatch anims to prevent wall clipping
3 Months Ago
Fix new scientists not playing movement animation in demos after the demo was paused
3 Months Ago
Update manifest
3 Months Ago
Create new version of the mortar prefab based on ballista
3 Months Ago
Possible Client_OnCassetteInserted NRE while spectating fix
3 Months Ago
merge from main
3 Months Ago
Rename mortar.entity -> mortar2.entity
3 Months Ago
Rename MortarEntity.cs -> MortarEntityOld.cs
3 Months Ago
Fix HasFlags()
3 Months Ago
Codegen
3 Months Ago
Fix GetActiveItem() after merge
3 Months Ago
merge from mortar -> mortar_prototype
3 Months Ago
merge from main -> mortar_prototype
3 Months Ago
merge from main -> fix_server_browser_compression/http_client
3 Months Ago
merge from fix_server_browser_compression -> main
3 Months Ago
Fixed RW on FX meshes.
3 Months Ago
apartment rugs
3 Months Ago
merge from safezone_lootbag_fix
3 Months Ago
fix typo
3 Months Ago
merge from overfishing
3 Months Ago
Fix dropped loot bags from destroyed containers not being lootable when in safe zone Applied the recent fix for showing a toast when trying to loot corpses in safe zones to player remains too Slightly adjusted the toast phrase Committed ridablehorse because it keeps showing up 🐎
3 Months Ago
Shutter frame audio fixes
3 Months Ago
Codegen
3 Months Ago
merge from automated_testing
3 Months Ago
Check isValid instead
3 Months Ago
Compile fix
3 Months Ago
merge from main
3 Months Ago
merge from techtree_multi_unlock