reporust_rebootcancel

121,377 Commits over 4,018 Days - 1.26cph!

56 Days Ago
Tweak anim transitions to make sure they at least work when speed = 0, making it easier to track down the issue
56 Days Ago
Fix croc using 2 consecutive 90 turns instead of a single 180
56 Days Ago
Plant pot default bp
56 Days Ago
New: add WaterStateProcessor for full server demo analysis - Also redid ViolationProcessor to avoid leaking internal implementation to other files Tracks how many players across all server frames were in water - using it to track consistency of water checks while modifying internals Tests: played back staging demo - got consistent-enough results
56 Days Ago
- Hook placeholder zigzag bite attack - Workaround for animation pop after turn 90, need proper fix (maybe it's briefly going to walk locomotion) - Update croc fsm declaration syntax
56 Days Ago
spawn population prefabs
56 Days Ago
monstera deliciosa bushes - models, textures, mats and prefabs
56 Days Ago
Jungle foliage prefab DoPrepare
56 Days Ago
Manifest
56 Days Ago
Hook croc hit reaction
56 Days Ago
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56 Days Ago
Merge from fast_debug_draw: Disable instancing for text by default, due to missing support for rich text formatting tags
56 Days Ago
Regenerate console commands
56 Days Ago
Condenser Tank LODS
56 Days Ago
Disable ddraw instancing system for text by default because the new system doesn't support rich text formatting tags just yet
56 Days Ago
Cherry pick 110444 from scientists branch (loadout categories for rust editor)
56 Days Ago
- Tiger will resume eating after dragging the corpse far enough - Tiger will flee faster if approached while dragging
56 Days Ago
Free textures when they're no longer needed
56 Days Ago
Add missing part to balance commit
56 Days Ago
Add convar enableable logs that fire when anim passed to root motion system is null
56 Days Ago
Fix NRE when damage receives small damage multiple time in a short window that make him go past his stagger threshold
56 Days Ago
Merge from amd_dlss_crash
56 Days Ago
Allow tiger to sneak from the sides not only the back
56 Days Ago
Balance tiger health and weaknesses so that some melee weapons have a chance to take him down if played well, compared to being useless before
56 Days Ago
Added a check to see if MinHWArchitechture is set to not supported when querying DLSS
56 Days Ago
removed unneeded phys shape that was causing warnings "Non-convex MeshCollider Warning when deploying IO workbench on tugboat"
56 Days Ago
Merge: froim texttable_allocs Previously merged into Aux, but Aux2 one seems to be more fresh Tests: none, no conflicts
56 Days Ago
adjusted fbx import settings
56 Days Ago
merge from friends_perf - latest changes were only merged to released, known to be safe
56 Days Ago
merge from main
56 Days Ago
- Changes the way you can know a tiger is tailing you, previous one gave too little time to react when you noticed what was wrong - Makes tiger flee when dragging a body if someone gets too close - Remove roar - Fix logic error in Trans_IsInTargetViewCone (a bug was negating another bug, so it remained unnoticeable)
56 Days Ago
Merge from main
56 Days Ago
merge from main
56 Days Ago
Merge from armor_insert_techtree_ui
56 Days Ago
Added armor insert information display to tech tree UI
56 Days Ago
merge from crafting_techtree
56 Days Ago
Techtree progress, plates, primitive and general clean up
56 Days Ago
Merge from armor_insert_crafting_screen_ui
56 Days Ago
Crafting screen armor insert information display
56 Days Ago
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56 Days Ago
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56 Days Ago
merge from fix_copy_radius -> main
56 Days Ago
Fix copyradius not working after moving clientside
56 Days Ago
Merge from main
56 Days Ago
Removed some TriggerHurt logs
56 Days Ago
Created a custom bee trigger hurt to support modifying the hurt info Fixes PvE
56 Days Ago
Merge from crafting_slots_rolls
56 Days Ago
Applied matching armour slot settings to knight pants and hat