131,864 Commits over 4,232 Days - 1.30cph!

Rin
21 Days Ago
persistance++ blueprint wipe
21 Days Ago
RPG launcher store page
21 Days Ago
flipped steering wheels can't be mounted and flipped playerboats dismount all steeringwheels as well
21 Days Ago
merge from boat_flipped_wheel_mounting
21 Days Ago
shadow proxies for meshes with over 1 material in FCs
21 Days Ago
latest medical syringe anim updates
21 Days Ago
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21 Days Ago
Move boat related socket scripts to a Boats subfolder now there's a few of em
21 Days Ago
Tshirt.Long repose (female)
21 Days Ago
Removing holes from floating walkway kit pieces to optimise geo (WIP)
21 Days Ago
Add SocketMod_BoatBuildingEntityLimit, limits number of entities of specified type to the specified count. Limit steering wheel deployment to one.
21 Days Ago
Merge from render_pipeline_testing
21 Days Ago
Added support for light cookies in RRP
21 Days Ago
Merge from main
21 Days Ago
miner hat repose
21 Days Ago
merge from elevator_power_qol
21 Days Ago
Remove leftover ItemModChildIO component on the elevator item
21 Days Ago
merge from main
21 Days Ago
Tshirt.Long repose (male)
21 Days Ago
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21 Days Ago
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21 Days Ago
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21 Days Ago
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21 Days Ago
Merge from hackweek_boxsorting
21 Days Ago
Fixed sorting settings missing some localization
21 Days Ago
Protobuf
21 Days Ago
Merge from save273
21 Days Ago
Merge from main (this is broken, manual protobuf rebuild to follow)
21 Days Ago
Added generic crockery props to project
21 Days Ago
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21 Days Ago
Fixed outdated material reference in some player seeds
21 Days Ago
changed material applied to knight armour helmet imports
Rin
22 Days Ago
Merge from save273 - Staging wipe
22 Days Ago
Merge from directional_foliage_displacement
22 Days Ago
Replace overwritten/corrupted texture bundle
22 Days Ago
Remove debug code and more clean up
22 Days Ago
Merge from main
22 Days Ago
Optimise displacement calculations Fix square displacement Make displacement factor softer and clamp magnitude Improve blend compress and displace vectors Clean up
22 Days Ago
Switch fog of war back to the background thread, seems to work locally?
22 Days Ago
Merge from ttk_convars
22 Days Ago
Merge from attackheli_fixcar_changes
22 Days Ago
Merge from krieg_boulder_outline
22 Days Ago
Merge from egghunt_invis_fix
22 Days Ago
Merge from hackweek_boxsorting
22 Days Ago
Exposed allowSorting toggle on StorageContainer so we can manually opt in containers, off by default Enabled on Large and small wooden boxes, coffin
22 Days Ago
Merge from main
22 Days Ago
Merge from elevator_power_qol
22 Days Ago
Merge from main
22 Days Ago
main -> building_planner_viewmodel
22 Days Ago
vehicle_ui_sidecar -> main