reporust_rebootcancel

159,134 Commits over 4,597 Days - 1.44cph!

30 Days Ago
Merge from main
30 Days Ago
Reduce memory usage of the server's SpawnDistributions by 750MB (780MB -> 40MB) and make it 3x faster to sample (2.1 us -> 0.7 us) - store in tiles of 16x16 values - 85% of the tiles are all zeros (fun fact) - tiles that are all the same value store as negative tile index so it can avoid looking up the tile (mainly all zeros) - deduplicate the remaining tiles (saves a little more) - palette packing on top for tiles that have mixed values (2 - 4 bits / value) - reduces server startup time from 4s -> 2.5s
30 Days Ago
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30 Days Ago
merge from texturestreaming_texturepropertiescache_fix
30 Days Ago
Fixed TextureStreaming never filling its shader texture property cache, every belt swap was allocating all shader property names (18KB down to 1KB per swap)
30 Days Ago
Make ItemCraftTask properly pooled so its not allocating on every craft
30 Days Ago
Fix broken livestock sleep test
30 Days Ago
merge from lightlod_optims
30 Days Ago
Cache DistanceFlareLOD fading action
30 Days Ago
Fixed shadowlights convar handler stacking up across editor play sessions
30 Days Ago
Fixed LightLOD.Awake and OnDestroy allocating The shadow caching convar callback was subscribed per light, every light spawn and destroy copied the whole handler list (had 1500 lights, 10KB every time)
30 Days Ago
Cache AmbientLightLOD fading action
30 Days Ago
merge from more_pool_attributes
30 Days Ago
merge fro ent_scale_fix
30 Days Ago
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30 Days Ago
merge from fix_scrapheli_dismounts
30 Days Ago
Set TC items to use the display type of "TC limit" (it's how you configure them to show TC limit when held)
30 Days Ago
Add convar to softcore gamemode prefab - it's `max_tool_cupboards` so could technically be set on any server (but intended only for softcore)
30 Days Ago
Codegen
30 Days Ago
Implement maximum amount of TCs placed IN SOFTCORE ONLY - maximum 3 for now - follows how the "maximum sleeping bag" system works with the amount shown on the icon & toast when you reach the limit
30 Days Ago
Tests
30 Days Ago
biofuel_idle_fix -> main
30 Days Ago
Only consume electricity when actively generating fuel
30 Days Ago
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30 Days Ago
Fix livestock age regressing when calf grows up into adult, and age being more and more incorrect over time because of the random variance
30 Days Ago
merge from drinkingpoint_optims
30 Days Ago
merge from drinkingpoint_optims
30 Days Ago
merge from fix_memdump_logging -> main
30 Days Ago
merge from qol_spawn_vendors -> main
30 Days Ago
merge from replicated_convar_save_fix -> main
30 Days Ago
merge from fix_replicated_bag_range -> main
30 Days Ago
merge from fix_codelock_load_nre -> main
30 Days Ago
restore_multiline_console -> main
30 Days Ago
Bring back multiline input support to the console
30 Days Ago
merge from qol_loadout_inventory_preview -> main
30 Days Ago
Fixed UpdateWaterDrinkingPoint running when not needed: - now runs in the entity looking at tick every 0.1s - skipped when mounted, or when move speed is above drinkMovementSpeed Its a trace so it wasnt scaling well in big bases
30 Days Ago
merge from map_optims
30 Days Ago
Cache vending machines and skip rebuilding all their markers when opening the map Saves around 80ms on a server with 170 vending machines
30 Days Ago
merge from fix_apartment_teammate_door -> main
30 Days Ago
Update test list
30 Days Ago
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30 Days Ago
Codegen
30 Days Ago
merge from fix_apartment_transfer_items -> main
30 Days Ago
merge from main -> fix_apartment_teammate_door
30 Days Ago
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30 Days Ago
merge from fix_custom_item_drag -> main
30 Days Ago
merge from fix_jungle_plant_water -> main
30 Days Ago
merge from fix_sentry_modded_tag -> main
30 Days Ago
merge from fix_motorcycle_dismount_order -> main
30 Days Ago
merge from fix_client_sail_wind -> main