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136,684 Commits over 4,474 Days - 1.27cph!

Rin
3 Months Ago
save++ persistance++
3 Months Ago
Fixed [Button] attributes not working on animation sub systems Added PlayFromStart method to PlayerAnimationHandle Added a new TwoAxisOneShotBend aniamtor sub system, should replace the reactions layer on the animator entirely
3 Months Ago
merge from workbench_upgrades
3 Months Ago
merge from workbench_upgrades/balance
3 Months Ago
Added IsPlaying and NormalizedTime accessors to OneShotAnimationSubSystem OneShots now start paused, makes debugging easier Don't show the self component in dropdowns
3 Months Ago
Merge from AnimationSubSystems
3 Months Ago
Revert playground
3 Months Ago
Hooked up telephone animation on deployable telephone Removed OnPhone state and parameter from player animator
3 Months Ago
Compile fixes
3 Months Ago
Better node view
3 Months Ago
Better visualise handles of sub systems in the list view
3 Months Ago
Allowed binoculars to be placed on weapon racks
3 Months Ago
WIP on country selection window - Setup centres for each chosen country - Setup player prefs for override - Country selection screen UI setup
3 Months Ago
Added ability to mark a subsystem as affecting the upper body layer only Renamed TelephoneAnimationSubSystem -> OverrideAnimationSubSystem Profiling
3 Months Ago
Reapplied changes to PlayerModelAnimationInspector
3 Months Ago
Smooth out aim dir for remote players
3 Months Ago
Don't allow non matching types in the sub system dropdown
3 Months Ago
When the manifest loads/updates we save the country, lat, lon and continetn to player prefs - Check for hello data first and if we cant find it then fall back to whatever our player prefs are
3 Months Ago
Added another female/asian player seed
3 Months Ago
Merge from parent (use PlayerModelAnimationInspector from main, will reapply changes on this branch)
3 Months Ago
Fixed missing throw animation on bee grenade hold type Added toggle visible events for bee grenade and beancan
3 Months Ago
Mortar view model polish pass and entity updates
3 Months Ago
Support geo lookup for steam queries by polling our cache - Add geo lookup dictionary to ServerListManager - Fix ServerAddress.Equals and operator == using reference equality on IPAddress instead of value equality, this was silently breaking all dictionary lookups including ping cache and geo lookups
3 Months Ago
Hide mortar shell projectiles until they're mobile to fix 1-2 frames of seeing them float.
3 Months Ago
merge from mortar_prototype
3 Months Ago
Display an icon for the currently active ammo type near the pitch indicator on mortars
3 Months Ago
- Sort country section based on users long and lat - Steam query will poll cache for geo location before giving up
3 Months Ago
Different explosions for HE and Frag. Fixed parenting issues.
3 Months Ago
Some TestScenario_RocketSplashDamage refactoring Added 3 new tests checking the triangle splash bug
3 Months Ago
bunch of fixes and improvements after suggestions from Luke on charms master sheet
3 Months Ago
supermarket freezer blockout
3 Months Ago
merge from mortar_prototype
3 Months Ago
added 3p upperbody state anim clips
3 Months Ago
updated 3p pickup & drop anim clip lengths
3 Months Ago
- Country now displayed on country button in main menu - Cleaned up and seperated into GeoLocation class to stop us having to access Account.Hello all the time
3 Months Ago
switched to ReplicatedVars, compiler fixes, adjustments to separate client and server code
3 Months Ago
Add one shot handles, blend IK back in after firing mortar
3 Months Ago
Copy paste preview improvements, we now spawn building block conditional model using the saved modelstate Some cleanup
3 Months Ago
Codegen
3 Months Ago
merge from automated_testing
3 Months Ago
Fixed raiding tests CI filtering Test lists
3 Months Ago
Add pilot dlc box, electric furnace and electric furnace io entity to StorageAdaptorAllowCollisionGroup Commit RidableHorse because it wants to and when it wants to we listen
3 Months Ago
merge from main
3 Months Ago
merge from main -> apartment_complex_monument
3 Months Ago
Fix compile error from non-existant namespace
3 Months Ago
merge from optimize_plant_lod_wind
3 Months Ago
Industrial Storage - tweaked gibs
3 Months Ago
Terrazo b texture set
3 Months Ago
added more parameters to equations for getting score area on the board, to account for non-standard board shapes. added a gizmo to view scoring areas, toggleable so you can match the math to the mesh
3 Months Ago
Fixed flacky raiding tests Rockets spawned by ServerProjectileTestSpawner were moving during the WaitUntilAllSpawned