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108,635 Commits over 3,867 Days - 1.17cph!

5 Months Ago
blackbin model gap fix + rotation fix
5 Months Ago
merge from serverevent_commands
5 Months Ago
Fixed server build errors
5 Months Ago
Re-exporting shipping container wall corner pieces with vertex alpha channel filled
5 Months Ago
Compile fix
5 Months Ago
5 Months Ago
Renamed CargoShipTest to CargoShip Renamed TestRidableHorse to RidableHorse
5 Months Ago
deleted ShipLightTest.prefab - old, outdated, loadtime impact
5 Months Ago
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5 Months Ago
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5 Months Ago
.mat missing fix
5 Months Ago
merge from savas_cull - minor loadtime and memory savings
5 Months Ago
Formatting fix
5 Months Ago
5 Months Ago
Merge issues fixed
5 Months Ago
Change default PriceDecreaseAmount to 5% (was 10)
5 Months Ago
tricycle and bicycle 4k cinematic textures and materials for paddy
5 Months Ago
radtown storage warehouse: added lod2 and fixed roofing mat
5 Months Ago
Don't allow movement when crawling and restrained
5 Months Ago
Merge from cleanup
5 Months Ago
Restraint item override for tick
5 Months Ago
5 Months Ago
merge from Hapis_cull
5 Months Ago
Moved Hapis prefabs into modded directory Deleted any broken, unused Hapis prefabs Deleted unused hapis military tunnel - this was being loaded causing some but very minimum memory and loadtime impact
5 Months Ago
removed a left over tickbox for a biome override on ground concrete foliage
5 Months Ago
fixed wall_300_pillar LOD1 rotation
5 Months Ago
More "_on.static" prefabs - Torch holder variants, legacy furnace, cauldron and mixing table
5 Months Ago
Cherrypick audio import setting changes
5 Months Ago
Run `Sound/Update Audio Clip Importers` tool to update optimal audio import settings - assuming the tool still applies good settings
5 Months Ago
Updated campfire_static to use latest campfire lighting and fx. Added campfire_on.static + latern_on.static - always on prefab variant for map makers/modders.
5 Months Ago
5 Months Ago
Added npcvendingmachine.printAllPriceChanges, outputs a nicely formatted summary of all of the active price changes on the server (won't show items that don't have a discount/surcharge)
5 Months Ago
Revert playground to original state Converted blueprintBaseDef from a field on every vending machine instance into an accessor that just accesses the cached version in ItemManager
5 Months Ago
Parent merge
5 Months Ago
Merge from main
5 Months Ago
Handcuffs_cinematic assets backup
5 Months Ago
Added npcvendingmachine.resetDyanmicPricing convar, resets the state of all discounts and surcharges from NPC vending machines (for testing)
5 Months Ago
Fixed map marker info not being properly updated when updating dynamic pricing Formatting change on map vendor
5 Months Ago
Fixed server projectile visibility check sometimes returning false when it shouldn't
5 Months Ago
Change WorldSerialization to deserialize into a NativeArray (NativeMemoryStream) instead of MemoryStream - reduces heap reserved memory by 500MB when deserializing map due to many MemoryStream allocations - add `loadmap` test command to load local map when profiling deserialization
5 Months Ago
Add NativeMemoryStream (MemoryStream backed by a NativeArray<byte> instead of byte[])
5 Months Ago
Merge from parent
5 Months Ago
merge from monument_scenes -> aux2
5 Months Ago
Generate manifest with new string pool
5 Months Ago
Get rid of checking for scene in standalone build - asset bundles don't want to tell you if scene is there - rare error: won't occur once build process is normal
5 Months Ago
IK trike passenger's hands when they're not holding anything
5 Months Ago
Enabled 'allow crouching' for rock paper scissors gesture
5 Months Ago
Merge bikes -> Main
5 Months Ago
Fixed pedaltrike not working with spawn command
5 Months Ago
Merge main -> Bikes