137,395 Commits over 4,474 Days - 1.28cph!

12 Months Ago
Better map settings
12 Months Ago
Add escape capture to server search
12 Months Ago
Draw map grids on our map viewer in the play menu. Grid shader is somewhat based off hopes and dreams.
12 Months Ago
More wip. Refactor all individual calls to IsBuildingBlockedByX to a single BlockedByAnything function
12 Months Ago
ghost ship B,C and D set dressing. More differences inside and on deck so each ship feels different
12 Months Ago
turned backface cull back on on ejector seat 2nd material
12 Months Ago
ejector seat mesh collision and set up prefab to be on the floor and put eye pos and enter/exit in correct place
12 Months Ago
RHIB LOD material optimisation
12 Months Ago
Added Ghost Ship Anchor Model and Textures Setup Ghost Ship Anchor Prefab, LODS, Materials, Collider
12 Months Ago
floating city scene update
12 Months Ago
Added NEW tags to header nav button
12 Months Ago
Merge from main
12 Months Ago
merge from new_menu
12 Months Ago
Store time logic tweaks
12 Months Ago
Fix premium modal design
12 Months Ago
3p blunderbus anims exported and edited world model reload anim timing to match viewmodel
12 Months Ago
Create custom inspector to make editing voicelines easier, stop using the "bark" term and try to always use "voiceline"
12 Months Ago
Merge from main
12 Months Ago
Refactor voicelines to replicate with voiceline index instead of voiceline hash, also allows per-category cooldown work to start
12 Months Ago
merge from new_menu
12 Months Ago
Updated steam inventory modal breakdown button design, made the delete button less attractive Updated wording
12 Months Ago
Skins on sale from this week will now appear as marketable locked for X days
12 Months Ago
Fixed store search bar NRE
12 Months Ago
Replace old SHDO shader options, set keyword dynamically during bake
12 Months Ago
Merge from render_pipeline_testing
12 Months Ago
merge from basesculpture_rpccleanup
12 Months Ago
fixed checks on sculpture access permissions on BaseSculpture server RPCs
12 Months Ago
ghost ship C and D variants set dressing progress
12 Months Ago
Reparent colliders in edit mode
12 Months Ago
Manifest
12 Months Ago
bake revert
12 Months Ago
Merge from main
12 Months Ago
Merge from parent
12 Months Ago
Merge from parent
12 Months Ago
12 Months Ago
Merge from main
12 Months Ago
Merge from hardcore_refresh
12 Months Ago
Fixed another case of fog of war being deleted when a player is deleted (ReassignEntityId on FileStorage with the players new network id) This will wipe all existing fog of war
12 Months Ago
Merge from main
12 Months Ago
Use SetTextureEx, handle camera struct better
12 Months Ago
merge from main
12 Months Ago
Merge from main
12 Months Ago
Fix map not rendering properly after leaving a hardcore server and joining a non hardcore server
12 Months Ago
Merge from hardcore_refresh
12 Months Ago
Merge from main
12 Months Ago
Codegen
12 Months Ago
Merge from main
12 Months Ago
Fix build issues with the new config, add all projects to it but skip Build.0 entries -- if a single project isn't referenced the solution will not build at all.
12 Months Ago
Add a solution config that only builds the new Client/Server projects, rebuilding the whole solution takes too long.
12 Months Ago
new_menu -> main