reporust_rebootcancel

125,359 Commits over 4,079 Days - 1.28cph!

3 Years Ago
Seedling destroy fix option A: Allow Melee attacks to hit the Debris layer
3 Years Ago
Merge from main -> performance_sampling
3 Years Ago
Nucelar missile silo progress Finished all LOD0 meshes and placed prefabs in the scene
3 Years Ago
Split up horse idle into separate anims (to reduce repetitiveness), added more variants & updated animator
3 Years Ago
Fixed sample navmesh issue in positiontracker when switching nav types
3 Years Ago
terminal building - fixed an offset on the pivots
3 Years Ago
s2p
3 Years Ago
terminal exterior LODs/Colliders - prefab
3 Years Ago
Skin bundle update
3 Years Ago
Added a compass pet marker.
3 Years Ago
merged from lumberjack_eyes_fix
3 Years Ago
merge from main
3 Years Ago
Remove hidden inventory slots on workbench
3 Years Ago
full manifest rebuild - build times
3 Years Ago
merge from lumberjack_skins
3 Years Ago
Merge from main
3 Years Ago
Remove "NeedsSteamItem" toggle on ItemBlueprint, blueprint now reads ItemDef and checks the steamItem field Added "Tools/Skins/Find redirect issues" Fixed some issues with DLC handling
3 Years Ago
Spray can, tomaha fixes
3 Years Ago
Prevent duplicates appearing in the skin picker in some cases
3 Years Ago
Tuna can wall light refresh
3 Years Ago
Repair bench now works with redirects without skin assets
3 Years Ago
Possible fix for world pos info not showing world info non-admins
3 Years Ago
First pass on allowing redirect skin items to work without skin assets Added support for crafting Items via craft menu
3 Years Ago
Lumberjack tools are no longer craftable (they now appear as skins to hatchet, pickaxe, etc)
3 Years Ago
Lumberjack tool skin files
3 Years Ago
Fix give notices showing 0 when crafting items
3 Years Ago
merge from main
3 Years Ago
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3 Years Ago
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3 Years Ago
Asset farm setup.
3 Years Ago
Fix give notices showing 0 when spawning in items
3 Years Ago
Merge from main -> performance_sampling
3 Years Ago
Perf 6 will show CPU time of various unity update methods
3 Years Ago
Warehouse wip
3 Years Ago
merge from main
3 Years Ago
cached texture fix on pickaxe and hatchet viewmodel
3 Years Ago
3 Years Ago
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3 Years Ago
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3 Years Ago
merge from main - RC
3 Years Ago
textures (it missed them for some reason)
3 Years Ago
updated concrete pick/hatchet materials from metallic to specular updated both cinematic and game versions
3 Years Ago
PositionTracker now always stores the last successful navmesh position. Navigate to last navmesh position if player is briefly off the navmesh.
3 Years Ago
s2p
3 Years Ago
merge from main
3 Years Ago
tweaks for make traversal better around windows lowered AO factor on some props
3 Years Ago
Electric furnace boilerplate
3 Years Ago
Crafter will finish any outstanding crafts if the game was saved mid-craft, preventing material losses
3 Years Ago
Add a progress readout to the crafter loot panel
3 Years Ago
Vending machines and dropboxes are now compatible with storage adaptors