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144,158 Commits over 4,413 Days - 1.36cph!

35 Days Ago
Setup engineering bench filler/item visuals
35 Days Ago
Crypt building skin store page baseline
36 Days Ago
Add sell order skin support to the marketplace terminals in outpost
36 Days Ago
charm position tweaks
36 Days Ago
Fix all the compile errors
36 Days Ago
main -> vendingmachine_ui_refresh
36 Days Ago
TMP compile fix
36 Days Ago
merge from unity_6.3.11/new_inputsystem
36 Days Ago
Compile fix
36 Days Ago
merge from unity_6.3.11/new_inputsystem/tmp_update
36 Days Ago
More menu items stuff
36 Days Ago
Menu items cleanup
36 Days Ago
update textures for prototype upgrade
36 Days Ago
Initial pass on darts game reticle - convar options for testing - acceleration, velocity, and friction for movement - random acceleration for variance, with "hold breath" to stop random and increase friction - accuracy ring once velocity is below threshold
36 Days Ago
Fixed TMP_SDF - Depth Offset shader TMP Settings
36 Days Ago
updated engineer workbench created empty states/models for prototype, range, defence, surplus, effiency and surplus. + full empty state mesh. created prefabs
36 Days Ago
Stripped out TMP sprites
36 Days Ago
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36 Days Ago
Stripped out TMP style sheet
36 Days Ago
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36 Days Ago
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36 Days Ago
Industrial Storage - WIP textures
36 Days Ago
merge from unity_6.3.11/new_inputsystem
36 Days Ago
- Smoothed the zooming in and out in third person camera view - Fixed third person camera zoom being inverted. Added client.'invertthirdpersoncamzoom' convar for the sickos that prefer it the old way
36 Days Ago
client.prefab holds the canon EventSystem Removed the dupe from EngineUI2
36 Days Ago
Fixing female torso skinning and skinning fix/ burst cloth setup for bunny suit
36 Days Ago
Industrial Torch - Updated model with reduced dimentions and thinner grip area
36 Days Ago
exported edited 3p crouch movement anims
36 Days Ago
Removed RedirectSkin_BlueprintIsNotGivenForFree test, its a dupe of an existing item test Test list
36 Days Ago
wb3 setup
36 Days Ago
restore wb2 placement mesh ref
36 Days Ago
Updated bootstrap legacy input module to FpStandaloneInputModule
36 Days Ago
Potential fix for "can't call stop on disabled agent" log spam
36 Days Ago
BDU texture updates
36 Days Ago
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36 Days Ago
Hook up t2 filler/upgrade item links
36 Days Ago
Patched TMP shaders to work with soft mask
36 Days Ago
forgot to commit empty filler prefabs
36 Days Ago
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36 Days Ago
Removed event system from client.prefab, we only need one and its in EngineUI2
36 Days Ago
Restored scroll speeds
36 Days Ago
Use absolute path when downloading world
36 Days Ago
added empty states for tier 3 like tier 1 & 2
36 Days Ago
Apartment penthouse brick walls - WIP and material exploration
36 Days Ago
apartment lights collision added
36 Days Ago
apartment lights lods update
36 Days Ago
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36 Days Ago
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36 Days Ago
Replace tabs in spawn.report output (they confuse the new console)