reporust_rebootcancel

136,752 Commits over 4,324 Days - 1.32cph!

10 Days Ago
Merge from main
10 Days Ago
Merge from demo_improvements_feb_2026
10 Days Ago
▆ ▌▊▉▉▋ ▆▍▆▊ ▋▉▄▌▊▇▊█▄██▌▅▋▌▍▉▆▇▌▌▍▊▇▄▇▌
10 Days Ago
▋ ▉▍▇▄▌▋█▅ ▆▄▋▇▇▍▋ ▆▋▄▄ ▆▊▍█▋▆▊▊▄▄█▊▆▇▊▇▄▇▅▌▌▍█▋ ▅▊ ██▉▉▅█▅ ▊▊ ▅▊▉ ▉▌▅▅▇▄▋ ▇▉▄▊ ▉▋▍▉ ▅▅▇▆▅▆▅▌▆▄ ▉▌ ▍█▉▊▉▋█ ▋▇▊ ▋▉▇▄▌▄ █▋▄▌▆▍ ▄▉▆▌█▇█ ▍▍▄▋▅▋▌▍▇▄▌▆ ▅▅█▇▋ ▌▅█▄█▉▄ ▋▊▄█▄▇▊▆ ▅▆ █▋▋▌▅▇▍ ▅▄▊▅▉▄▋ ▉▅▉ ▄▇▌█▉█ ▍▄▉ ▊█▍▄█▉▄▌ ▋▋▊▍ ▊▌▉▍▇
10 Days Ago
merge from wantedposters_canvas_fix
10 Days Ago
merge from prefab_preprocess_fix
10 Days Ago
Deep sea cooldown in between each opening is random Added deepsea.wipeCooldownMin and deepsea.wipeCooldownMax Default range is 1.5h -> 2.5h
10 Days Ago
merge nre_fix back to main
10 Days Ago
Merge: from main
10 Days Ago
Fix buoyancy batching throwing errors in scenes without a water system/ocean sim.
10 Days Ago
Merge from main
10 Days Ago
door closer hackweek files
10 Days Ago
▉▊▍▆▉▅ ▇▇▌▉ ▊▍█▅▍▉▄▉▋▅▍▅▆▍▋▌▄█▇▍▋▄▆
10 Days Ago
▄▇▆▍▅▆ ▌▌▋▅▍ ▅▋▊▆ ▍▊ ▍▋▋▌▍▄ ▉▊▆▆▌ ▄▅ █▋▌▄▌ ▌▍ ▌▇▊█▌▅ ▉▇▍▊▆ ▉▅▌ ▉▅██▄▆▋▇
10 Days Ago
Added layer to the scene for props testing
10 Days Ago
update server to 635cbaf/2022.3.41x1 - potential 64k collider limit crash fix, client will still spew old limit warning/error though
10 Days Ago
- updated decor plants' LODs, added colliders - added mesh colliders to plant containers - fixed cacti colliders' import scale - monstera XS billboard setup
10 Days Ago
Fix airdrops not becoming lootable when landing on playerboats
10 Days Ago
Some new nodes and optims wip
10 Days Ago
Fixed UIDeepSeaPortalMarker NRE
10 Days Ago
Increased the default interval in between each entity spawn when the deep sea is opening Added deepsea.entities_spawninterval and deepsea.spawngroups_spawninterval convars
10 Days Ago
merge from main
10 Days Ago
Added deployed sfx when placing a windturbine
10 Days Ago
Fixed drone deploy guide to face the correct way when clear to place.
Rin
10 Days Ago
Merge from QA_Island_V2
Rin
10 Days Ago
Attempt to fix startup NRE
11 Days Ago
Sucessfully cleaned and removed PlayerRigUpdate2 from hackweek_golf
11 Days Ago
▅▇█▇█▇▆▇▊ ▍▇▌▄▋
11 Days Ago
Cherrypick from range 142973 -> 143247
11 Days Ago
Cherrypick 142957
11 Days Ago
Cherrypick 142943
11 Days Ago
Cherrypick 142938
Rin
11 Days Ago
Merge from LNY26
Rin
11 Days Ago
Fixed Horse Mask world model outlines
11 Days Ago
Scene fix.
11 Days Ago
11 Days Ago
Various stuff. Splat backup.
12 Days Ago
Test for io arrow having a direction and handle name not being empty Finds 5 items with missing io arrows
12 Days Ago
Some optims on CollectInventory, needs more work later
12 Days Ago
Improved copy paste behaviour Cleanup
12 Days Ago
Optims: notify the computer when the data network changed and needs to be repolled, instead of polling every tick
12 Days Ago
Maintaining control of the flag awards clan score Flag shows the clan logo on it when being controlled by a clan
13 Days Ago
Booleans are using toggles instead of input fields Added debug convar, prints each node and connection state Cleanup and optims
13 Days Ago
Fix sorting order of base building blocks
13 Days Ago
Fix window blueprint skin assignment
13 Days Ago
Add blueprint skins for half wall, triangle foundation and triangle floor
13 Days Ago
Add skins to the respective source prefabs
13 Days Ago
▅█▊▍▉▍ ▉▆▆▊▍ ▉▌▌ ▉▌ ▍▅▅▅▋▍ ▋▆▊▍▋▄▆▄▍▋ ▆▉▉▆█▆▌▄ ▉▍▆▊▆▆ ▍▆▉▄▋▄▌▄▆▅▊▇▆▊▅█ ▄▅▋▆▆▇▇▆█ ▋▆▅▉▌▋ ▅▄█▄█▉▅▆ ▌▌▆ ▆▇▉▄ ▍▆▌▅▌ ▄▌▍▍▊▍ ▆▊▄ ▋▋███ ▉▇▋▉▊▍▍▌
13 Days Ago
Start on IO prefab tests Checking relevant prefabs for inputs/outputs/main power slot Checking handles are not too far from any collider
13 Days Ago
missing connection in tech tree, swapped some items around based on scrap cost