reporust_rebootcancel

135,177 Commits over 4,324 Days - 1.30cph!

17 Days Ago
Added a button to export and refresh the test list Speed up test list export by only looking for types starting with "Test"
17 Days Ago
Adjusted safezone params to be max depth
17 Days Ago
Paintable Reactive Target - Re-rendered icon with proper shaders, simplified floor collisions, adjusted target collisions angle when down
17 Days Ago
Compile fix
17 Days Ago
merge from main
17 Days Ago
Slightly delay BakeDragAngles on init
17 Days Ago
hooked up metalrough and ao to lightup frame material, must have been missed when we switched shader
17 Days Ago
merge from main
17 Days Ago
merge from naval_update
17 Days Ago
Better check for helicopter smuggling when crossing to the deep sea
17 Days Ago
merge from main
17 Days Ago
Paintball decal overhaul (backup commit for a different task, ignore oddities for now)
17 Days Ago
merge from main
17 Days Ago
frameless canvases - moved tape outwards to improve tiling
17 Days Ago
merge from artist_pack_dlc
17 Days Ago
Tweaked light-up frame sockets so they don't stick in wall too much
17 Days Ago
Merge from parent
17 Days Ago
Merge from naval_update
17 Days Ago
Merge from small_engine_colliders_fix
17 Days Ago
Fixed spray can reskinning always showing "Blocked by intersecting player" when blocked instead of the real deploy error
17 Days Ago
Paintable windows are destroyed when a player boat sinks
17 Days Ago
Fixed the lighting for the Standard shader's decal layers on transparent surfaces
17 Days Ago
Started work on setting up performance tests for shadow presets
17 Days Ago
meds box guide mesh and gib surface property on prefab
17 Days Ago
adaptor position on scrap, stone, ammo, explosive box
17 Days Ago
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17 Days Ago
Merge from artist_pack_dlc
17 Days Ago
Merge from main
17 Days Ago
Paintball gun progress Paintball splats still using placeholder decals but are showing with the right colours for all players Paintball pellet colours also now getting updated in viewmodel
17 Days Ago
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17 Days Ago
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17 Days Ago
artist pack deployable sounds
17 Days Ago
merge from main
17 Days Ago
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17 Days Ago
Merge from naval_update
17 Days Ago
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17 Days Ago
Merge from naval_missions
17 Days Ago
merge from main
17 Days Ago
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17 Days Ago
Merge from parent
17 Days Ago
Merge from naval_update
17 Days Ago
Regenerating the manifest added new pooled strings to it (not concerning at all)
17 Days Ago
Merge from naval_missions
17 Days Ago
Merge from main
17 Days Ago
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17 Days Ago
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17 Days Ago
Update manifest (manifest)
17 Days Ago
Update manifest (prefabs)
17 Days Ago
merge from naval_update
17 Days Ago
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