reporust_rebootcancel

139,169 Commits over 4,352 Days - 1.33cph!

2 Years Ago
Assigned correct materials to the harbor crane prefab
2 Years Ago
Finished crane LOD0 and textures
2 Years Ago
Reversed RAND switch behaviour, passes power when on and resets to off
2 Years Ago
Fixed pressure pads blocking power passthrough for a bit when triggered
2 Years Ago
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2 Years Ago
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2 Years Ago
Removed power drain from auxiliary inputs on zero-power components (switch, smart switch, rand switch, mem cell, blocker)
2 Years Ago
positioning tweaks
2 Years Ago
Fixed batteries draining more than the current energy they receive
2 Years Ago
merge from main -> ping_estimation
2 Years Ago
Fixed memory cell still consuming 1 power
2 Years Ago
Fixed switch and smart switch green/red lights feedbacks
2 Years Ago
merge main -> full_server_demos network++
2 Years Ago
merge packet_ordering_2 -> full_server_demos
2 Years Ago
updated santa beard to use the newer burlap sack world model when dropped
2 Years Ago
Fix rotations for Bradley and Heli crates
2 Years Ago
Sks update - removed unnecessary files (test mat & obj)
2 Years Ago
Added should_dock convar to cargoship Harbor 1 now does additional terrain checks to ensure cargo docking path is clear Increased required boat depth in costmap to ensure cargo can dock at the appropriate harbor
2 Years Ago
Fixed smart switch handles not working
2 Years Ago
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2 Years Ago
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2 Years Ago
Fixed AND, OR, XOR switches green/red lights entity flag toggle
2 Years Ago
player update. exported anim set and setting up divers and fire torches
2 Years Ago
very first pass getting model in game
2 Years Ago
2 Years Ago
Merge from main -> rpc refactor_2
2 Years Ago
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2 Years Ago
Merge from main -> rpc refactor_2
2 Years Ago
Compile fixes
2 Years Ago
Merge from main
2 Years Ago
missing file
2 Years Ago
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2 Years Ago
swing bridge updatr
2 Years Ago
Add MonoMod to AppDomain assembly resolver to point to the loaded harmony dll
2 Years Ago
loot balance, slightly more bias towards the cargoship island on Harbor2
2 Years Ago
some peeking and advantage balance across harbor2, also fixed a bypass by one of the walls
2 Years Ago
fixed the last lod of black lorry trailer being white
2 Years Ago
Flagging more IO prefabs as snappable
2 Years Ago
Fixed cargo NRE if theres no harbors in the world
2 Years Ago
player update. finished setup of the 2 guitars and bass instruments
2 Years Ago
Adjusted timer deployment restrictions
2 Years Ago
Fixed button being deployable in weird places
2 Years Ago
Fixed smart switch output handle position
2 Years Ago
2 Years Ago
fixed a flow issue by allowing a jump back onto the defensive wall (harbor2) s2p
2 Years Ago
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