239,362 Commits over 3,837 Days - 2.60cph!

16 Days Ago
Changed GCO category to Weapons
16 Days Ago
merge from main
16 Days Ago
Smallest nitpick ever: add `cursor: pointer` to header popup buttons
16 Days Ago
Added convar for opening directory folders (only works locally) Can be used to setup binds to quickly open screenshots/demos/maps etc
16 Days Ago
Chart entries have an explicit height, don't wrap text
16 Days Ago
More null checks in WallpaperPlanner.OnFrame
16 Days Ago
merge from main
16 Days Ago
Unused
16 Days Ago
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16 Days Ago
Be more useful Latest Apis
16 Days Ago
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16 Days Ago
Fix oversights
16 Days Ago
loading screen cards
16 Days Ago
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16 Days Ago
▌▆▉▄▉▊▇ #▍▊ ▉▌▄▄▅_▍█▅▊▆▋ && ▍▅▊▅▍▆ ▇▉▌█ #▋▍ ▋▇▌▄█_▊█▆▅▉▅ && ▍▍▆▉▆▍ && ▅▅▅▅▆▇ ▋▊ █▄▆▇ ▌▅▆▌ ▍▇▋ ▆▍▄▉ ▅▍▊▇▄▊▅ ▋▋▅▉▊▆ ▉▋▉▄
16 Days Ago
Merge from world_update_2
16 Days Ago
Improved terrain blending in areas where rivers flow into the ocean Added GenerateOceanTopology to refresh ocean topology after all monuments have been placed (fixes missing water near harbors / ferry terminal)
16 Days Ago
Api debug
16 Days Ago
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16 Days Ago
Improve fidelity of wolf consecutive attacks when the player keeps walking backwards, or is standing still
16 Days Ago
WIP - began added Material for input to lighting Ditto
16 Days Ago
Fix ModelRenderer material override not applying all their material flags, SetMaterialOverrideForMeshInstances is more reliable for material overrides. Hide material groups when using material override, they're not compatible
16 Days Ago
Add "new..." toolbar button Remove "Add..." icon that was placed alongside assets AssetEntry tweaks
16 Days Ago
Fix wonky drag snap when using mesh tools in a 2d view, Facepunch/sbox-issues#6108
16 Days Ago
Asset list item tooltips
16 Days Ago
Merge: from main Tests: built all modes in editor
16 Days Ago
Update: RCon test page now accepts custom endpoint Think at this point it's good enough, so I'll stop here Tests: tested with connecting to local host
16 Days Ago
Make wolves react to lit torch swings and projectiles landing near them
16 Days Ago
Move small icon to bottom left https://files.facepunch.com/alexguthrie/1b0411b1/sbox-dev_ErwJGSWqRl.png
16 Days Ago
Fix token Avoid chunked encoding, serialize, deserialize ouselves
16 Days Ago
Update: RCon test page now follows log coloring output - Parses color tags that we receive in the stream - Recolored background to follow unity's style (since we sometimes send white colored logs) Tests: connected to session with high debug level with colored output
16 Days Ago
Clean up
16 Days Ago
Mini icon
16 Days Ago
PathWidget fixes Fuck calling GetFileThumbnail(), create bespoke icons for unknown file types I was hoping that the qt api stuff I was using here would show nice previews, but it's just a really slow way to get the default Windows thumbnail for a file, which kinda sucks Takes loading a folder of 10,000 files from 20 seconds down to virtually instant
16 Days Ago
Initial breadcrumb path widget (stole this idea from Sol) https://files.facepunch.com/alexguthrie/1b0411b1/sbox-dev_kd5mxUPugL.png Click path widget to edit
16 Days Ago
Update: RCon page displays Logs - Logs the pages connection flow, rcon commands and the feed from the server - Log scroll sticks to bottom Tests: ran with local session
16 Days Ago
Scene setup for ziggurat
16 Days Ago
Split orbit null checks into two seperate checks to ensure target being null cant mess with the second check Reduced the max amount of rockets fired by orbit strafe from 24 to 16
16 Days Ago
Patrol Helicopter will keep playing damaged fx alongside destroyed fx
16 Days Ago
bucket initial push
16 Days Ago
Folder icons https://files.facepunch.com/alexguthrie/1b0411b1/sbox-dev_ybsrWWIkvk.png Asset types use game resource background color if available Nav Better lighting on material preview Marginally better, just to differentiate from textures inside asset browser https://files.facepunch.com/alexguthrie/1b0411b1/chrome_PKtw8FvsR0.png Might revisit and make these animated or something later? Test 'new entry' button, asset entries handle overlay & icon rendering themselves New theming test for asset list https://files.facepunch.com/alexguthrie/1b0411b1/NVIDIA_Overlay_BMbGEdG72f.png
16 Days Ago
Make missing .svg message a bit more user friendly
16 Days Ago
Follow orientation attempt 2
16 Days Ago
Catch SvgPanel NRE, Facepunch/sbox-issues#6360
16 Days Ago
Reduced wallpaper crafting cost to 10 cloth from 20, amount per craft 1 -> 2
16 Days Ago
WIP - Tidied vertex input and pixel input ditto
16 Days Ago
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16 Days Ago
Bettter explanation
16 Days Ago
player update. exported unarmed diagonal walk anims and set them on playeranimation controller
16 Days Ago
Test fix for "Unknown Player" has left the game