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140,153 Commits over 4,383 Days - 1.33cph!

19 Days Ago
wip/test merge from main
19 Days Ago
parts of /nature folder ok
19 Days Ago
merge from main
19 Days Ago
Updated FIrewood Holder Stack Prop to fix shading issue
19 Days Ago
Merge from PlayerRigUpdate2
20 Days Ago
Updated Small Kitchen Cabinet A Prop LODs to be more optimized
20 Days Ago
Refactor and additional fix
20 Days Ago
merge from droppeditem_improvements (compile fix)
20 Days Ago
merge from droppeditem_improvements (compile fix)
20 Days Ago
Don't open or process light radial menu if map is open
20 Days Ago
compile fixes
20 Days Ago
effects folder ok
20 Days Ago
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20 Days Ago
building folder ok
20 Days Ago
props folder ok
20 Days Ago
merge main -> rust_relay_server
20 Days Ago
merged main -> rust_relay_server
20 Days Ago
L shaped sofa collision
20 Days Ago
merge from droppeditem_improvements
20 Days Ago
merge main -> rust_relay_server
20 Days Ago
Resolved relay startup issues, added relay.restart convar, tidied thread shutdown/restart
20 Days Ago
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20 Days Ago
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20 Days Ago
L shaped sofa and rugs textures and lods
20 Days Ago
Merge from main
20 Days Ago
wrapped DroppedItem RB-removal behaviour behind `droppeditem.remove_rb_on_sleep` convar (defaults off, very experimental) - only changes existing dropped items as they become inactive/active, doesn't go through and remove bodies from anything
20 Days Ago
Merge from chainsaw_hotspot_gathering
20 Days Ago
Fix null exception when throwing things at trees/ore nodes
20 Days Ago
dropped item improvements with vehicles - item clipping check data stored in LS, behaves properly with boats now instead of falling through all the time - experimenting with destroying/adding RB components instead of setting kinematic
20 Days Ago
Merge from main
20 Days Ago
changed rotation sway amount to 1 in salvaged hammer viewmodel prefab
20 Days Ago
structures folder ok
20 Days Ago
Merge from light_toggle_icon_fix
20 Days Ago
Fix light state not appearing on icon
20 Days Ago
Teleport boat fix
Rin
20 Days Ago
merge from armored_ladder_hatch
20 Days Ago
Merge from terrain_renderer
20 Days Ago
Codegen
20 Days Ago
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20 Days Ago
Make terrain ConVar developer only
20 Days Ago
BasePlayer.Command now has overloads for 1-4 parameters, makes all calls from our code alloc free Left the params version for mod support
20 Days Ago
Various spinner fixes
20 Days Ago
Spinner fixes
20 Days Ago
Merge from terrain_renderer
20 Days Ago
Merge from main
20 Days Ago
Bring back terrain margins for collision with geoclip terrain
20 Days Ago
Commit progress on misc spectating improvements: - Can now spectate bots with 'global.spectatebots' enabled - Can now open chat whilst spectating in third person - Vitals UI should now update correctly whilst spectating in third person - Display SteamID alongside player name when spectating a new player
20 Days Ago
VehicleAimYaw parameter is now applied in -1 to 1 space Updated clips on horse seat to match new ranges, looks waaaaay better
20 Days Ago
Add achievements for reaching the floating city
20 Days Ago
merge from main/armored_ladder_hatch_sounds