reporust_rebootcancel

127,699 Commits over 4,109 Days - 1.29cph!

5 Months Ago
dart type b materials and textures
5 Months Ago
Increase blend durations
5 Months Ago
merge from vehicle_optim
5 Months Ago
merge from server_occlusion_file_improvements
5 Months Ago
Always snap after turn
5 Months Ago
merge from cauldron_warning_fix
5 Months Ago
merge from hopper_attachments_fix
5 Months Ago
merge from spoil_stack_size
5 Months Ago
Fixed environment volume compile errors on the server
5 Months Ago
merge from triangle_planter_icon_alignment
5 Months Ago
merge from plantpot_extra_inside_checks
5 Months Ago
Improve belly flop tracking, break up long intimidation with slow walk, disable zigzag attack temporarily
5 Months Ago
Merge from /main:
5 Months Ago
Make croc snap more often at a distance
5 Months Ago
Don't mark the adobe stuff as hidden, easier for testing
5 Months Ago
Merge from spatially_aware_env_volumes
5 Months Ago
Wall setup
5 Months Ago
Re-adding spatially aware env volume changes
5 Months Ago
Merge from main
5 Months Ago
Reduce croc speed when bringing food back to water
5 Months Ago
Merge from f1_item_list_scrolling
5 Months Ago
Parachutes can now be placed on weapon racks
5 Months Ago
Added Client define checkinside DeferredIndirectLightingPass and EnvironmentVolumeStencilPass classes to prevent compile errors on server builds
5 Months Ago
Merge from wr_parachute_fix
5 Months Ago
Adobe gate setup
5 Months Ago
Subtractive merge Changeset 116046. Spatially Aware Env volumes are currently causing compile errors on server builds
5 Months Ago
Merge from spatially_aware_env_volumes
5 Months Ago
Merge from main
5 Months Ago
Merge from main
5 Months Ago
Adding Panther prefab variant
5 Months Ago
jungle ruins scene HLOD setup and bakes
5 Months Ago
enabled read write on ruins kit for batching
5 Months Ago
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5 Months Ago
Merge from main
5 Months Ago
Spawn 3 copies of ue_jungle_swap_a for now until we get more variants
5 Months Ago
exported updated tiger drag animation
5 Months Ago
Improve cell placement count gathering performance by using bitmasks instead of collections
5 Months Ago
Adjust the ladder trigger setup on the tree
5 Months Ago
Align to terrain when possible
5 Months Ago
New RepositionOnGroundMissing component, move objects down in the world instead of being destroyed when their underlying surface is destroyed
5 Months Ago
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5 Months Ago
Reapply LookAtHealth changes
5 Months Ago
Merge from parent
5 Months Ago
Merge from main
5 Months Ago
Possible fix for having to click twice to reskin an item in the repair bench if switching from a redirect to a workshop skin Reworks a bunch of repair bench logic, still a bit of a nightmare
5 Months Ago
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5 Months Ago
Removed old chicken assets (20 files, about 30mb)