reporust_rebootcancel

158,841 Commits over 4,566 Days - 1.45cph!

29 Days Ago
Use RustObjectToClipPos in shadow caster to fix eggs
29 Days Ago
Commandbuffers added during RRP wait until BIRP to register on the camera
30 Days Ago
Collectible tests converted
30 Days Ago
Changed test list format
30 Days Ago
Added wood armor gloves to the render scene
30 Days Ago
- Lock system - Use idle_breathe when zoomed in close rather than idleLoop - Only have eye contact with the player when zoomed in pretty close
30 Days Ago
merge from main
30 Days Ago
Realmed test list, dropped null fields
30 Days Ago
Dont move any of the panels around when in rotate/orbit mode - just fade out
30 Days Ago
Ensure we can access the character customiser without a /demos folder
30 Days Ago
CLIENT editor can export the test list, will append the client tests
30 Days Ago
Namespaced TestRunner 2
30 Days Ago
Namespaced TestRunner
30 Days Ago
Client can communicate with the test server Folded some classes, cleanup
30 Days Ago
Don't continuously fail input if steam input is somehow fucked at srtartup
30 Days Ago
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30 Days Ago
merge from 3p_rifle_sprint_fix
30 Days Ago
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30 Days Ago
LocalPlayerTestFixture cleanup
30 Days Ago
Water jug category Food -> Items - fixes not being able to recycle it after a recent change Adjust fridge & minifridge so you can still store water jugs in them
30 Days Ago
Updated realm for all TestClass attributes
30 Days Ago
Added test realm attributes, TestClass now takes a parameter: editor client or server TestRunnerWindow gets a Client tab
30 Days Ago
merge from livestock_leading_improvements
30 Days Ago
merge from Livestock_animals/livestock_hotfixes
30 Days Ago
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30 Days Ago
merge from minicrossbow_3p_fix
30 Days Ago
merge from vehiclespawner_auto_fetch
30 Days Ago
merge from cui_blur_fix
30 Days Ago
merge from crash_duped_crates_fix
30 Days Ago
merge from crabs_jellyfish_invisible_fix
30 Days Ago
merge from Livestock_animals
30 Days Ago
merge from main
30 Days Ago
Hook sheep shaving vfx, and tint vfx properly
30 Days Ago
merge from vclouds_perf_fix
30 Days Ago
fix bad vcloud perf, reprojection was mistakenly being disabled
30 Days Ago
electronic chessboard; - game model updated
30 Days Ago
Added autotest.client command line
30 Days Ago
Fixed UI_MenuBackgroundVideo.Update NRE
30 Days Ago
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30 Days Ago
remove option to disable volumetric clouds
30 Days Ago
Client can run tests Added +autotesthost for server hosting client tests
30 Days Ago
Reduce livestock clipping when leading multiple, and at trough
30 Days Ago
Fix livestock attacking players in vehicles
30 Days Ago
bug fix for broken rifle orientation when sprinting - Added sprint modifier to the med/jungle/diver ak's
30 Days Ago
Update: clear more of the world state - don't change nexus state - abort if player isn't fully connected Abandoned trying to support reload in C+S editor, it's a gian can of worms Tests: reloaded on playground
30 Days Ago
OS/rust/gamepad cursor state fix
30 Days Ago
main -> character_customisation
30 Days Ago
Fix potential NRE in codelock inside Codelock.Load()
30 Days Ago
Fix for head swinging on melee weapons when moving - spine IK override is now a 0-1 rather than a bool - stays so it stays at 1 when standing and aiming, fades out with speed. - fix for IK fighting with base locomotion on subsystem melee weapons - tweaked to keep head lead on turns
30 Days Ago
Fix lamb and calf colliding with travelling vendor