126,262 Commits over 4,171 Days - 1.26cph!
Add ability for servers to stay inside the same server list when forwarded from one server list to another
- allows us to forward servers from official list while keeping them in the official list
Refactor how the premium tag is added
Add `premium` server tag when `server.premium` convar is set
Ensure `premium` tag gets compressed
Fixed kickall command using the second argument instead of the first for the kick reason
merge from crafting_update/visual_cooking
Fixed player buff UI not ticking down
Tooltip also count down when hovering now
Cooking workbench physic materials
merge from crafting_update/visual_cooking
Compile fixes
Hobo barrel cooking visuals fixes
ParticleSystemContainer support in food model
bee grenade sounds
bee swarm & hive sounds
Fixed cooking visual model not being destroyed after starting another recipe
Tweakls
Fixed the bees occasionally burping fire.
Fixed smoke being rigid.
Bee resolution increased a bit.
Impact with debug gizmo.
Converted 10 of the blunt damage (half) into slash damage because glass shards.
Bread cooking visuals
Loaf gradually inflates while cooking
Breaks on contact instead of bouncing off walls with a timer.
Merge from shield_repair_fix
Merge from prim_rust+_shop_fix
Fixed items that are banned in a server due to era restrictions being sent to rust+, fixes them appearing in the shop view in app
Merge from minicrossbow_sight_fix
Merge from crafting_update
Added new harvesting tea - increases resources from harvesting corpses by 50%
Kettle when preparing teas
Hunter pie now now apples a new clotting bonus - all bleed damage is reduced by 75%
Damage reduction is applied prior to applying to player, so if a player was going to receive 7.6 bleed damage, that would be reduced to 1.9, resulting in the player only seeing 2 bleed damage on the health bar
Cooking visuals for all meats
Updated Bee Grenade GIB FBX to have centered orginis
merge from crafting_update
Added cooked human and cooked horse recipe to cooking workbench
Cooking visuals for all pies
Cooking workbench cooking visuals
Apple pie setup
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Reworked deployed and worldmodel so that it looks like the viewmodel.
merge from fix_camper_map_marker_unclaim -> main
Fix camper not removing map marker when bed is cleared for up to 15 seconds
Check if accounts have premium status when connecting to servers
created special CC materials for pies when cooking
Adding raw food on top of a cooked food slot will now replace it correctly
merge from more-terrainblend-support
merge from item_ownership -> crafting_update
Fix give command not setting item ownership
Set item ownership from the player deploying it when placing stackable items
- fixes industrial crafters not having an owner to assign items to
Fixed AR2 spamming 3rd person reload sound when no ammo
Unhide sv_maxspeed
Added some internal/hidden inputs to npc_rollermine in the FGD
Holdtype & player animations for Bugbait
Also removed some clientside weapon stubs for non existent weapons
Citizen Suitcase/Package, Annabelle/Alyxgun holdtypes
Added trigger_tonemap
Doesn't work yet, due to network compatibility
env_tonemap_controller Master flag will also be supported