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134,639 Commits over 4,444 Days - 1.26cph!

1 Year Ago
main -> patrol_heli_revision_2
1 Year Ago
Disable horizontal spine rotation
1 Year Ago
Re-enable scientist procedural aim up/down
1 Year Ago
snap_deployables -> main
1 Year Ago
Storage barrel changes
1 Year Ago
Merge from manual_anchor
1 Year Ago
Snapping for Abyss barrels Better barrel to barrel snapping
1 Year Ago
main -> snap_deployables
1 Year Ago
Turn on snapping for bamboo shelves (full size)
1 Year Ago
Fixed weird menu text error for deployable snapping Turn on snapping for the command block Turn on snapping for the beach towel
1 Year Ago
Breakdown buttons styling
1 Year Ago
added detail map to enhance deployable anchor material
1 Year Ago
texture optimisations
1 Year Ago
Prevent pressure pads from being able to be placed on top of each other infinitely
1 Year Ago
Tests: new GameTrace tests - TestsTraceAll and TestsTraceAllBatched TestTraceAllBatched is currently failing, as it's wip Tests: ran new unit tests
1 Year Ago
Fix sprinting players not being noticed by scientists fast enough, and crouching players being noticed too fast
1 Year Ago
Balance scientists vehicle awareness
1 Year Ago
Menu compile errors
1 Year Ago
Fix twitch drops json model error
1 Year Ago
Enabled left and right triangle roof line conditional models on the server (for most skins) Fixes flyhack kicks when climbing them
1 Year Ago
gibs and collision setup for deployable anchor texture update
1 Year Ago
Make horse riding players more visible to npcs
1 Year Ago
Add convar to tweak npcs health
1 Year Ago
Compile fixes
1 Year Ago
Tags styling, price is in the marketable tag
1 Year Ago
Restored TMP menu drop shadow preset
1 Year Ago
Potential fix for all scientist placeholder audio being feminine on some systems
1 Year Ago
Added IBoatBuildingPiece inteface. Call IBoatBuildingPiece.OnAddedToBoat when pieces are parented. Moved steering wheel and sail init logic to this implementation.
1 Year Ago
Close any open sails when finialising boat building at the boat building station, so that your boat doesn't sail off before you can get back on it.
1 Year Ago
Have scientists coordinate a push together when throwing a smoke grenade
1 Year Ago
Steam inventory twitch drop nicer view
1 Year Ago
Still shoot when panicking, just be inaccurate, looks less silly
1 Year Ago
- Have scientists notice a player 1.5 times faster based on playtest feedback - Have scientists spot vehicles from further away
1 Year Ago
Merge from parent
1 Year Ago
Merge from main
1 Year Ago
Merge from UI
1 Year Ago
Show tick for valid required items
1 Year Ago
Improve placement of boat building station
1 Year Ago
Non tradeable and non marketable tags
1 Year Ago
1 Year Ago
Assets for External Walls page and fix weekly skin tile long names
1 Year Ago
Show required item status. UI fixes.
1 Year Ago
Steam inventory item tags system
1 Year Ago
Deployable anchor merged mesh together into 1 object, LODs
1 Year Ago
merge from main
1 Year Ago
Show the reason why an item cannot be scrapped in the modal
1 Year Ago
Hide another incorrect prefab id error Fixed case senstivity causing editor to think entities are missing from the manifest
1 Year Ago
Syncvars and Protobuf, save into separate scene
1 Year Ago
First pass on a better onboarding demo
1 Year Ago
Don't show manifest info if entity is in a scene