158,631 Commits over 4,566 Days - 1.45cph!

44 Days Ago
Fixed the test list CI ordering issues
44 Days Ago
allNonGlobalBaseEntityPrefabs just look for the GlobalBroadcast label, saves 10s
44 Days Ago
Updated the spot and point light attenuation and light cookies to perfectly match BRP's lighting
44 Days Ago
merge from gibs_fix
44 Days Ago
Scale blockout and prefab setup
44 Days Ago
merge from main
44 Days Ago
Memoized the test paremeters resolution, so we aren't resolving the same parameters multiple times when many tests are using the same source
44 Days Ago
Gib improvements
44 Days Ago
Codegen, test list
44 Days Ago
44 Days Ago
merge from main
44 Days Ago
Merge from render_pipeline_testing
44 Days Ago
Gib setup
44 Days Ago
Merge from main
44 Days Ago
merge from main
44 Days Ago
Setup threshold toggles
44 Days Ago
Remove the client colliders, not needed
44 Days Ago
merge from submarine_looting_fix
44 Days Ago
Disallow looting of clipping player bodies etc. while mounted to submarines, need to get out to loot - Added blockLooting field on base mountables
44 Days Ago
WIP code
44 Days Ago
merge from main
44 Days Ago
Merge from main
44 Days Ago
merge from livestockanimals
44 Days Ago
Merge From Main
44 Days Ago
ao rreduction & optimisation pass on some structure assets they were shipping 2k ao textures, now resized but visually no difference. 11 ao maps touched, 9 were shipping at 2k vram 25.3MB -> 2.2MB
44 Days Ago
Merge from attackheli_armour_damage
44 Days Ago
Collider r/w fixes
44 Days Ago
merge from main
44 Days Ago
Merge from main
44 Days Ago
merge from medical_honey_bandage
44 Days Ago
Instant health 10 > 8. Healing over time 4 > 6. Cloth craft cost 8 > 4.
44 Days Ago
Batch add stencil block to common shaders
44 Days Ago
Merge from main
44 Days Ago
merge from improved_event_saveloading
44 Days Ago
Proto
44 Days Ago
merge from main
44 Days Ago
Make sure to still restart oil rig radiation on server restart if the force reset fails
Rin
44 Days Ago
merge from hqm_ore
44 Days Ago
merge from main
Rin
44 Days Ago
Split off HQM ore spawn to their own population to allow for much rarer spawning Add rare HQM collectable spawns Placeholder resource values Manifest
44 Days Ago
Add PaintableRenderer for paintable cameras and setup with painting dialog prefab to fix background
44 Days Ago
Stop clearing camera target in gbufferpass which was stomping the camera clear colour
44 Days Ago
Add stencil block to molotov, and expose shadow intensity property to fix invisible bottle shadow
44 Days Ago
Remove terrain depth prepass alloc
44 Days Ago
Merge from npc_vending_optim
44 Days Ago
Remove gibbable component from all NPCVendingMachines, also optimised some renderers into MeshLOD
44 Days Ago
Merge from rendererlod_collapse_improvements
44 Days Ago
Revert ziggurat pipe LOD change, S2P
44 Days Ago
Merge from main
Rin
44 Days Ago
merge from main