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97,290 Commits over 3,653 Days - 1.11cph!

29 Days Ago
Scene backup
29 Days Ago
Missing meta
29 Days Ago
Scene + anim backups
29 Days Ago
Reserialize every material in the project (1527 changed materials)
29 Days Ago
Parent merge
29 Days Ago
Merge from Minigun_2024
29 Days Ago
Enabled snapping on igniter, electric heater, laser light, sound light Disabled blend aim angle on a few other prefabs
29 Days Ago
Merge from harbor_tweaks_4_cargoship
29 Days Ago
Merge from bradley_scientists
29 Days Ago
Fix progress bar not working
29 Days Ago
Fixed door controller deployement overlapping issues
29 Days Ago
Fixed sprinkler deployement overlapping issues
29 Days Ago
Merge from main
29 Days Ago
Fixed snapping issues with components facing down (sprinkler, igniter...)
29 Days Ago
Merged main into io_entity_snapping/fixes/2
29 Days Ago
Move skinnable asset into root Tool Cupboard directory and fixed prefab name
29 Days Ago
Make BindRendererBouds component IClientComponent to fix asset warmup issues in server prefabs Updated construction guide mesh
29 Days Ago
Fixed not being able to convert a retro TC to a vanilla TC with spray can (make it's repair target the retro TC item def so that spray can understands the relationship) Fix spray can not copying over authorized players when switching between redirect TC skins
29 Days Ago
Various sidecar bike physics work. Should also be useful if we do a quad bike.
29 Days Ago
Merge from harbor_tweaks_4_cargoship
29 Days Ago
Adjusted resting position of container pickup cranes so the arm rests at around 40 degrees, should make it easier to climb when not moving containers S2p both harbors
29 Days Ago
Give the sidecar wheel basically no friction, so it doesn't drag the bike to the right
29 Days Ago
Remove leaning in air via throttle/brake. Going to try this as sprint/crouch instead
29 Days Ago
Smooth out the ground normal data. My stabilisation didn't like the instant changes
29 Days Ago
Bike stat tweaks
29 Days Ago
Fixed rotation on hanging ladder on rotating crane
29 Days Ago
Merge from harbor_tweaks_4_cargoship
29 Days Ago
Fixed cargo ship not finding nearby cranes if more than one harbor was in the world at a time Put a heap of debug logs in case this still doesn't fix the issue
29 Days Ago
Merge from Minigun_2024
29 Days Ago
Fix swing bridge moving on the Y slightly when it opens and closes at harbor_1
29 Days Ago
Dispose server queries as soon as they time out to prevent them from doing more work than necessary
29 Days Ago
Heavy Scientist viewmodel setup (for Paddy)
29 Days Ago
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29 Days Ago
Flamejet concept
29 Days Ago
merge from main
29 Days Ago
merge from main
29 Days Ago
Fixed "Snow Effect" material config
29 Days Ago
Harbor TerrainFilter tweaks in order to find more suitable placements
29 Days Ago
network++
29 Days Ago
merge from optimize_rpc_src_connection_2/refactor_2
29 Days Ago
LOD & fixes
29 Days Ago
merge from fix_hover_loot_backpack_vending
29 Days Ago
Fixed TerrainFilter, TerrainAnchor and TerrainCheck all returning false when out of terrain bounds (blocking many valid harbor spawn location)
29 Days Ago
merge from fix_backpack_hover_attachments
29 Days Ago
merge from WorldModels
29 Days Ago
merge from ui_pool_max_list_size
29 Days Ago
merge from server_hidden_stashes
29 Days Ago
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29 Days Ago
Fixed the remaining IO entities handles naming inconsistencies
29 Days Ago
Merged main into ioentities_handles_naming