reporust_rebootcancel

130,041 Commits over 4,140 Days - 1.31cph!

2 Months Ago
snap_deployables -> main
2 Months Ago
More minor adjustments with placement code
2 Months Ago
Fix items like planters and furnaces from not snapping
2 Months Ago
Don't bother with any padding, the calculations seem to be perfect
2 Months Ago
Can't static the directions array, use a pooled list instead
2 Months Ago
add some per-weather+per-biome fog mults
2 Months Ago
fix override/live edit weather not respecting cloud configs
2 Months Ago
Reduce noise made by melee and bow
2 Months Ago
Various consistency tweaks.
2 Months Ago
Meta for the RPC source generator too since it accidentally committed in 124029
2 Months Ago
Remove unnecessary things related to SyncVars source generator
2 Months Ago
Overcast profile RC
2 Months Ago
Clean up reaction time visualization code
2 Months Ago
Fix shooting scientists not making them aware after reaction time rework
2 Months Ago
Fix bow projectiles not making noise (regression)
2 Months Ago
- Fix hearing not working after reaction time rework - Make noise events readonly structs, they didn't really need to be classes and need all the pooling - Only simulate sighting once per noise
2 Months Ago
Fix hearing and being hit boosting scientist accuracy too fast
2 Months Ago
▆▍▌▍▆▄▇ ▄▄▋▄▍▅▅ ▅▆▇▆▍▄▆ ▉▍▉▅▋ ▉▌▇.
2 Months Ago
merge from party_system -> main
2 Months Ago
Add `party_invites_enabled` convar to disable receiving party invites
2 Months Ago
Fix party invites not hiding names in streamer mode
2 Months Ago
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2 Months Ago
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2 Months Ago
▉▆▉ ▄▅▆▇▉▍██▍ ▍█▌ ▊▉▊▋▉▄ ▇██▆▄ ▋▆▌ ▌▇▄▇▊▆█ ▉▌▌▆▇▊▌▄▌ ▆▅▅▆▅▊▅ - ▋▍█ ▅▌▅▋▅ █▄▊ ▄▄▇▊▇ ▆█▅▋▌█ ▆█ █▇▊▍▌ ▊▄ ▋▅▅ ▇█▅▄▊▇ ▄▊▌▆▍▋▍ █▊ ▋▍▌ ▄▍▇▆▊▄▋ █▉▋▇▋▄▍▍▍ - ▍▅▅▅▌ ▋▊▅▊▄█▊ █▅▇▄▋ ▆▋▅▋▄▋▅ ▇▅▌▆▇ ▄▅▄▌▄█ █▊▋▍▇▇▅▊▊ ▊▄ ▄▇█▆▄ ▌▆▋ ▅▍█▄▋ ▊▌▇▌▉▌▇▌ ▇▊▌█▍▆ ▇▌▊█▄▉▆ ▅█ ▌▅▄▇ ▌▅▌ ▉▄▉▍ ▇█ ▍▇▅▌▆▆▊▋ - ▊▋▄▊▌ ▌▉▉▇▉ ▉▉▇▉▋▉ ▉▉▊█▄▋ ▌▄▌▍▌▇▇▆▆ ▄█▋▅▇▍▊▄▆ ▇▄ ▋▄█▌ ▄█▉ ▉▆▋▉▅▊ ▌▍▄▋▌ - ▍▅▆▄▆█ ▄▊ ▇█▉▌ ▉▇▅▄▄ ▋▉▄▌█ ▋▋ ▍▉█ ▇▄▆▇▍▍ ▅▆▅ ▌▊▌▍ ▋█▄ ▅▍█▅ ▅▄ ▉▌▅▉ ▊▍▉ ██▅▋ ▍▋▉▅▄▊▍▇▄ ▍▆ █▍▉ ▇█▇ ▊▋▉▇▆▆ ▉█▅▇ ▆▅▋▋▇█▅▄▄ ▌▍▄▇█▌ ▄▅▇▇▆▍▆ - █▅▋▋▉▇ ▋█ ▄▋▌▇▊▆ ▇▅ ▍▍▌ ▉▇▊█▉█▄▉ ▆▅ `▅▄▍▇▍▊▊_▍▊▍▋▆▉▋_▅▆▄▌▉▋▄▇█`
2 Months Ago
Clean: minor comment fix Tests: none, trivial change
2 Months Ago
Update: projectile-entity test now covers more internal code - cleaned dead code - not sure I'll need it in the future, so to the grave it goes Tests: ran the unit tests
2 Months Ago
Add: new Projectile vs world base entity tests Tests: ran the unit tests
2 Months Ago
merge from party_system -> main
2 Months Ago
Add leave party button
2 Months Ago
fix missing shader input on scene load
2 Months Ago
merge from party_system -> main
2 Months Ago
Fix scientists still reacting too fast, especially when seeing player through pixel gaps for a microsecond
2 Months Ago
shadow map cheapification
2 Months Ago
First pass on generating cfg/serverdefault.cfg on server startup. This is considerably bigger than serverauto.cfg so some more changes may need to be made
2 Months Ago
merge from indirect_instancing
2 Months Ago
Some .FBX.meta I didn't catch because they were uppercase
2 Months Ago
Revert even more .fbx.meta and .mat files to the state they have on /main
2 Months Ago
Subtract all .mat changes to investigate artifacting issues
2 Months Ago
Subtract all .fbx.meta changes to investigate artifacting issues
2 Months Ago
Merge from parent
2 Months Ago
Merge from m ain
2 Months Ago
Deployables can now be deployed on boats at sea
2 Months Ago
Merge from placement_improvements
2 Months Ago
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2 Months Ago
Construction setup. Block fixes.
2 Months Ago
Fixed InstancedDebugDraw instance and command buffers initially bound to zero
2 Months Ago
Fixed InstancedDebugDraw instance and command buffers initially bound to zero